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200 lines
8.9 KiB
C++
200 lines
8.9 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "../nsSBCharSetProber.h"
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#include "../nsLanguageDetector.h"
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/********* Language model for: Hungarian *********/
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/**
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* Generated by BuildLangModel.py
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* On: 2022-12-15 00:16:34.282219
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**/
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/* Character Mapping Table:
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* ILL: illegal character.
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* CTR: control character specific to the charset.
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* RET: carriage/return.
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* SYM: symbol (punctuation) that does not belong to word.
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* NUM: 0 - 9.
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*
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* Other characters are ordered by probabilities
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* (0 is the most common character in the language).
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*
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* Orders are generic to a language. So the codepoint with order X in
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* CHARSET1 maps to the same character as the codepoint with the same
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* order X in CHARSET2 for the same language.
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* As such, it is possible to get missing order. For instance the
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* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
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* even though they are both used for French. Same for the euro sign.
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*/
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static const unsigned char Iso_8859_2_CharToOrderMap[] =
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{
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
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SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
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NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
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SYM, 1, 15, 26, 16, 0, 25, 13, 19, 8, 22, 7, 4, 14, 5, 9, /* 4X */
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20, 34, 6, 3, 2, 21, 17, 32, 33, 18, 10,SYM,SYM,SYM,SYM,SYM, /* 5X */
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SYM, 1, 15, 26, 16, 0, 25, 13, 19, 8, 22, 7, 4, 14, 5, 9, /* 6X */
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20, 34, 6, 3, 2, 21, 17, 32, 33, 18, 10,SYM,SYM,SYM,SYM,CTR, /* 7X */
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
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SYM, 58,SYM, 38,SYM, 60, 52,SYM,SYM, 37, 51, 59, 61,SYM, 46, 54, /* AX */
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SYM, 58,SYM, 38,SYM, 62, 52,SYM,SYM, 37, 51, 59, 63,SYM, 46, 54, /* BX */
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64, 11, 44, 42, 36, 65, 40, 35, 45, 12, 55, 49, 57, 28, 47, 66, /* CX */
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50, 43, 67, 24, 41, 27, 23,SYM, 53, 68, 30, 31, 29, 48, 56, 39, /* DX */
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69, 11, 44, 42, 36, 70, 40, 35, 45, 12, 55, 49, 57, 28, 47, 71, /* EX */
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50, 43, 72, 24, 41, 27, 23,SYM, 53, 73, 30, 31, 29, 48, 56,SYM, /* FX */
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};
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/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
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static const unsigned char Windows_1250_CharToOrderMap[] =
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{
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
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SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
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NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
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SYM, 1, 15, 26, 16, 0, 25, 13, 19, 8, 22, 7, 4, 14, 5, 9, /* 4X */
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20, 34, 6, 3, 2, 21, 17, 32, 33, 18, 10,SYM,SYM,SYM,SYM,SYM, /* 5X */
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SYM, 1, 15, 26, 16, 0, 25, 13, 19, 8, 22, 7, 4, 14, 5, 9, /* 6X */
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20, 34, 6, 3, 2, 21, 17, 32, 33, 18, 10,SYM,SYM,SYM,SYM,CTR, /* 7X */
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SYM,ILL,SYM,ILL,SYM,SYM,SYM,SYM,ILL,SYM, 37,SYM, 52, 59, 46, 74, /* 8X */
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ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM, 37,SYM, 52, 59, 46, 75, /* 9X */
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SYM,SYM,SYM, 38,SYM, 58,SYM,SYM,SYM,SYM, 51,SYM,SYM,SYM,SYM, 54, /* AX */
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SYM,SYM,SYM, 38,SYM,SYM,SYM,SYM,SYM, 58, 51,SYM, 76,SYM, 77, 54, /* BX */
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78, 11, 44, 42, 36, 79, 40, 35, 45, 12, 55, 49, 57, 28, 47, 80, /* CX */
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50, 43, 81, 24, 41, 27, 23,SYM, 53, 82, 30, 31, 29, 48, 56, 39, /* DX */
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83, 11, 44, 42, 36, 84, 40, 35, 45, 12, 55, 49, 57, 28, 47, 85, /* EX */
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50, 43, 86, 24, 41, 27, 23,SYM, 53, 87, 30, 31, 29, 48, 56,SYM, /* FX */
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};
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/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
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static const int Unicode_Char_size = 64;
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static const unsigned int Unicode_CharOrder[] =
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{
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65, 1, 66, 15, 67, 26, 68, 16, 69, 0, 70, 25, 71, 13, 72, 19,
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73, 8, 74, 22, 75, 7, 76, 4, 77, 14, 78, 5, 79, 9, 80, 20,
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82, 6, 83, 3, 84, 2, 85, 21, 86, 17, 89, 18, 90, 10, 97, 1,
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98, 15, 99, 26, 100, 16, 101, 0, 102, 25, 103, 13, 104, 19,105, 8,
