set( UCHARDET_HEADERS uchardet.h ) set( UCHARDET_SOURCES CharDistribution.cpp JpCntx.cpp LangModels/LangArabicModel.cpp LangModels/LangBulgarianModel.cpp LangModels/LangRussianModel.cpp LangModels/LangEsperantoModel.cpp LangModels/LangFrenchModel.cpp LangModels/LangGermanModel.cpp LangModels/LangGreekModel.cpp LangModels/LangHungarianModel.cpp LangModels/LangHebrewModel.cpp LangModels/LangSpanishModel.cpp LangModels/LangThaiModel.cpp LangModels/LangTurkishModel.cpp LangModels/LangVietnameseModel.cpp nsHebrewProber.cpp nsCharSetProber.cpp nsBig5Prober.cpp nsEUCJPProber.cpp nsEUCKRProber.cpp nsEUCTWProber.cpp nsEscCharsetProber.cpp nsEscSM.cpp nsGB2312Prober.cpp nsMBCSGroupProber.cpp nsMBCSSM.cpp nsSBCSGroupProber.cpp nsSBCharSetProber.cpp nsSJISProber.cpp nsUTF8Prober.cpp nsLatin1Prober.cpp nsUniversalDetector.cpp uchardet.cpp ) set (UCHARDET_TARGET libuchardet) set (UCHARDET_STATIC_TARGET libuchardet_static) add_definitions( -DPKGDATADIR="${DIR_SHARE_OPENCC}" -DLOCALEDIR="${DIR_SHARE_LOCALE}" -DVERSION="${UCHARDET_VERSION}" -DPACKAGE_NAME="${PACKAGE_NAME}" -Wall ) add_library( ${UCHARDET_TARGET} ${UCHARDET_SOURCES} ) if (BUILD_STATIC) add_library( ${UCHARDET_STATIC_TARGET} STATIC ${UCHARDET_SOURCES} ) endif (BUILD_STATIC) set_target_properties( ${UCHARDET_TARGET} PROPERTIES LINKER_LANGUAGE CXX OUTPUT_NAME uchardet VERSION 0.0.0 SOVERSION 0 ) if (BUILD_STATIC) set_target_properties( ${UCHARDET_STATIC_TARGET} PROPERTIES LINKER_LANGUAGE CXX OUTPUT_NAME uchardet ) endif (BUILD_STATIC) if (CMAKE_BUILD_TYPE MATCHES Debug) add_definitions( -O0 -g3 ) endif (CMAKE_BUILD_TYPE MATCHES Debug) if (NOT WIN32) install( TARGETS ${UCHARDET_TARGET} LIBRARY DESTINATION ${DIR_LIBRARY} ARCHIVE DESTINATION ${DIR_LIBRARY} ) else (NOT WIN32) install( TARGETS ${UCHARDET_TARGET} RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} ARCHIVE DESTINATION ${DIR_LIBRARY} ) endif (NOT WIN32) if (BUILD_STATIC) install( TARGETS ${UCHARDET_STATIC_TARGET} ARCHIVE DESTINATION ${DIR_LIBRARY_STATIC} ) endif (BUILD_STATIC) install( FILES ${UCHARDET_HEADERS} DESTINATION ${DIR_INCLUDE}/uchardet ) include(symbols.cmake) if (BUILD_BINARY) add_subdirectory(tools) endif (BUILD_BINARY)