set( UCHARDET_HEADERS uchardet.h ) set( UCHARDET_SOURCES CharDistribution.cpp JpCntx.cpp LangBulgarianModel.cpp LangCyrillicModel.cpp LangGreekModel.cpp LangHebrewModel.cpp LangHungarianModel.cpp LangThaiModel.cpp nsBig5Prober.cpp nsCharSetProber.cpp nsEscCharsetProber.cpp nsEscSM.cpp nsEUCJPProber.cpp nsEUCKRProber.cpp nsEUCTWProber.cpp nsGB2312Prober.cpp nsHebrewProber.cpp nsLatin1Prober.cpp nsMBCSGroupProber.cpp nsMBCSSM.cpp nsSBCharSetProber.cpp nsSBCSGroupProber.cpp nsSJISProber.cpp nsUniversalDetector.cpp nsUTF8Prober.cpp uchardet.cpp ) set (UCHARDET_TARGET libuchardet) set (UCHARDET_STATIC_TARGET libuchardet_static) add_definitions( -DPKGDATADIR="${DIR_SHARE_OPENCC}" -DLOCALEDIR="${DIR_SHARE_LOCALE}" -DVERSION="${UCHARDET_VERSION}" -DPACKAGE_NAME="${PACKAGE_NAME}" -Wall ) add_library( ${UCHARDET_TARGET} SHARED ${UCHARDET_SOURCES} ) add_library( ${UCHARDET_STATIC_TARGET} STATIC ${UCHARDET_SOURCES} ) set_target_properties( ${UCHARDET_TARGET} ${UCHARDET_STATIC_TARGET} PROPERTIES LINKER_LANGUAGE CXX OUTPUT_NAME uchardet VERSION 0.0.0 SOVERSION 0 ) if (CMAKE_BUILD_TYPE MATCHES Debug) add_definitions( -O0 -g3 ) endif (CMAKE_BUILD_TYPE MATCHES Debug) if (NOT WIN32) install( TARGETS ${UCHARDET_TARGET} LIBRARY DESTINATION ${DIR_LIBRARY} ) endif (NOT WIN32) install( TARGETS ${UCHARDET_STATIC_TARGET} ARCHIVE DESTINATION ${DIR_LIBRARY_STATIC} ) install( FILES ${UCHARDET_HEADERS} DESTINATION ${DIR_INCLUDE}/uchardet ) include(symbols.cmake)