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src: new weight concept in the C API.
Pretty basic, you can weight prefered language and this will impact the result. Say the algorithm "hesitates" between encoding E1 in language L1 and encoding E2 in language L2. By setting L2 with a 1.1 weight, for instance because this is the OS language, or usual prefered language, you may help the algorithm to overcome very tight cases. It can also be helpful when you already know for sure the language of a document, you just don't know its encoding. Then you may set a very high value for this language, or simply set a default value of 0, and set 1 for this language. Only relevant encoding will be taken into account. This is still limited though as generic encoding are still implemented language-agnostic. UTF-8 for instance would be disadvantaged by this weight system until we make it language-aware.
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@ -10,6 +10,8 @@ set(
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uchardet_get_encoding
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uchardet_get_confidence
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uchardet_get_language
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uchardet_set_default_weight
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uchardet_weigh_language
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)
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set (LINK_FLAGS "")
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@ -37,6 +37,8 @@
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#include "uchardet.h"
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#include <string.h>
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#include <stdlib.h>
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#include <map>
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#include <string>
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#include <vector>
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#include "nscore.h"
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#include "nsUniversalDetector.h"
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@ -52,10 +54,13 @@ class HandleUniversalDetector : public nsUniversalDetector
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{
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protected:
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std::vector<UChardetCandidate> candidates;
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std::vector<UChardetCandidate> weighed_candidates;
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std::map<std::string, float> weights;
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float default_weight;
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public:
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HandleUniversalDetector()
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: nsUniversalDetector(NS_FILTER_ALL)
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: nsUniversalDetector(NS_FILTER_ALL), default_weight(1.0)
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{
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}
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@ -102,6 +107,9 @@ public:
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break;
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}
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candidates.insert(it, candidate);
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if (weights.size() > 0)
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WeighCandidates();
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}
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virtual void Reset()
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@ -123,21 +131,75 @@ public:
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return candidates.size();
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}
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const char* GetCharset(size_t i) const
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const char* GetCharset(size_t i)
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{
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if (weights.size() > 0)
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return (weighed_candidates.size() > i) ? weighed_candidates[i].encoding : "";
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return (candidates.size() > i) ? candidates[i].encoding : "";
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}
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float GetConfidence(size_t i) const
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float GetConfidence(size_t i)
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{
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if (weights.size() > 0)
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return (weighed_candidates.size() > i) ? weighed_candidates[i].confidence : 0.0;
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return (candidates.size() > i) ? candidates[i].confidence : 0.0;
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}
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const char* GetLanguage(size_t i) const
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const char* GetLanguage(size_t i)
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{
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if (weights.size() > 0)
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return (weighed_candidates.size() > i) ? weighed_candidates[i].language : NULL;
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return (candidates.size() > i) ? candidates[i].language : NULL;
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}
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void WeighLanguage(const char *language,
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float weight)
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{
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weights[language] = weight;
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WeighCandidates();
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}
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void WeighDefault(float weight)
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{
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default_weight = weight;
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WeighCandidates();
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}
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private:
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void WeighCandidates()
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{
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std::vector<UChardetCandidate>::iterator it;
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std::vector<UChardetCandidate>::iterator it2;
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UChardetCandidate candidate;
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weighed_candidates.clear();
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for (it = candidates.begin(); it != candidates.end(); it++)
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{
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std::map<std::string, float>::iterator weight_it;
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float confidence;
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confidence = it->confidence * default_weight;
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if (it->language)
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{
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weight_it = weights.find(it->language);
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if (weight_it != weights.end())
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confidence = weight_it->second * it->confidence;
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}
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candidate = UChardetCandidate();
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candidate.encoding = it->encoding;
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candidate.language = it->language;
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candidate.confidence = confidence;
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for (it2 = weighed_candidates.begin(); it2 != weighed_candidates.end(); it2++)
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{
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if (it2->confidence < confidence)
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break;
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}
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weighed_candidates.insert(it2, candidate);
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}
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}
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};
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uchardet_t uchardet_new(void)
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@ -197,3 +259,16 @@ const char * uchardet_get_language (uchardet_t ud,
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{
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return reinterpret_cast<HandleUniversalDetector*>(ud)->GetLanguage(candidate);
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}
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void uchardet_weigh_language (uchardet_t ud,
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const char *language,
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float weight)
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{
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reinterpret_cast<HandleUniversalDetector*>(ud)->WeighLanguage(language, weight);
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}
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void uchardet_set_default_weight (uchardet_t ud,
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float weight)
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{
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reinterpret_cast<HandleUniversalDetector*>(ud)->WeighDefault(weight);
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}
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@ -123,6 +123,11 @@ UCHARDET_INTERFACE const char * uchardet_get_encoding (uchardet_t ud,
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UCHARDET_INTERFACE const char * uchardet_get_language (uchardet_t ud,
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size_t candidate);
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UCHARDET_INTERFACE void uchardet_weigh_language (uchardet_t ud,
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const char *language,
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float weight);
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UCHARDET_INTERFACE void uchardet_set_default_weight (uchardet_t ud,
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float weight);
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#ifdef __cplusplus
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}
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