/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "../nsSBCharSetProber.h" #include "../nsSBCharSetProber-generated.h" #include "../nsLanguageDetector.h" #include "../nsLanguageDetector-generated.h" /********* Language model for: English *********/ /** * Generated by BuildLangModel.py * On: 2022-12-14 20:24:17.047100 **/ /* Character Mapping Table: * ILL: illegal character. * CTR: control character specific to the charset. * RET: carriage/return. * SYM: symbol (punctuation) that does not belong to word. * NUM: 0 - 9. * * Other characters are ordered by probabilities * (0 is the most common character in the language). * * Orders are generic to a language. So the codepoint with order X in * CHARSET1 maps to the same character as the codepoint with the same * order X in CHARSET2 for the same language. * As such, it is possible to get missing order. For instance the * ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1 * even though they are both used for French. Same for the euro sign. */ static const unsigned char Iso_8859_1_CharToOrderMap[] = { CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */ CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */ SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */ NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */ SYM, 1, 17, 10, 11, 0, 15, 16, 9, 3, 23, 21, 8, 13, 4, 5, /* 4X */ 14, 25, 7, 6, 2, 12, 20, 19, 22, 18, 24,SYM,SYM,SYM,SYM,SYM, /* 5X */ SYM, 1, 17, 10, 11, 0, 15, 16, 9, 3, 23, 21, 8, 13, 4, 5, /* 6X */ 14, 25, 7, 6, 2, 12, 20, 19, 22, 18, 24,SYM,SYM,SYM,SYM,CTR, /* 7X */ CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */ CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */ SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */ SYM,SYM,SYM,SYM,SYM, 59,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */ 38, 28, 45, 46, 42, 56, 40, 36, 37, 27, 51, 26, 55, 30, 48, 60, /* CX */ 44, 33, 53, 29, 52, 57, 35,SYM, 41, 49, 39, 50, 31, 47, 61, 43, /* DX */ 38, 28, 45, 46, 42, 56, 40, 36, 37, 27, 51, 26, 55, 30, 48, 62, /* EX */ 44, 33, 53, 29, 52, 57, 35,SYM, 41, 49, 39, 50, 31, 47, 63, 54, /* FX */ }; /*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */ static const unsigned char Windows_1252_CharToOrderMap[] = { CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */ CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */ SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */ NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */ SYM, 1, 17, 10, 11, 0, 15, 16, 9, 3, 23, 21, 8, 13, 4, 5, /* 4X */ 14, 25, 7, 6, 2, 12, 20, 19, 22, 18, 24,SYM,SYM,SYM,SYM,SYM, /* 5X */ SYM, 1, 17, 10, 11, 0, 15, 16, 9, 3, 23, 21, 8, 13, 4, 5, /* 6X */ 14, 25, 7, 6, 2, 12, 20, 19, 22, 18, 24,SYM,SYM,SYM,SYM,CTR, /* 7X */ SYM,ILL,SYM, 64,SYM,SYM,SYM,SYM,SYM,SYM, 32,SYM, 58,ILL, 34,ILL, /* 8X */ ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, 32,SYM, 58,ILL, 34, 54, /* 9X */ SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */ SYM,SYM,SYM,SYM,SYM, 65,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */ 38, 28, 45, 46, 42, 56, 40, 36, 37, 27, 51, 26, 55, 30, 48, 66, /* CX */ 44, 