uchardet/src/LangModels/LangHungarianModel.cpp

169 lines
7.9 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
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*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
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* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h"
/********* Language model for: Hungarian *********/
/**
* Generated by BuildLangModel.py
* On: 2015-12-12 18:02:46.730481
**/
/* Character Mapping Table:
* ILL: illegal character.
* CTR: control character specific to the charset.
* RET: carriage/return.
* SYM: symbol (punctuation) that does not belong to word.
* NUM: 0 - 9.
*
* Other characters are ordered by probabilities
* (0 is the most common character in the language).
*
* Orders are generic to a language. So the codepoint with order X in
* CHARSET1 maps to the same character as the codepoint with the same
* order X in CHARSET2 for the same language.
* As such, it is possible to get missing order. For instance the
* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
* even though they are both used for French. Same for the euro sign.
*/
static const unsigned char Iso_8859_2_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 1, 15, 23, 16, 0, 24, 13, 20, 7, 22, 9, 4, 12, 6, 8, /* 4X */
21, 34, 5, 3, 2, 19, 17, 32, 33, 18, 10,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 1, 15, 23, 16, 0, 24, 13, 20, 7, 22, 9, 4, 12, 6, 8, /* 6X */
21, 34, 5, 3, 2, 19, 17, 32, 33, 18, 10,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM, 55,SYM, 42,SYM, 56, 46,SYM,SYM, 37, 52, 57, 58,SYM, 48, 59, /* AX */
SYM, 60,SYM, 42,SYM, 61, 46,SYM,SYM, 37, 52, 62, 63,SYM, 48, 64, /* BX */
65, 11, 40, 36, 35, 66, 38, 39, 41, 14, 50, 67, 53, 28, 45, 68, /* CX */
49, 43, 54, 26, 69, 27, 25,SYM, 44, 70, 30, 31, 29, 47, 51, 71, /* DX */
72, 11, 40, 36, 35, 73, 38, 39, 41, 14, 50, 74, 53, 28, 45, 75, /* EX */
49, 43, 54, 26, 76, 27, 25,SYM, 44, 77, 30, 31, 29, 47, 51,SYM, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Windows_1250_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 1, 15, 23, 16, 0, 24, 13, 20, 7, 22, 9, 4, 12, 6, 8, /* 4X */
21, 34, 5, 3, 2, 19, 17, 32, 33, 18, 10,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 1, 15, 23, 16, 0, 24, 13, 20, 7, 22, 9, 4, 12, 6, 8, /* 6X */
21, 34, 5, 3, 2, 19, 17, 32, 33, 18, 10,SYM,SYM,SYM,SYM,CTR, /* 7X */
SYM,ILL,SYM,ILL,SYM,SYM,SYM,SYM,ILL,SYM, 37,SYM, 46, 78, 48, 79, /* 8X */
ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM, 37,SYM, 46, 80, 48, 81, /* 9X */
SYM,SYM,SYM, 42,SYM, 82,SYM,SYM,SYM,SYM, 52,SYM,SYM,SYM,SYM, 83, /* AX */
SYM,SYM,SYM, 42,SYM,SYM,SYM,SYM,SYM, 84, 52,SYM, 85,SYM, 86, 87, /* BX */
88, 11, 40, 36, 35, 89, 38, 39, 41, 14, 50, 90, 53, 28, 45, 91, /* CX */
49, 43, 54, 26, 92, 27, 25,SYM, 44, 93, 30, 31, 29, 47, 51, 94, /* DX */
