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https://chromium.googlesource.com/libyuv/libyuv
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BUG=none TEST=builds Review URL: http://webrtc-codereview.appspot.com/268008 git-svn-id: http://libyuv.googlecode.com/svn/trunk@73 16f28f9a-4ce2-e073-06de-1de4eb20be90
434 lines
13 KiB
C++
434 lines
13 KiB
C++
/*
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* Copyright (c) 2011 The LibYuv project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <assert.h>
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#include "libyuv/cpu_id.h"
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#include "video_common.h"
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#include "row.h"
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namespace libyuv {
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// Note: to do this with Neon vld4.8 would load ARGB values into 4 registers
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// and vst would select which 2 components to write. The low level would need
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// to be ARGBToBG, ARGBToGB, ARGBToRG, ARGBToGR
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#if defined(WIN32) && !defined(COVERAGE_ENABLED)
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#define HAS_ARGBTOBAYERROW_SSSE3
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__declspec(naked)
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static void ARGBToBayerRow_SSSE3(const uint8* src_argb,
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uint8* dst_bayer, uint32 selector, int pix) {
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__asm {
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mov eax, [esp + 4] // src_argb
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mov edx, [esp + 8] // dst_bayer
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movd xmm5, [esp + 12] // selector
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mov ecx, [esp + 16] // pix
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pshufd xmm5, xmm5, 0
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wloop:
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movdqa xmm0, [eax]
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lea eax, [eax + 16]
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pshufb xmm0, xmm5
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movd [edx], xmm0
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lea edx, [edx + 4]
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sub ecx, 4
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ja wloop
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ret
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}
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}
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#elif (defined(__x86_64__) || defined(__i386__)) && \
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!defined(COVERAGE_ENABLED) && !defined(TARGET_IPHONE_SIMULATOR)
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#define HAS_ARGBTOBAYERROW_SSSE3
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static void ARGBToBayerRow_SSSE3(const uint8* src_argb, uint8* dst_bayer,
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uint32 selector, int pix) {
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asm volatile (
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"movd %3,%%xmm5 \n"
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"pshufd $0x0,%%xmm5,%%xmm5 \n"
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"1: \n"
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"movdqa (%0),%%xmm0 \n"
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"lea 0x10(%0),%0 \n"
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"pshufb %%xmm5,%%xmm0 \n"
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"movd %%xmm0,(%1) \n"
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"lea 0x4(%1),%1 \n"
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"sub $0x4,%2 \n"
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"ja 1b \n"
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: "+r"(src_argb), // %0
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"+r"(dst_bayer), // %1
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"+r"(pix) // %2
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: "g"(selector) // %3
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: "memory", "cc"
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#if defined(__SSE2__)
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, "xmm0", "xmm5"
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#endif
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);
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}
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#endif
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static void ARGBToBayerRow_C(const uint8* src_argb,
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uint8* dst_bayer, uint32 selector, int pix) {
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int index0 = selector & 0xff;
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int index1 = (selector >> 8) & 0xff;
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// Copy a row of Bayer.
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for (int x = 0; x < pix - 1; x += 2) {
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dst_bayer[0] = src_argb[index0];
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dst_bayer[1] = src_argb[index1];
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src_argb += 8;
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dst_bayer += 2;
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}
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if (pix & 1) {
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dst_bayer[0] = src_argb[index0];
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}
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}
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// generate a selector mask useful for pshufb
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static uint32 GenerateSelector(int select0, int select1) {
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return static_cast<uint32>(select0) |
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static_cast<uint32>((select1 + 4) << 8) |
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static_cast<uint32>((select0 + 8) << 16) |
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static_cast<uint32>((select1 + 12) << 24);
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}
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// Converts 32 bit ARGB to any Bayer RGB format.
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int ARGBToBayerRGB(const uint8* src_rgb, int src_stride_rgb,
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uint8* dst_bayer, int dst_stride_bayer,
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uint32 dst_fourcc_bayer,
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int width, int height) {
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if (height < 0) {
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height = -height;
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src_rgb = src_rgb + (height - 1) * src_stride_rgb;
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src_stride_rgb = -src_stride_rgb;
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}
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void (*ARGBToBayerRow)(const uint8* src_argb,
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uint8* dst_bayer, uint32 selector, int pix);
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#if defined(HAS_ARGBTOBAYERROW_SSSE3)
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if (libyuv::TestCpuFlag(libyuv::kCpuHasSSSE3) &&
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(width % 4 == 0) &&
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IS_ALIGNED(src_rgb, 16) && (src_stride_rgb % 16 == 0) &&
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IS_ALIGNED(dst_bayer, 4) && (dst_stride_bayer % 4 == 0)) {
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ARGBToBayerRow = ARGBToBayerRow_SSSE3;
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} else
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#endif
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{
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ARGBToBayerRow = ARGBToBayerRow_C;
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}
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int blue_index = 0;
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int green_index = 1;
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int red_index = 2;
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// Now build a lookup table containing the indices for the four pixels in each
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// 2x2 Bayer grid.
