/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "../nsSBCharSetProber.h" #include "../nsSBCharSetProber-generated.h" #include "../nsLanguageDetector.h" #include "../nsLanguageDetector-generated.h" /********* Language model for: Danish *********/ /** * Generated by BuildLangModel.py * On: 2022-12-14 21:51:50.797798 **/ /* Character Mapping Table: * ILL: illegal character. * CTR: control character specific to the charset. * RET: carriage/return. * SYM: symbol (punctuation) that does not belong to word. * NUM: 0 - 9. * * Other characters are ordered by probabilities * (0 is the most common character in the language). * * Orders are generic to a language. So the codepoint with order X in * CHARSET1 maps to the same character as the codepoint with the same * order X in CHARSET2 for the same language. * As such, it is possible to get missing order. For instance the * ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1 * even though they are both used for French. Same for the euro sign. */ static const unsigned char Iso_8859_15_CharToOrderMap[] = { CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */ CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */ SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */ NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */ SYM, 5, 16, 23, 7, 0, 13, 10, 17, 6, 24, 12, 9, 11, 2, 8, /* 4X */ 18, 30, 1, 4, 3, 15, 14, 25, 26, 21, 27,SYM,SYM,SYM,SYM,SYM, /* 5X */ SYM, 5, 16, 23, 7, 0, 13, 10, 17, 6, 24, 12, 9, 11, 2, 8, /* 6X */ 18, 30, 1, 4, 3, 15, 14, 25, 26, 21, 27,SYM,SYM,SYM,SYM,CTR, /* 7X */ CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */ CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */ SYM,SYM,SYM,SYM,SYM,SYM, 47,SYM, 47,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */ SYM,SYM,SYM,SYM, 55, 48,SYM,SYM, 56,SYM,SYM,SYM, 57, 58, 59,SYM, /* BX */ 42, 33, 60, 41, 32, 20, 22, 37, 34, 28, 53, 38, 61, 36, 62, 63, /* CX */ 40, 39, 64, 35, 65, 66, 29,SYM, 19, 67, 43, 68, 31, 69, 70, 46, /* DX */ 42, 33, 71, 41, 32, 20, 22, 37, 34, 28, 53, 38, 72, 36, 73, 74, /* EX */ 40, 39, 75, 35, 76, 77, 29,SYM, 19, 78, 43, 79, 31, 80, 81, 82, /* FX */ }; /*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */ static const unsigned char Iso_8859_1_CharToOrderMap[] = { CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */ CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */ SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */ NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */ SYM, 5, 16, 23, 7, 0, 13, 10, 17, 6, 24, 12, 9, 11, 2, 8, /* 4X */ 18, 30, 1, 4, 3, 15, 14, 25, 26, 21, 27,SYM,SYM,SYM,SYM,SYM, /* 5X */ SYM, 5, 16, 23, 7, 0, 13, 10, 17, 6, 24, 12, 9, 11, 2, 8, /* 6X */ 18, 30, 1, 4, 3, 15, 14, 25, 26, 21, 27,SYM,SYM,SYM,SYM,CTR, /* 7X */ CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */ CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */ SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */ SYM,SYM,SYM,SYM,SYM, 48,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */ 42, 33, 83, 41, 32, 20, 22, 37, 34, 28, 53, 38, 84, 36, 85, 86, /* CX */ 40, 39, 87, 35, 88, 89, 29,SYM, 19, 90, 43, 91, 31, 92, 93, 46, /* DX */ 42, 33, 94, 41, 32, 20, 22, 37, 