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171 lines
4.2 KiB
C++
171 lines
4.2 KiB
C++
/* Copyright 2017 https://github.com/mandreyel
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this
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* software and associated documentation files (the "Software"), to deal in the Software
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* without restriction, including without limitation the rights to use, copy, modify,
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies
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* or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef MIO_STRING_UTIL_HEADER
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#define MIO_STRING_UTIL_HEADER
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#include <type_traits>
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namespace mio {
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namespace detail {
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template<
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typename S,
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typename C = typename std::decay<S>::type,
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typename = decltype(std::declval<C>().data()),
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typename = typename std::enable_if<
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std::is_same<typename C::value_type, char>::value
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#ifdef _WIN32
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|| std::is_same<typename C::value_type, wchar_t>::value
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#endif
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>::type
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> struct char_type_helper {
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using type = typename C::value_type;
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};
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template<class T>
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struct char_type {
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using type = typename char_type_helper<T>::type;
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};
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// TODO: can we avoid this brute force approach?
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template<>
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struct char_type<char*> {
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using type = char;
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};
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template<>
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struct char_type<const char*> {
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using type = char;
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};
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template<size_t N>
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struct char_type<char[N]> {
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using type = char;
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};
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template<size_t N>
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struct char_type<const char[N]> {
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using type = char;
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};
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#ifdef _WIN32
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template<>
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struct char_type<wchar_t*> {
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using type = wchar_t;
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};
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template<>
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struct char_type<const wchar_t*> {
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using type = wchar_t;
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};
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template<size_t N>
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struct char_type<wchar_t[N]> {
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using type = wchar_t;
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};
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template<size_t N>
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struct char_type<const wchar_t[N]> {
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using type = wchar_t;
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};
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#endif // _WIN32
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template<typename CharT, typename S>
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struct is_c_str_helper
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{
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static constexpr bool value = std::is_same<
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CharT*,
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// TODO: I'm so sorry for this... Can this be made cleaner?
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typename std::add_pointer<
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typename std::remove_cv<
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typename std::remove_pointer<
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typename std::decay<
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S
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>::type
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>::type
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>::type
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>::type
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>::value;
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};
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template<typename S>
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struct is_c_str
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{
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static constexpr bool value = is_c_str_helper<char, S>::value;
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};
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#ifdef _WIN32
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template<typename S>
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struct is_c_wstr
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{
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static constexpr bool value = is_c_str_helper<wchar_t, S>::value;
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};
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#endif // _WIN32
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template<typename S>
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struct is_c_str_or_c_wstr
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{
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static constexpr bool value = is_c_str<S>::value
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#ifdef _WIN32
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|| is_c_wstr<S>::value
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#endif
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;
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};
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template<
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typename String,
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typename = decltype(std::declval<String>().data()),
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typename = typename std::enable_if<!is_c_str_or_c_wstr<String>::value>::type
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> const typename char_type<String>::type* c_str(const String& path)
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{
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return path.data();
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}
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template<
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typename String,
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typename = decltype(std::declval<String>().empty()),
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typename = typename std::enable_if<!is_c_str_or_c_wstr<String>::value>::type
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> bool empty(const String& path)
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{
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return path.empty();
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}
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template<
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typename String,
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typename = typename std::enable_if<is_c_str_or_c_wstr<String>::value>::type
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> const typename char_type<String>::type* c_str(String path)
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{
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return path;
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}
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template<
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typename String,
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typename = typename std::enable_if<is_c_str_or_c_wstr<String>::value>::type
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> bool empty(String path)
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{
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return !path || (*path == 0);
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}
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} // namespace detail
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} // namespace mio
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#endif // MIO_STRING_UTIL_HEADER
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