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uint32 index_map[2];
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switch (dst_fourcc_bayer) {
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default:
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assert(false);
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case FOURCC_RGGB:
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index_map[0] = GenerateSelector(red_index, green_index);
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index_map[1] = GenerateSelector(green_index, blue_index);
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break;
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case FOURCC_BGGR:
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index_map[0] = GenerateSelector(blue_index, green_index);
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index_map[1] = GenerateSelector(green_index, red_index);
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break;
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case FOURCC_GRBG:
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index_map[0] = GenerateSelector(green_index, red_index);
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index_map[1] = GenerateSelector(blue_index, green_index);
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break;
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case FOURCC_GBRG:
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index_map[0] = GenerateSelector(green_index, blue_index);
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index_map[1] = GenerateSelector(red_index, green_index);
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break;
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}
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// Now convert.
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for (int y = 0; y < height; ++y) {
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ARGBToBayerRow(src_rgb, dst_bayer, index_map[y & 1], width);
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src_rgb += src_stride_rgb;
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dst_bayer += dst_stride_bayer;
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}
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return 0;
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}
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#define AVG(a,b) (((a) + (b)) >> 1)
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static void BayerRowBG(const uint8* src_bayer0, int src_stride_bayer,
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uint8* dst_rgb, int pix) {
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const uint8* src_bayer1 = src_bayer0 + src_stride_bayer;
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uint8 g = src_bayer0[1];
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uint8 r = src_bayer1[1];
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for (int x = 0; x < pix - 2; x += 2) {
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dst_rgb[0] = src_bayer0[0];
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dst_rgb[1] = AVG(g, src_bayer0[1]);
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dst_rgb[2] = AVG(r, src_bayer1[1]);
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dst_rgb[3] = 255U;
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dst_rgb[4] = AVG(src_bayer0[0], src_bayer0[2]);
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dst_rgb[5] = src_bayer0[1];
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dst_rgb[6] = src_bayer1[1];
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dst_rgb[7] = 255U;
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g = src_bayer0[1];
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r = src_bayer1[1];
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src_bayer0 += 2;
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src_bayer1 += 2;
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dst_rgb += 8;
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}
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dst_rgb[0] = src_bayer0[0];
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dst_rgb[1] = AVG(g, src_bayer0[1]);
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dst_rgb[2] = AVG(r, src_bayer1[1]);
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dst_rgb[3] = 255U;
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if (!(pix & 1)) {
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dst_rgb[4] = src_bayer0[0];
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dst_rgb[5] = src_bayer0[1];
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dst_rgb[6] = src_bayer1[1];
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dst_rgb[7] = 255U;
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}
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}
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static void BayerRowRG(const uint8* src_bayer0, int src_stride_bayer,
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uint8* dst_rgb, int pix) {
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const uint8* src_bayer1 = src_bayer0 + src_stride_bayer;
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uint8 g = src_bayer0[1];
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uint8 b = src_bayer1[1];
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for (int x = 0; x < pix - 2; x += 2) {
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dst_rgb[0] = AVG(b, src_bayer1[1]);
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dst_rgb[1] = AVG(g, src_bayer0[1]);
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dst_rgb[2] = src_bayer0[0];
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dst_rgb[3] = 255U;
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dst_rgb[4] = src_bayer1[1];
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dst_rgb[5] = src_bayer0[1];
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dst_rgb[6] = AVG(src_bayer0[0], src_bayer0[2]);
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dst_rgb[7] = 255U;
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g = src_bayer0[1];
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b = src_bayer1[1];
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src_bayer0 += 2;
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src_bayer1 += 2;
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dst_rgb += 8;
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}
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dst_rgb[0] = AVG(b, src_bayer1[1]);
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dst_rgb[1] = AVG(g, src_bayer0[1]);
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dst_rgb[2] = src_bayer0[0];
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dst_rgb[3] = 255U;
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if (!(pix & 1)) {
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dst_rgb[4] = src_bayer1[1];
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dst_rgb[5] = src_bayer0[1];
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dst_rgb[6] = src_bayer0[0];
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dst_rgb[7] = 255U;
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}
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}
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static void BayerRowGB(const uint8* src_bayer0, int src_stride_bayer,
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uint8* dst_rgb, int pix) {
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const uint8* src_bayer1 = src_bayer0 + src_stride_bayer;
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uint8 b = src_bayer0[1];
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for (int x = 0; x < pix - 2; x += 2) {