34, 28, 53, 38, 95, 36, 96, 97, /* EX */ 40, 39, 98, 35, 99,100, 29,SYM, 19,101, 43,102, 31,103,104,105, /* FX */ }; /*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */ static const unsigned char Windows_1252_CharToOrderMap[] = { CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */ CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */ SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */ NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */ SYM, 5, 16, 23, 7, 0, 13, 10, 17, 6, 24, 12, 9, 11, 2, 8, /* 4X */ 18, 30, 1, 4, 3, 15, 14, 25, 26, 21, 27,SYM,SYM,SYM,SYM,SYM, /* 5X */ SYM, 5, 16, 23, 7, 0, 13, 10, 17, 6, 24, 12, 9, 11, 2, 8, /* 6X */ 18, 30, 1, 4, 3, 15, 14, 25, 26, 21, 27,SYM,SYM,SYM,SYM,CTR, /* 7X */ SYM,ILL,SYM,106,SYM,SYM,SYM,SYM,SYM,SYM, 47,SYM,107,ILL,108,ILL, /* 8X */ ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, 47,SYM,109,ILL,110,111, /* 9X */ SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */ SYM,SYM,SYM,SYM,SYM, 48,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */ 42, 33,112, 41, 32, 20, 22, 37, 34, 28, 53, 38,113, 36,114,115, /* CX */ 40, 39,116, 35,117,118, 29,SYM, 19,119, 43,120, 31,121,122, 46, /* DX */ 42, 33,123, 41, 32, 20, 22, 37, 34, 28, 53, 38,124, 36,125,126, /* EX */ 40, 39,127, 35,128,129, 29,SYM, 19,130, 43,131, 31,132,133,134, /* FX */ }; /*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */ static const unsigned char Ibm865_CharToOrderMap[] = { CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */ CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */ SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */ NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */ SYM, 5, 16, 23, 7, 0, 13, 10, 17, 6, 24, 12, 9, 11, 2, 8, /* 4X */ 18, 30, 1, 4, 3, 15, 14, 25, 26, 21, 27,SYM,SYM,SYM,SYM,SYM, /* 5X */ SYM, 5, 16, 23, 7, 0, 13, 10, 17, 6, 24, 12, 9, 11, 2, 8, /* 6X */ 18, 30, 1, 4, 3, 15, 14, 25, 26, 21, 27,SYM,SYM,SYM,SYM,CTR, /* 7X */ 37, 31, 28,135, 32, 42, 20, 37, 53, 38, 34,136,137,138, 32, 20, /* 8X */ 28, 22, 22,139, 29,140,141,142,143, 29, 31, 19,SYM, 19,SYM,SYM, /* 9X */ 33, 36, 35, 43, 39, 39,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */ SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */ SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* CX */ SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* DX */ 44, 46,144, 54, 51, 51, 48, 52, 50,145,146, 49,147, 50, 45,SYM, /* EX */ SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* FX */ }; /*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */ static const int Unicode_Char_size = 62; static const unsigned int Unicode_CharOrder[] = { 65, 5, 66, 16, 67, 23, 68, 7, 69, 0, 70, 13, 71, 10, 72, 17, 73, 6, 74, 24, 75, 12, 76, 9, 77, 11, 78, 2, 79, 8, 80, 18, 81, 30, 82, 1, 83, 4, 84, 3, 85, 15, 86, 14, 87, 25, 88, 26, 89, 21, 90, 27, 97, 5, 98, 16, 99, 23, 100, 7, 101, 0,102, 13, 103, 10, 104, 17, 105, 6, 106, 24, 107, 12, 108, 9, 109, 11,110, 2, 111, 8, 112, 18, 113, 30, 114, 1, 115, 4, 116, 3, 117, 15,118, 14, 119, 25, 120, 26, 121, 21, 122, 27, 197, 20, 198, 22, 201, 28,214, 29, 216, 19, 229, 20, 230, 22, 233, 28, 246, 29, 248, 19, }; /* Model Table: * Total considered sequences: 