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Review URL: http://webrtc-codereview.appspot.com/217007 git-svn-id: http://libyuv.googlecode.com/svn/trunk@22 16f28f9a-4ce2-e073-06de-1de4eb20be90
53 lines
1.8 KiB
C++
53 lines
1.8 KiB
C++
/*
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* Copyright (c) 2011 The LibYuv project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef LIBYUV_INCLUDE_SCALE_H_
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#define LIBYUV_INCLUDE_SCALE_H_
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#include "basic_types.h"
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#if defined(_MSC_VER)
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#define ALIGN16(var) __declspec(align(16)) var
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#else
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#define ALIGN16(var) var __attribute__((aligned(16)))
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#endif
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namespace libyuv {
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// Scales a YUV 4:2:0 image from the input width and height to the
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// output width and height. If outh_offset is nonzero, the image is
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// offset by that many pixels and stretched to (outh - outh_offset * 2)
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// pixels high, instead of outh.
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// If interpolate is not set, a simple nearest-neighbor algorithm is
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// used. This produces basic (blocky) quality at the fastest speed.
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// If interpolate is set, interpolation is used to produce a better
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// quality image, at the expense of speed.
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// Returns true if successful.
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bool Scale(const uint8 *in, int32 inw, int32 inh,
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uint8 *out, int32 outw, int32 outh, int32 outh_offset,
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bool interpolate);
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// Same, but specified in terms of each plane location and stride.
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bool Scale(const uint8 *inY, const uint8 *inU, const uint8 *inV,
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int32 istrideY, int32 istrideU, int32 istrideV,
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int32 iwidth, int32 iheight,
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uint8 *outY, uint8 *outU, uint8 *outV,
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int32 ostrideY, int32 ostrideU, int32 ostrideV,
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int32 owidth, int32 oheight,
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bool interpolate);
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// For testing, allow disabling of optimizations.
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void SetUseReferenceImpl(bool use);
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} // namespace libyuv
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#endif // LIBYUV_INCLUDE_SCALE_H_
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