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dst_rgb[0] = AVG(b, src_bayer0[1]);
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dst_rgb[1] = src_bayer0[0];
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dst_rgb[2] = src_bayer1[0];
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dst_rgb[3] = 255U;
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dst_rgb[4] = src_bayer0[1];
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dst_rgb[5] = AVG(src_bayer0[0], src_bayer0[2]);
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dst_rgb[6] = AVG(src_bayer1[0], src_bayer1[2]);
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dst_rgb[7] = 255U;
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b = src_bayer0[1];
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src_bayer0 += 2;
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src_bayer1 += 2;
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dst_rgb += 8;
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}
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dst_rgb[0] = AVG(b, src_bayer0[1]);
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dst_rgb[1] = src_bayer0[0];
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dst_rgb[2] = src_bayer1[0];
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dst_rgb[3] = 255U;
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if (!(pix & 1)) {
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dst_rgb[4] = src_bayer0[1];
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dst_rgb[5] = src_bayer0[0];
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dst_rgb[6] = src_bayer1[0];
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dst_rgb[7] = 255U;
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}
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}
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static void BayerRowGR(const uint8* src_bayer0, int src_stride_bayer,
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uint8* dst_rgb, int pix) {
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const uint8* src_bayer1 = src_bayer0 + src_stride_bayer;
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uint8 r = src_bayer0[1];
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for (int x = 0; x < pix - 2; x += 2) {
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dst_rgb[0] = src_bayer1[0];
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dst_rgb[1] = src_bayer0[0];
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dst_rgb[2] = AVG(r, src_bayer0[1]);
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dst_rgb[3] = 255U;
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dst_rgb[4] = AVG(src_bayer1[0], src_bayer1[2]);
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dst_rgb[5] = AVG(src_bayer0[0], src_bayer0[2]);
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dst_rgb[6] = src_bayer0[1];
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dst_rgb[7] = 255U;
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r = src_bayer0[1];
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src_bayer0 += 2;
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src_bayer1 += 2;
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dst_rgb += 8;
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}
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dst_rgb[0] = src_bayer1[0];
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dst_rgb[1] = src_bayer0[0];
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dst_rgb[2] = AVG(r, src_bayer0[1]);
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dst_rgb[3] = 255U;
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if (!(pix & 1)) {
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dst_rgb[4] = src_bayer1[0];
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dst_rgb[5] = src_bayer0[0];
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dst_rgb[6] = src_bayer0[1];
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dst_rgb[7] = 255U;
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}
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}
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// Converts any Bayer RGB format to ARGB.
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int BayerRGBToARGB(const uint8* src_bayer, int src_stride_bayer,
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uint32 src_fourcc_bayer,
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uint8* dst_rgb, int dst_stride_rgb,
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int width, int height) {
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if (height < 0) {
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height = -height;
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dst_rgb = dst_rgb + (height - 1) * dst_stride_rgb;
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dst_stride_rgb = -dst_stride_rgb;
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}
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void (*BayerRow0)(const uint8* src_bayer, int src_stride_bayer,
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uint8* dst_rgb, int pix);
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void (*BayerRow1)(const uint8* src_bayer, int src_stride_bayer,
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uint8* dst_rgb, int pix);
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switch (src_fourcc_bayer) {
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default:
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assert(false);
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case FOURCC_RGGB:
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BayerRow0 = BayerRowRG;
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BayerRow1 = BayerRowGB;
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break;
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case FOURCC_BGGR:
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BayerRow0 = BayerRowBG;
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BayerRow1 = BayerRowGR;
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break;
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case FOURCC_GRBG:
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BayerRow0 = BayerRowGR;
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BayerRow1 = BayerRowBG;
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break;
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case FOURCC_GBRG:
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BayerRow0 = BayerRowGB;
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BayerRow1 = BayerRowRG;
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break;
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}
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for (int y = 0; y < height - 1; y += 2) {
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BayerRow0(src_bayer, src_stride_bayer, dst_rgb, width);
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BayerRow1(src_bayer + src_stride_bayer, -src_stride_bayer,
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dst_rgb + dst_stride_rgb, width);
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src_bayer += src_stride_bayer * 2;
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dst_rgb += dst_stride_rgb * 2;
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}
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if (height & 1) {
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BayerRow0(src_bayer, -src_stride_bayer, dst_rgb, width);
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}
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return 0;
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}
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// Converts any Bayer RGB format to ARGB.