95, 11, 40, 36, 35, 96, 38, 39, 41, 14, 50, 97, 53, 28, 45, 98, /* EX */
49, 43, 54, 26, 99, 27, 25,SYM, 44,100, 30, 31, 29, 47, 51,SYM, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
/* Model Table:
* Total sequences: 1084
* First 512 sequences: 0.9748272224933486
* Next 512 sequences (512-1024): 0.024983863604162403
* Rest: 0.0001889139024889644
* Negative sequences: TODO
*/
static const PRUint8 HungarianLangModel[] =
{
3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,3,3,3,3,3,3,3,3,3,3,1,0,2,2,0,0,
3,2,3,3,3,3,3,3,2,3,3,2,3,3,2,3,3,3,3,3,3,3,3,3,3,0,0,2,2,1,2,1,
3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,3,3,3,2,3,2,2,3,3,3,3,3,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,2,3,3,3,2,3,2,2,3,3,3,3,3,2,
3,3,3,3,3,2,3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,3,3,3,3,3,2,
3,3,3,3,3,2,3,3,3,3,3,3,2,3,3,3,3,3,3,3,2,2,2,3,3,3,2,3,2,2,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,1,3,3,3,2,3,3,2,3,0,2,2,2,2,
3,2,3,3,3,3,3,2,2,3,3,2,3,3,0,3,3,3,2,3,3,3,2,3,3,0,2,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,2,3,2,2,3,3,2,2,2,3,2,2,2,2,2,3,3,2,3,3,2,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,2,3,2,2,2,3,3,3,3,3,2,2,
1,2,3,3,3,3,3,3,2,3,3,0,3,3,2,3,3,3,2,2,2,3,3,3,2,0,0,0,2,0,0,0,
3,3,3,2,3,2,2,3,3,2,3,3,3,2,3,3,2,2,2,3,2,3,2,2,2,2,3,2,2,2,2,3,
3,3,3,3,3,3,3,3,3,3,2,3,2,3,3,3,2,3,3,3,3,2,3,2,2,3,3,2,3,2,2,2,
0,1,3,3,3,3,3,2,2,3,3,0,3,3,2,3,3,3,0,0,2,3,2,3,0,0,0,0,0,2,0,0,
3,3,2,3,3,3,2,3,3,2,2,3,2,1,3,3,3,2,2,3,1,2,2,2,2,2,3,3,3,2,2,2,
3,3,3,3,2,3,3,3,3,2,2,3,3,2,3,2,2,3,2,3,2,2,3,2,2,3,3,3,3,2,2,2,
3,3,2,2,2,2,2,3,3,2,0,3,0,2,3,2,2,2,1,2,2,0,2,1,2,3,2,3,3,2,2,2,
3,3,3,3,2,2,3,3,3,2,3,3,3,2,3,3,2,3,1,3,3,2,2,2,2,2,2,2,2,2,2,3,
3,2,3,3,3,3,3,2,2,3,2,3,3,3,0,3,3,2,2,2,2,2,2,3,2,0,0,0,1,0,0,0,
3,3,2,2,2,2,2,3,3,2,0,3,2,2,2,2,2,2,2,3,2,0,2,2,2,2,2,2,3,2,2,2,
3,3,3,3,3,3,2,3,3,2,2,3,1,2,3,2,2,2,2,3,2,3,3,3,2,2,2,2,3,3,2,0,
3,3,3,2,2,2,3,2,3,2,2,3,2,2,3,2,3,2,0,3,2,2,2,2,2,2,3,0,2,2,3,2,
3,3,2,3,2,2,2,3,3,3,3,2,2,2,3,2,2,2,2,2,3,0,0,2,2,2,2,0,3,0,0,0,
3,3,2,2,2,3,2,3,3,0,0,2,2,2,3,2,2,2,2,3,0,2,2,2,2,3,2,3,2,3,2,2,
2,0,3,3,3,3,3,0,0,3,3,0,2,3,0,3,3,3,0,0,2,2,2,2,1,0,0,0,0,0,0,0,
2,2,3,3,3,3,3,3,2,3,3,2,3,3,2,3,3,3,0,0,2,3,3,2,2,2,0,0,1,2,2,0,
2,2,3,3,3,3,2,3,2,3,3,2,2,2,2,3,3,2,0,0,2,2,3,2,2,1,0,0,1,2,1,0,
0,2,3,2,2,3,3,2,2,2,3,0,3,3,0,2,2,3,0,2,1,2,3,2,2,0,0,0,0,0,0,0,
0,0,3,2,3,2,3,0,0,3,2,0,2,3,0,0,2,2,0,0,1,0,2,0,0,0,0,0,0,0,0,0,
2,2,3,3,3,2,3,0,0,2,2,0,0,3,0,2,2,2,0,0,2,2,3,2,1,0,0,0,0,0,0,0,
2,2,2,2,3,2,2,2,0,3,2,0,2,2,0,2,2,3,0,2,2,0,2,2,2,0,0,0,0,0,0,0,
};
const SequenceModel Iso_8859_2HungarianModel =
{
Iso_8859_2_CharToOrderMap,
HungarianLangModel,
32,
(float)0.9748272224933486,
PR_FALSE,
"ISO-8859-2"
};
const SequenceModel Windows_1250HungarianModel =
{
Windows_1250_CharToOrderMap,
HungarianLangModel,
32,
(float)0.9748272224933486,
PR_FALSE,
"WINDOWS-1250"
};