33, 53, 29, 52, 57, 35,SYM, 41, 49, 39, 50, 31, 47, 67, 43, /* DX */ 38, 28, 45, 46, 42, 56, 40, 36, 37, 27, 51, 26, 55, 30, 48, 68, /* EX */ 44, 33, 53, 29, 52, 57, 35,SYM, 41, 49, 39, 50, 31, 47, 69, 54, /* FX */ }; /*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */ static const int Unicode_Char_size = 52; static const unsigned int Unicode_CharOrder[] = { 65, 1, 66, 17, 67, 10, 68, 11, 69, 0, 70, 15, 71, 16, 72, 9, 73, 3, 74, 23, 75, 21, 76, 8, 77, 13, 78, 4, 79, 5, 80, 14, 81, 25, 82, 7, 83, 6, 84, 2, 85, 12, 86, 20, 87, 19, 88, 22, 89, 18, 90, 24, 97, 1, 98, 17, 99, 10, 100, 11, 101, 0,102, 15, 103, 16, 104, 9, 105, 3, 106, 23, 107, 21, 108, 8, 109, 13,110, 4, 111, 5, 112, 14, 113, 25, 114, 7, 115, 6, 116, 2, 117, 12,118, 20, 119, 19, 120, 22, 121, 18, 122, 24, }; /* Model Table: * Total considered sequences: 972 / 676 * - Positive sequences: first 373 (0.9950190506759622) * - Probable sequences: next 160 (533-373) (0.003986976910237083) * - Neutral sequences: last 143 (0.0009939724138007255) * - Negative sequences: -296 (off-ratio) * Negative sequences: TODO */ static const PRUint8 EnglishLangModel[] = { 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3, 3,2,3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2, 3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,2,2,3,3,3,2,2,2,1,3,1, 3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,2,2,3,3,3,2,3,3, 3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,2,3,3,2,3,3,2, 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2, 3,3,3,3,3,3,3,2,3,3,3,2,3,3,3,3,2,3,3,3,2,3,0,1,2,3, 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,1,2,2,2, 3,3,3,3,2,3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,1,2,2,1, 3,3,3,3,3,3,3,3,3,2,2,2,3,3,2,2,1,3,3,3,1,2,0,1,1,2, 3,3,3,3,2,3,3,3,3,3,3,2,3,2,2,2,1,2,3,1,1,3,1,1,1,2, 3,3,2,3,3,3,3,3,3,2,2,3,3,3,2,2,3,2,3,3,3,2,1,2,1,2, 3,3,3,3,3,3,3,3,3,2,3,3,1,3,3,3,3,3,2,2,3,3,2,1,2,1, 3,3,2,3,3,3,3,2,2,1,2,1,3,3,3,2,2,3,3,1,1,1,0,2,1,0, 3,3,3,3,2,3,3,3,3,3,2,2,3,3,3,2,2,2,3,2,1,2,1,1,1,1, 3,3,3,3,1,3,2,3,3,1,2,2,3,2,1,3,1,1,3,2,1,1,1,1,0,1, 3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,1,3,2,3,2,1,1,1,2,1,1, 3,3,2,3,3,3,3,3,3,2,3,2,3,3,2,2,2,3,3,1,2,1,0,3,0,1, 3,3,3,3,3,3,3,3,3,1,3,3,2,3,3,1,3,2,1,2,1,0,2,1,2,1, 3,3,3,3,3,3,3,3,3,3,2,2,1,2,2,2,1,2,2,2,1,2,0,1,0,0, 3,3,1,3,2,3,2,2,2,1,1,1,2,0,1,1,0,1,2,0,1,1,0,1,1,0, 3,3,2,3,3,3,3,2,3,2,2,2,2,3,2,2,2,2,2,2,1,1,1,1,0,1, 3,3,3,3,0,3,1,1,1,2,3,0,2,1,3,2,0,1,2,0,1,0,1,0,0,1, 3,3,1,2,1,3,2,2,0,1,1,1,3,1,1,0,1,1,1,1,1,1,0,1,1,0, 3,3,1,3,1,3,1,1,2,1,1,1,2,1,1,1,1,2,3,1,1,1,0,1,2,1, 1,1,2,2,0,1,1,1,2,1,0,0,3,1,1,0,0,0,1,1,0,0,1,0,0,1, }; const SequenceModel Iso_8859_1EnglishModel = { Iso_8859_1_CharToOrderMap, EnglishLangModel, 26, (float)0.9990060275861993, PR_TRUE, "ISO-8859-1", "en" }; const SequenceModel Windows_1252EnglishModel = { Windows_1252_CharToOrderMap, EnglishLangModel, 26, (float)0.9990060275861993, PR_TRUE, "WINDOWS-1252", "en" }; const LanguageModel EnglishModel = { "en", Unicode_CharOrder, 52, EnglishLangModel, 26, 5, (float)0.4459440716504241, 18, (float)0.036484250633312364, };