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int BayerRGBToI420(const uint8* src_bayer, int src_stride_bayer,
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uint32 src_fourcc_bayer,
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uint8* dst_y, int dst_stride_y,
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uint8* dst_u, int dst_stride_u,
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uint8* dst_v, int dst_stride_v,
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int width, int height) {
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if (width * 4 > kMaxStride) {
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return -1;
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}
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// Negative height means invert the image.
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if (height < 0) {
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height = -height;
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int halfheight = (height + 1) >> 1;
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dst_y = dst_y + (height - 1) * dst_stride_y;
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dst_u = dst_u + (halfheight - 1) * dst_stride_u;
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dst_v = dst_v + (halfheight - 1) * dst_stride_v;
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dst_stride_y = -dst_stride_y;
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dst_stride_u = -dst_stride_u;
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dst_stride_v = -dst_stride_v;
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}
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void (*BayerRow0)(const uint8* src_bayer, int src_stride_bayer,
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uint8* dst_rgb, int pix);
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void (*BayerRow1)(const uint8* src_bayer, int src_stride_bayer,
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uint8* dst_rgb, int pix);
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void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int pix);
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void (*ARGBToUVRow)(const uint8* src_argb0, int src_stride_argb,
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uint8* dst_u, uint8* dst_v, int width);
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SIMD_ALIGNED(uint8 row[kMaxStride * 2]);
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#if defined(HAS_ARGBTOYROW_SSSE3)
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if (libyuv::TestCpuFlag(libyuv::kCpuHasSSSE3) &&
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(width % 16 == 0) &&
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IS_ALIGNED(row, 16) && (kMaxStride % 16 == 0) &&
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IS_ALIGNED(dst_y, 16) && (dst_stride_y % 16 == 0)) {
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ARGBToYRow = ARGBToYRow_SSSE3;
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} else
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#endif
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{
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ARGBToYRow = ARGBToYRow_C;
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}
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#if defined(HAS_ARGBTOUVROW_SSSE3)
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if (libyuv::TestCpuFlag(libyuv::kCpuHasSSSE3) &&
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(width % 16 == 0) &&
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IS_ALIGNED(row, 16) && (kMaxStride % 16 == 0) &&
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IS_ALIGNED(dst_u, 8) && (dst_stride_u % 8 == 0) &&
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IS_ALIGNED(dst_v, 8) && (dst_stride_v % 8 == 0)) {
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ARGBToUVRow = ARGBToUVRow_SSSE3;
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} else
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#endif
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{
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ARGBToUVRow = ARGBToUVRow_C;
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}
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switch (src_fourcc_bayer) {
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default:
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assert(false);
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case FOURCC_RGGB:
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BayerRow0 = BayerRowRG;
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BayerRow1 = BayerRowGB;
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break;
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case FOURCC_BGGR:
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BayerRow0 = BayerRowBG;
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BayerRow1 = BayerRowGR;
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break;
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case FOURCC_GRBG:
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BayerRow0 = BayerRowGR;
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BayerRow1 = BayerRowBG;
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break;
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case FOURCC_GBRG:
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BayerRow0 = BayerRowGB;
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BayerRow1 = BayerRowRG;
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break;
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}
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for (int y = 0; y < height - 1; y += 2) {
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BayerRow0(src_bayer, src_stride_bayer, row, width);
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BayerRow1(src_bayer + src_stride_bayer, -src_stride_bayer,
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row + kMaxStride, width);
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ARGBToUVRow(row, kMaxStride, dst_u, dst_v, width);
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ARGBToYRow(row, dst_y, width);
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ARGBToYRow(row + kMaxStride, dst_y + dst_stride_y, width);
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src_bayer += src_stride_bayer * 2;
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dst_y += dst_stride_y * 2;
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dst_u += dst_stride_u;
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dst_v += dst_stride_v;
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}
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// TODO(fbarchard): Make sure this filters properly
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if (height & 1) {
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BayerRow0(src_bayer, src_stride_bayer, row, width);
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ARGBToUVRow(row, 0, dst_u, dst_v, width);
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ARGBToYRow(row, dst_y, width);
|
|
}
|
|
return 0;
|
|
}
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|
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} // namespace libyuv
|