mirror of
https://chromium.googlesource.com/libyuv/libyuv
synced 2025-12-06 08:46:47 +08:00
1. Fix compile error when build riscv without using vector 2. Fix run_qemu.sh misused v=true for USE_RVV=OFF case 3. [cmake] Fix warning by rename TEST to UNIT_TEST Warning log: CMake Warning (dev) at CMakeLists.txt:57 (if): [54/1931] Policy CMP0064 is not set: Support new TEST if() operator. Run "cmake --help-policy CMP0064" for policy details. Use the cmake_policy command to set the policy and suppress this warning. TEST will be interpreted as an operator when the policy is set to NEW. Since the policy is not set the OLD behavior will be used. This warning is for project developers. Use -Wno-dev to suppress it. 4. [cmake] Simplify logic for cross-build Bug: libyuv:956 Change-Id: I120402fc7d6d86403e7d974180b81f4f9c663e36 Signed-off-by: Bruce Lai <bruce.lai@sifive.com> Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/4486239 Reviewed-by: Frank Barchard <fbarchard@chromium.org> Reviewed-by: Mirko Bonadei <mbonadei@chromium.org> Commit-Queue: Frank Barchard <fbarchard@chromium.org> |
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| build_overrides | ||
| docs | ||
| include | ||
| infra/config | ||
| riscv_script | ||
| source | ||
| tools_libyuv | ||
| unit_test | ||
| util | ||
| .clang-format | ||
| .gitignore | ||
| .gn | ||
| .vpython | ||
| .vpython3 | ||
| Android.bp | ||
| Android.mk | ||
| AUTHORS | ||
| BUILD.gn | ||
| cleanup_links.py | ||
| CM_linux_packages.cmake | ||
| CMakeLists.txt | ||
| codereview.settings | ||
| DEPS | ||
| DIR_METADATA | ||
| download_vs_toolchain.py | ||
| libyuv.gni | ||
| libyuv.gyp | ||
| libyuv.gypi | ||
| LICENSE | ||
| linux.mk | ||
| OWNERS | ||
| PATENTS | ||
| PRESUBMIT.py | ||
| public.mk | ||
| pylintrc | ||
| README.chromium | ||
| README.md | ||
| winarm.mk | ||
libyuv is an open source project that includes YUV scaling and conversion functionality.
- Scale YUV to prepare content for compression, with point, bilinear or box filter.
- Convert to YUV from webcam formats for compression.
- Convert to RGB formats for rendering/effects.
- Rotate by 90/180/270 degrees to adjust for mobile devices in portrait mode.
- Optimized for SSSE3/AVX2 on x86/x64.
- Optimized for Neon on Arm.
- Optimized for MSA on Mips.
- Optimized for RVV on RISC-V.
Development
See Getting started for instructions on how to get started developing.
You can also browse the docs directory for more documentation.