925 / 961 * - Positive sequences: first 485 (0.9950259492446578) * - Probable sequences: next 131 (616-485) (0.003975741174389147) * - Neutral sequences: last 345 (0.0009983095809530385) * - Negative sequences: 36 (off-ratio) * Negative sequences: TODO */ static const PRUint8 DanishLangModel[] = { 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,2,3,1,3,3,3,3,2,0,0,1, 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,2,2,2,1,2,2, 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,2,1,2,2,1,1, 3,3,3,3,3,3,3,2,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,1,3,2,1,1, 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,0,2,0,1,2, 3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,0,0,3,1,3,3,3,2,3,0,0,1, 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,1,2,1,3,2,2,3,2,0,1,2, 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,2,1,1,2,0,1, 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,1,1,3,0,3,3,3,3,2,0,0,1, 3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,1,0,1,1,1,1, 3,3,3,3,3,3,3,3,3,3,3,3,2,2,3,3,3,3,2,3,3,3,3,1,3,1,0,0,1,2,0, 3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,1,1,1,0,1,1,0, 3,3,3,3,3,3,3,1,3,3,2,3,3,2,3,3,2,3,2,3,3,3,3,1,3,1,0,1,1,2,0, 3,3,2,3,3,3,3,2,3,3,3,2,2,3,2,3,2,3,2,3,3,3,3,2,3,1,2,0,2,1,0, 3,3,3,3,3,3,3,3,3,3,2,2,2,2,2,3,2,2,2,2,3,2,3,1,3,0,0,0,1,0,0, 3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,2,3,2,3,1,0,1,1,3,1,1,2,1,0,0,0, 3,3,3,3,3,3,3,2,3,3,1,2,1,1,1,3,3,1,1,3,3,3,3,2,3,1,0,1,0,1,1, 3,3,3,3,3,3,3,1,3,3,2,2,2,1,3,3,1,1,1,3,3,3,3,1,3,2,1,1,1,1,0, 3,3,3,3,3,3,3,3,3,3,3,2,2,3,2,3,3,3,3,2,3,2,3,1,0,1,0,1,1,0,0, 3,3,3,3,3,0,2,3,1,3,3,3,3,2,3,1,3,1,1,0,0,2,0,0,3,0,0,0,0,0,0, 3,3,3,3,3,0,0,3,1,3,2,1,3,2,3,0,3,1,1,1,0,0,0,1,1,0,0,0,0,0,0, 3,3,3,3,3,3,2,3,3,3,3,3,3,2,3,2,3,2,3,2,0,0,0,2,1,2,0,1,0,1,0, 2,3,3,3,3,1,3,3,2,3,3,3,3,3,3,2,3,1,2,0,0,0,0,2,0,0,0,0,0,0,0, 3,3,1,3,2,3,3,2,3,3,1,2,3,1,1,3,1,3,1,1,0,3,3,3,0,0,0,1,1,0,1, 3,3,3,3,3,3,3,3,3,3,1,1,1,1,1,3,2,1,0,3,1,3,3,1,1,0,0,0,0,2,0, 3,2,2,1,2,3,3,1,3,2,0,0,1,0,0,1,1,2,0,1,0,1,1,0,0,2,0,1,0,1,0, 3,0,1,1,1,2,3,0,1,1,1,1,0,1,1,0,0,1,3,1,0,1,0,1,0,1,1,0,0,0,0, 3,1,1,1,1,2,3,1,3,1,1,2,1,0,0,2,1,1,1,1,0,1,0,1,0,1,0,2,1,0,1, 2,2,2,2,1,1,0,1,1,1,1,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,1,0,0,0, 0,2,1,2,1,0,0,1,0,2,1,1,1,1,1,0,1,1,1,0,0,1,0,1,0,1,0,0,0,1,0, 1,0,0,0,0,2,1,0,1,0,0,0,0,0,1,3,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0, }; const SequenceModel Iso_8859_15DanishModel = { Iso_8859_15_CharToOrderMap, DanishLangModel, 31, (float)0.999001690419047, PR_TRUE, "ISO-8859-15", "da" }; const SequenceModel Iso_8859_1DanishModel = { Iso_8859_1_CharToOrderMap, DanishLangModel, 31, (float)0.999001690419047, PR_TRUE, "ISO-8859-1", "da" }; const SequenceModel Windows_1252DanishModel = { Windows_1252_CharToOrderMap, DanishLangModel, 31, (float)0.999001690419047, PR_TRUE, "WINDOWS-1252", "da" }; const SequenceModel Ibm865DanishModel = { Ibm865_CharToOrderMap, DanishLangModel, 31, (float)0.999001690419047, PR_TRUE, "IBM865", "da" }; const LanguageModel DanishModel = { "da", Unicode_CharOrder, 62, DanishLangModel, 31, 5, (float)0.44984602512589994, 19, (float)0.037218017605308955, };