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106, 22, 107, 7, 108, 4, 109, 14, 110, 5, 111, 9, 112, 20,114, 6,
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115, 3, 116, 2, 117, 21, 118, 17, 121, 18, 122, 10, 193, 11,201, 12,
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205, 28, 211, 24, 214, 23, 218, 30, 220, 29, 225, 11, 233, 12,237, 28,
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243, 24, 246, 23, 250, 30, 252, 29, 336, 27, 337, 27, 368, 31,369, 31,
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};
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/* Model Table:
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* Total considered sequences: 1221 / 1024
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* - Positive sequences: first 713 (0.9950428169725475)
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* - Probable sequences: next 143 (856-713) (0.003957871411948477)
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* - Neutral sequences: last 168 (0.0009993116155040394)
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* - Negative sequences: -197 (off-ratio)
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* Negative sequences: TODO
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*/
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static const PRUint8 HungarianLangModel[] =
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{
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3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,2,3,3,0,2,1,0,0,
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3,3,3,3,3,3,3,3,3,3,3,2,2,3,3,3,3,3,3,3,3,3,3,1,1,3,3,0,2,1,2,1,
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3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,1,3,3,3,3,3,3,3,3,3,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,2,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
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3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,3,2,3,3,3,2,3,3,3,3,3,3,3,3,3,3,2,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,1,3,3,3,3,1,3,3,3,1,1,2,2,1,
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3,3,3,3,3,3,3,3,3,3,3,1,1,3,3,3,3,3,3,3,3,3,3,0,1,3,3,0,0,0,0,0,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,2,3,3,3,3,3,
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1,2,3,3,3,3,3,3,3,1,3,1,2,3,3,3,3,3,1,3,3,3,3,0,0,3,3,0,2,0,0,0,
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3,1,3,3,3,3,3,3,3,2,3,0,2,3,3,3,3,3,1,3,3,1,3,0,0,2,3,0,1,1,1,0,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,2,3,3,3,3,3,
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3,3,3,3,3,3,3,2,3,3,3,3,3,2,3,3,2,2,2,3,3,3,2,2,3,3,3,2,3,3,3,3,
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3,3,2,3,3,3,3,2,3,3,1,3,3,1,1,3,3,1,2,2,3,3,3,3,3,2,2,3,3,3,2,3,
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3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,2,2,
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3,3,3,3,2,2,3,2,3,3,0,3,3,2,1,3,1,3,2,1,1,2,3,3,2,2,2,3,3,3,2,3,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,1,3,2,3,3,3,3,3,2,3,3,3,3,3,
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3,3,3,3,3,3,3,1,3,3,1,3,3,1,2,1,1,1,3,2,1,3,1,3,3,1,1,3,3,2,3,2,
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3,3,3,3,3,2,3,3,3,3,3,3,3,2,2,3,2,3,1,3,3,3,3,2,3,2,3,2,3,3,2,1,
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3,3,3,3,3,3,3,3,3,2,3,3,1,3,3,3,3,3,2,3,3,1,2,0,1,2,3,1,1,0,0,0,
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3,3,3,3,3,3,3,3,3,3,3,3,3,1,2,2,3,3,1,2,2,3,3,3,3,2,2,1,2,3,3,2,
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1,0,3,3,3,3,3,3,0,0,3,0,0,3,3,3,3,3,0,1,3,0,1,0,0,1,2,0,0,0,0,0,
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3,3,3,3,3,3,3,3,3,1,3,2,1,3,3,3,3,3,0,3,3,1,3,1,1,3,3,0,1,1,1,1,
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3,3,3,1,3,1,3,1,3,3,1,3,3,1,1,2,1,1,2,1,1,3,2,3,2,3,2,3,0,3,2,2,
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3,3,3,3,3,2,3,3,3,3,3,3,3,1,2,3,2,2,2,3,1,3,1,1,1,1,3,0,3,0,1,1,
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3,3,3,3,3,3,3,3,3,2,3,1,2,3,3,3,3,3,0,3,3,1,3,1,1,3,2,1,1,1,1,0,
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1,1,3,3,3,3,3,2,0,1,3,1,1,3,3,1,3,3,0,0,3,0,3,0,0,1,3,0,1,0,1,0,
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1,2,3,3,3,3,3,3,0,0,3,0,0,3,2,1,2,2,0,2,1,0,1,0,0,0,1,0,0,0,0,0,
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1,2,3,3,3,3,3,2,2,1,3,0,1,3,1,2,3,2,0,1,1,0,3,0,0,1,2,0,0,0,0,0,
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3,1,2,3,3,3,3,3,1,0,3,0,1,1,1,2,1,3,0,2,0,1,3,0,0,2,1,0,1,0,1,0,
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};
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const SequenceModel Iso_8859_2HungarianModel =
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{
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Iso_8859_2_CharToOrderMap,
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HungarianLangModel,
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32,
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(float)0.999000688384496,
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PR_FALSE,
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"ISO-8859-2",
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"hu"
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};
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const SequenceModel Windows_1250HungarianModel =
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{
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Windows_1250_CharToOrderMap,
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HungarianLangModel,
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32,
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(float)0.999000688384496,
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PR_FALSE,
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"WINDOWS-1250",
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"hu"
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};
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const LanguageModel HungarianModel =
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{
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"hu",
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Unicode_CharOrder,
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64,
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HungarianLangModel,
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32,
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6,
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(float)0.4436196326698296,
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25,
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(float)0.03548460884537605,
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};
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