/* * Red Black Trees * This file is part of mtrace-ng. * This file is based on the linux kernel source * Copyright (C) 1999 Andrea Arcangeli * Copyright (C) 2002 David Woodhouse * Copyright (C) 2012 Michel Lespinasse * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA */ #include "rbtree.h" #define rb_parent(r) ((struct rb_node *)((r)->rb_parent_color & ~3)) #define rb_color(r) ((r)->rb_parent_color & 1) #define rb_is_red(r) (!rb_color(r)) #define rb_is_black(r) rb_color(r) #define rb_set_red(r) do { (r)->rb_parent_color &= ~1; } while (0) #define rb_set_black(r) do { (r)->rb_parent_color |= 1; } while (0) static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p) { rb->rb_parent_color = (rb->rb_parent_color & 3) | (unsigned long)p; } static inline void rb_set_color(struct rb_node *rb, int color) { rb->rb_parent_color = (rb->rb_parent_color & ~1) | color; } static void __rb_rotate_left(struct rb_node *node, struct rb_root *root) { struct rb_node *right = node->rb_right; struct rb_node *parent = rb_parent(node); if ((node->rb_right = right->rb_left)) rb_set_parent(right->rb_left, node); right->rb_left = node; rb_set_parent(right, parent); if (parent) { if (node == parent->rb_left) parent->rb_left = right; else parent->rb_right = right; } else root->rb_node = right; rb_set_parent(node, right); } static void __rb_rotate_right(struct rb_node *node, struct rb_root *root) { struct rb_node *left = node->rb_left; struct rb_node *parent = rb_parent(node); if ((node->rb_left = left->rb_right)) rb_set_parent(left->rb_right, node); left->rb_right = node; rb_set_parent(left, parent); if (parent) { if (node == parent->rb_right) parent->rb_right = left; else parent->rb_left = left; } else root->rb_node = left; rb_set_parent(node, left); } void rb_insert_color(struct rb_node *node, struct rb_root *root) { struct rb_node *parent, *gparent; while ((parent = rb_parent(node)) && rb_is_red(parent)) { gparent = rb_parent(parent); if (parent == gparent->rb_left) { { register struct rb_node *uncle = gparent->rb_right; if (uncle && rb_is_red(uncle)) { rb_set_black(uncle); rb_set_black(parent); rb_set_red(gparent); node = gparent; continue; } } if (parent->rb_right == node) { register struct rb_node *tmp; __rb_rotate_left(parent, root); tmp = parent; parent = node; node = tmp; } rb_set_black(parent); rb_set_red(gparent); __rb_rotate_right(gparent, root); } else { { register struct rb_node *uncle = gparent->rb_left; if (uncle && rb_is_red(uncle)) { rb_set_black(uncle); rb_set_black(parent); rb_set_red(gparent); node = gparent; continue; } } if (parent->rb_left == node) { register struct rb_node *tmp; __rb_rotate_right(parent, root); tmp = parent; parent = node; node = tmp; } rb_set_black(parent); rb_set_red(gparent); __rb_rotate_left(gparent, root); } } rb_set_black(root->rb_node); } static void __rb_erase_color(struct rb_node *node, struct rb_node *parent, struct rb_root *root) { struct rb_node *other; while ((!node || rb_is_black(node)) && node != root->rb_node) { if (parent->rb_left == node) { other = parent->rb_right; if (rb_is_red(other)) { rb_set_black(other); rb_set_red(parent); __rb_rotate_left(parent, root); other = parent->rb_right; } if ((!other->rb_left || rb_is_black(other->rb_left)) && (!other->rb_right || rb_is_black(other->rb_right))) { rb_set_red(other); node = parent; parent = rb_parent(node); } else { if (!other->rb_right || rb_is_black(other->rb_right)) { rb_set_black(other->rb_left); rb_set_red(other); __rb_rotate_right(other, root); other = parent->rb_right; } rb_set_color(other, rb_color(parent)); rb_set_black(parent); rb_set_black(other->rb_right); __rb_rotate_left(parent, root); node = root->rb_node; break; } } else { other = parent->rb_left; if (rb_is_red(other)) { rb_set_black(other); rb_set_red(parent); __rb_rotate_right(parent, root); other = parent->rb_left; } if ((!other->rb_left || rb_is_black(other->rb_left)) && (!other->rb_right || rb_is_black(other->rb_right))) { rb_set_red(other); node = parent; parent = rb_parent(node); } else { if (!other->rb_left || rb_is_black(other->rb_left)) { rb_set_black(other->rb_right); rb_set_red(other); __rb_rotate_left(other, root); other = parent->rb_left; } rb_set_color(other, rb_color(parent)); rb_set_black(parent); rb_set_black(other->rb_left); __rb_rotate_right(parent, root); node = root->rb_node; break; } } } if (node) rb_set_black(node); } void rb_erase(struct rb_node *node, struct rb_root *root) { struct rb_node *child, *parent; int color; if (!node->rb_left) child = node->rb_right; else if (!node->rb_right) child = node->rb_left; else { struct rb_node *old = node, *left; node = node->rb_right; while ((left = node->rb_left) != NULL) node = left; if (rb_parent(old)) { if (rb_parent(old)->rb_left == old) rb_parent(old)->rb_left = node; else rb_parent(old)->rb_right = node; } else root->rb_node = node; child = node->rb_right; parent = rb_parent(node); color = rb_color(node); if (parent == old) { parent = node; } else { if (child) rb_set_parent(child, parent); parent->rb_left = child; node->rb_right = old->rb_right; rb_set_parent(old->rb_right, node); } node->rb_parent_color = old->rb_parent_color; node->rb_left = old->rb_left; rb_set_parent(old->rb_left, node); goto color; } parent = rb_parent(node); color = rb_color(node); if (child) rb_set_parent(child, parent); if (parent) { if (parent->rb_left == node) parent->rb_left = child; else parent->rb_right = child; } else root->rb_node = child; color: if (color == RB_BLACK) __rb_erase_color(child, parent, root); } /* * This function returns the first node (in sort order) of the tree. */ struct rb_node *rb_first(const struct rb_root *root) { struct rb_node *n; n = root->rb_node; if (!n) return NULL; while (n->rb_left) n = n->rb_left; return n; } struct rb_node *rb_last(const struct rb_root *root) { struct rb_node *n; n = root->rb_node; if (!n) return NULL; while (n->rb_right) n = n->rb_right; return n; } struct rb_node *rb_next(const struct rb_node *node) { struct rb_node *parent; if (rb_parent(node) == node) return NULL; /* If we have a right-hand child, go down and then left as far as we can. */ if (node->rb_right) { node = node->rb_right; while (node->rb_left) node=node->rb_left; return (struct rb_node *)node; } /* No right-hand children. Everything down and left is smaller than us, so any 'next' node must be in the general direction of our parent. Go up the tree; any time the ancestor is a right-hand child of its parent, keep going up. First time it's a left-hand child of its parent, said parent is our 'next' node. */ while ((parent = rb_parent(node)) && node == parent->rb_right) node = parent; return parent; } struct rb_node *rb_prev(const struct rb_node *node) { struct rb_node *parent; if (rb_parent(node) == node) return NULL; /* If we have a left-hand child, go down and then right as far as we can. */ if (node->rb_left) { node = node->rb_left; while (node->rb_right) node=node->rb_right; return (struct rb_node *)node; } /* No left-hand children. Go up till we find an ancestor which is a right-hand child of its parent */ while ((parent = rb_parent(node)) && node == parent->rb_left) node = parent; return parent; } int rb_iterate(const struct rb_root *root, int (*func)(struct rb_node *,void *user), void *user) { struct rb_node *parent; struct rb_node *node; int ret = 0; node = rb_first(root); while(node) { if (rb_parent(node) == node) break; if (node->rb_right) { node = node->rb_right; while (node->rb_left) node=node->rb_left; } else { struct rb_node *last; do { parent = rb_parent(node); ret = func(node, user); if (ret) break; last = node; node = parent; } while(parent && last == parent->rb_right); } } return ret; } static struct rb_node *rb_left_deepest_node(const struct rb_node *node) { for (;;) { if (node->rb_left) node = node->rb_left; else if (node->rb_right) node = node->rb_right; else return (struct rb_node *)node; } } struct rb_node *rb_next_postorder(const struct rb_node *node) { const struct rb_node *parent; if (!node) return NULL; parent = rb_parent(node); if (parent && node == parent->rb_left && parent->rb_right) return rb_left_deepest_node(parent->rb_right); return (struct rb_node *)parent; } struct rb_node *rb_first_postorder(const struct rb_root *root) { if (!root->rb_node) return NULL; return rb_left_deepest_node(root->rb_node); }