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# mio
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A simple header-only cross-platform C++11 memory mapping library with an MIT license.
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### Why?
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mio has been created with the goal to be easily includable (i.e. no dependencies) in any C++ project that needs memory mapped file IO without the need to pull in Boost.
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The primary motivation for writing this library instead of using Boost.Iostreams, was the lack of support for establishing a memory mapping with an already open file handle/descriptor. This is possible with mio.
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@ -8,7 +9,7 @@ The primary motivation for writing this library instead of using Boost.Iostreams
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Albeit a minor nitpick, Boost.Iostreams implements memory mapped file IO with a `std::shared_ptr` to provide shared semantics, even if not needed, and the overhead of the heap allocation may be unnecessary and/or unwanted.
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In mio, there are two classes to cover the two use-cases: one that is move-only (basically a zero-cost abstraction over the system specific mmapping functions), and the other that acts just like its Boost.Iostreams counterpart, with shared semantics.
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## Create a mapping
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### How to create a mapping
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There are three ways to do that:
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- Using the constructor, which throws on failure:
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@ -47,7 +48,7 @@ int main()
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```
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However, mio does not check whether the provided file descriptor has the same access permissions as the desired mapping, so the mapping may fail.
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## Example
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### Example
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```c++
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#include <mio/mmap.hpp>
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#include <system_error> // for std::error_code
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@ -132,5 +133,5 @@ using mmap_sink = mio::basic_mmap_sink<std::byte>;
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You can query the underlying system's page allocation granularity by invoking `mio::page_size()`, which is located in `mio/page.hpp`.
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## Installation
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### Installation
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mio is a header-only library, so just copy the contents in `mio/include` into your system wide include path, such as `/usr/include`, or into your project's lib folder.
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