uchardet/src/LangModels/LangSpanishModel.cpp
Jehan ffabb65712 LangModels: adding Spanish support.
With 3 charsets: ISO-8859-1, ISO-8859-15 and Windows-1252.
2015-12-12 18:54:35 +01:00

201 lines
9.5 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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*
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*
* The Original Code is Mozilla Communicator client code.
*
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* the Initial Developer. All Rights Reserved.
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*
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#include "../nsSBCharSetProber.h"
/********* Language model for: Spanish *********/
/**
* Generated by BuildLangModel.py
* On: 2015-12-12 18:39:02.290370
**/
/* Character Mapping Table:
* ILL: illegal character.
* CTR: control character specific to the charset.
* RET: carriage/return.
* SYM: symbol (punctuation) that does not belong to word.
* NUM: 0 - 9.
*
* Other characters are ordered by probabilities
* (0 is the most common character in the language).
*
* Orders are generic to a language. So the codepoint with order X in
* CHARSET1 maps to the same character as the codepoint with the same
* order X in CHARSET2 for the same language.
* As such, it is possible to get missing order. For instance the
* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
* even though they are both used for French. Same for the euro sign.
*/
static const unsigned char Iso_8859_1_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 1, 14, 10, 8, 0, 16, 15, 20, 5, 23, 27, 7, 12, 3, 2, /* 4X */
13, 21, 6, 4, 9, 11, 18, 31, 28, 17, 24,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 1, 14, 10, 8, 0, 16, 15, 20, 5, 23, 27, 7, 12, 3, 2, /* 6X */
13, 21, 6, 4, 9, 11, 18, 31, 28, 17, 24,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM, 52,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
33, 25, 39, 46, 37, 45, 47, 35, 36, 26, 48, 40, 53, 22, 41, 43, /* CX */
49, 29, 38, 19, 50, 54, 34,SYM, 44, 51, 30, 55, 32, 42, 56, 57, /* DX */
33, 25, 39, 46, 37, 45, 47, 35, 36, 26, 48, 40, 58, 22, 41, 43, /* EX */
49, 29, 38, 19, 50, 59, 34,SYM, 44, 51, 30, 60, 32, 42, 61, 62, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Iso_8859_15_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 1, 14, 10, 8, 0, 16, 15, 20, 5, 23, 27, 7, 12, 3, 2, /* 4X */
13, 21, 6, 4, 9, 11, 18, 31, 28, 17, 24,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 1, 14, 10, 8, 0, 16, 15, 20, 5, 23, 27, 7, 12, 3, 2, /* 6X */
13, 21, 6, 4, 9, 11, 18, 31, 28, 17, 24,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM, 63,SYM, 64,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM, 65, 66,SYM,SYM, 67,SYM,SYM,SYM, 68, 69, 70,SYM, /* BX */
33, 25, 39, 46, 37, 45, 47, 35, 36, 26, 48, 40, 71, 22, 41, 43, /* CX */
49, 29, 38, 19, 50, 72, 34,SYM, 44, 51, 30, 73, 32, 42, 74, 75, /* DX */
33, 25, 39, 46, 37, 45, 47, 35, 36, 26, 48, 40, 76, 22, 41, 43, /* EX */
49, 29, 38, 19, 50, 77, 34,SYM, 44, 51, 30, 78, 32, 42, 79, 80, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Windows_1252_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 1, 14, 10, 8, 0, 16, 15, 20, 5, 23, 27, 7, 12, 3, 2, /* 4X */
13, 21, 6, 4, 9, 11, 18, 31, 28, 17, 24,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 1, 14, 10, 8, 0, 16, 15, 20, 5, 23, 27, 7, 12, 3, 2, /* 6X */
13, 21, 6, 4, 9, 11, 18, 31, 28, 17, 24,SYM,SYM,SYM,SYM,CTR, /* 7X */
SYM,ILL,SYM, 81,SYM,SYM,SYM,SYM,SYM,SYM, 82,SYM, 83,ILL, 84,ILL, /* 8X */
ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, 85,SYM, 86,ILL, 87, 88, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM, 89,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
33, 25, 39, 46, 37, 45, 47, 35, 36, 26, 48, 40, 90, 22, 41, 43, /* CX */
49, 29, 38, 19, 50, 91, 34,SYM, 44, 51, 30, 92, 32, 42, 93, 94, /* DX */
33, 25, 39, 46, 37, 45, 47, 35, 36, 26, 48, 40, 95, 22, 41, 43, /* EX */
49, 29, 38, 19, 50, 96, 34,SYM, 44, 51, 30, 97, 32, 42, 98, 99, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
/* Model Table:
* Total sequences: 897
* First 512 sequences: 0.9970385677528184
* Next 512 sequences (512-1024): 0.0029614322471815486
* Rest: 4.597017211338539e-17
* Negative sequences: TODO
*/
static const PRUint8 SpanishLangModel[] =
{
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,0,3,3,3,2,3,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,2,3,3,3,3,3,3,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,3,2,3,3,2,2,3,3,2,2,3,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,0,3,2,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,0,2,3,3,3,0,0,2,2,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,2,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,3,3,3,2,0,3,2,2,
3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,2,3,3,2,2,0,2,2,0,
3,3,3,2,3,3,3,3,2,2,2,3,3,2,2,3,2,3,3,3,3,2,3,2,2,3,3,2,0,0,2,2,2,
3,3,3,3,3,3,3,3,2,3,3,3,2,2,3,2,2,3,2,3,3,0,3,2,2,3,3,0,0,0,2,2,2,
3,3,3,3,3,3,3,3,2,3,3,3,2,2,2,2,2,3,0,3,3,2,3,0,2,3,3,3,0,0,2,0,0,
3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,2,3,0,2,0,
3,3,3,3,3,3,2,2,2,2,2,3,3,3,3,2,2,3,0,3,2,0,3,2,0,3,3,2,2,0,3,2,2,
3,3,3,2,3,3,3,3,2,3,3,3,2,3,3,0,2,2,2,3,3,0,3,2,0,3,3,2,0,0,3,0,0,
3,3,3,3,3,3,3,3,3,3,3,3,2,2,3,2,2,3,2,3,2,2,3,3,0,3,2,2,0,0,2,2,0,
3,3,3,3,3,3,3,3,3,3,0,3,3,0,2,2,2,2,2,3,3,0,3,2,2,2,3,2,0,0,3,2,3,
3,3,3,2,2,3,3,3,2,3,2,3,2,2,2,2,3,2,0,3,0,0,3,2,0,2,2,2,0,0,3,2,0,
3,3,3,3,3,3,3,3,2,2,2,3,2,2,2,2,2,2,0,3,2,0,0,2,2,2,2,2,0,0,2,2,0,
3,3,3,2,2,3,2,2,2,0,2,3,0,2,0,2,2,2,2,3,0,0,3,0,0,2,3,2,0,0,0,0,0,
0,0,0,3,3,0,3,3,3,3,3,0,3,3,2,3,2,0,3,0,0,0,0,0,0,0,0,0,2,0,0,0,0,
3,3,3,3,2,3,3,3,3,3,2,3,3,0,2,0,2,3,2,2,2,0,3,2,2,2,3,0,2,0,2,2,2,
2,3,2,0,2,2,0,2,2,2,0,3,0,0,0,0,0,0,0,0,0,2,2,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,0,2,2,3,3,3,2,3,2,3,3,3,0,2,0,0,2,0,2,2,0,0,0,0,0,0,0,0,
3,3,3,2,0,3,2,2,2,2,0,3,2,2,0,0,0,0,0,3,0,0,2,2,0,2,3,0,0,0,2,0,2,
3,3,3,2,0,3,2,0,2,2,2,3,2,2,2,3,0,2,0,3,2,3,2,0,3,3,2,2,0,0,2,0,0,
2,0,0,3,3,2,3,3,2,3,3,2,3,3,2,3,3,2,2,0,2,2,0,2,2,0,0,0,2,2,0,0,0,
2,3,2,3,3,2,3,3,3,3,3,2,2,3,2,3,2,2,2,0,0,0,0,2,0,0,0,0,3,0,0,0,0,
3,3,3,2,3,3,3,3,2,2,2,3,3,0,2,2,2,3,2,0,2,0,2,0,0,0,0,2,0,0,2,2,0,
3,3,3,2,2,3,2,2,2,3,3,3,2,3,2,0,2,2,3,2,2,2,0,2,0,2,2,2,3,0,0,2,0,
3,3,3,0,0,2,0,0,0,0,0,2,0,0,0,0,0,0,0,2,0,0,3,0,0,2,0,0,0,0,0,0,0,
2,3,2,3,3,0,2,3,2,3,2,0,3,2,3,0,2,0,0,0,0,0,0,2,2,0,0,0,0,2,0,0,0,
3,3,3,3,2,3,2,2,2,2,2,2,0,0,2,0,2,2,0,0,2,0,0,2,0,2,0,2,0,0,0,2,0,
3,0,0,2,2,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,2,0,0,0,0,0,0,
};
const SequenceModel Iso_8859_1SpanishModel =
{
Iso_8859_1_CharToOrderMap,
SpanishLangModel,
33,
(float)0.9970385677528184,
PR_TRUE,
"ISO-8859-1"
};
const SequenceModel Iso_8859_15SpanishModel =
{
Iso_8859_15_CharToOrderMap,
SpanishLangModel,
33,
(float)0.9970385677528184,
PR_TRUE,
"ISO-8859-15"
};
const SequenceModel Windows_1252SpanishModel =
{
Windows_1252_CharToOrderMap,
SpanishLangModel,
33,
(float)0.9970385677528184,
PR_TRUE,
"WINDOWS-1252"
};