uchardet/src/LangModels/LangGreekModel.cpp
Jehan db836fad63 script, src: generate more code for language and sequence model listing.
Right now, each time we add new language or new charset support, we have
too many pieces of code not to forget to edit. The script
script/BuildLangModel.py will now take care of the main parts: listing
the sequence models, listing the generic language models and computing
the numbers for each listing.

Furthermore the script will now end with a TODO list of the parts which
are still to be done manually (2 functions to edit and a CMakeLists).

Finally the script now allows to give a list of languages to edit rather
of having to run it with languages one by one. It also allows 2 special
code: "none", which will retrain none of the languages, but will
re-generate only the new generated listings; and "all" which will
retrain all models (useful in particulare when we change the model
formats or usage and want to regenerate everything).
2022-12-18 17:23:34 +01:00

259 lines
11 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
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*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
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* ***** END LICENSE BLOCK ***** */
#include "../nsSBCharSetProber.h"
#include "../nsSBCharSetProber-generated.h"
#include "../nsLanguageDetector.h"
#include "../nsLanguageDetector-generated.h"
/********* Language model for: Greek *********/
/**
* Generated by BuildLangModel.py
* On: 2022-12-15 00:00:15.231612
**/
/* Character Mapping Table:
* ILL: illegal character.
* CTR: control character specific to the charset.
* RET: carriage/return.
* SYM: symbol (punctuation) that does not belong to word.
* NUM: 0 - 9.
*
* Other characters are ordered by probabilities
* (0 is the most common character in the language).
*
* Orders are generic to a language. So the codepoint with order X in
* CHARSET1 maps to the same character as the codepoint with the same
* order X in CHARSET2 for the same language.
* As such, it is possible to get missing order. For instance the
* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
* even though they are both used for French. Same for the euro sign.
*/
static const unsigned char Iso_8859_7_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 32, 48, 40, 41, 31, 50, 49, 44, 33, 55, 54, 39, 43, 34, 36, /* 4X */
47, 59, 35, 37, 38, 45, 52, 53, 58, 51, 57,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 32, 48, 40, 41, 31, 50, 49, 44, 33, 55, 54, 39, 43, 34, 36, /* 6X */
47, 59, 35, 37, 38, 45, 52, 53, 58, 51, 57,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM,SYM, 17,SYM, 19, 22, 15,SYM, 16,SYM, 24, 27, /* BX */
56, 0, 26, 18, 20, 5, 30, 9, 25, 3, 8, 14, 12, 4, 29, 1, /* CX */
11, 6,ILL, 7, 2, 13, 28, 23, 42, 21, 46, 60, 17, 19, 22, 15, /* DX */
61, 0, 26, 18, 20, 5, 30, 9, 25, 3, 8, 14, 12, 4, 29, 1, /* EX */
11, 6, 10, 7, 2, 13, 28, 23, 42, 21, 46, 60, 16, 24, 27,ILL, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Windows_1253_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 32, 48, 40, 41, 31, 50, 49, 44, 33, 55, 54, 39, 43, 34, 36, /* 4X */
47, 59, 35, 37, 38, 45, 52, 53, 58, 51, 57,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 32, 48, 40, 41, 31, 50, 49, 44, 33, 55, 54, 39, 43, 34, 36, /* 6X */
47, 59, 35, 37, 38, 45, 52, 53, 58, 51, 57,SYM,SYM,SYM,SYM,CTR, /* 7X */
SYM,ILL,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM,ILL,SYM,ILL,ILL,ILL,ILL, /* 8X */
ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM,ILL,SYM,ILL,ILL,ILL,ILL, /* 9X */
SYM,SYM, 17,SYM,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM, 62,SYM,SYM, 19, 22, 15,SYM, 16,SYM, 24, 27, /* BX */
56, 0, 26, 18, 20, 5, 30, 9, 25, 3, 8, 14, 12, 4, 29, 1, /* CX */
11, 6,ILL, 7, 2, 13, 28, 23, 42, 21, 46, 60, 17, 19, 22, 15, /* DX */
61, 0, 26, 18, 20, 5, 30, 9, 25, 3, 8, 14, 12, 4, 29, 1, /* EX */
11, 6, 10, 7, 2, 13, 28, 23, 42, 21, 46, 60, 16, 24, 27,ILL, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const int Unicode_Char_size = 86;
static const unsigned int Unicode_CharOrder[] =
{
65, 32, 67, 40, 68, 41, 69, 31, 73, 33, 76, 39, 78, 34, 79, 36,
82, 35, 83, 37, 84, 38, 97, 32, 99, 40, 100, 41, 101, 31,105, 33,
108, 39, 110, 34, 111, 36, 114, 35, 115, 37, 116, 38, 902, 17,904, 19,
905, 22, 906, 15, 908, 16, 910, 24, 911, 27, 913, 0, 914, 26,915, 18,
916, 20, 917, 5, 918, 30, 919, 9, 920, 25, 921, 3, 922, 8,923, 14,
924, 12, 925, 4, 926, 29, 927, 1, 928, 11, 929, 6, 931, 7,931, 10,
932, 2, 933, 13, 934, 28, 935, 23, 936, 42, 937, 21, 940, 17,941, 19,
942, 22, 943, 15, 945, 0, 946, 26, 947, 18, 948, 20, 949, 5,950, 30,
951, 9, 952, 25, 953, 3, 954, 8, 955, 14, 956, 12, 957, 4,958, 29,
959, 1, 960, 11, 961, 6, 962, 10, 963, 7, 964, 2, 965, 13,966, 28,
967, 23, 968, 42, 969, 21, 972, 16, 973, 24, 974, 27,
};
/* Model Table:
* Total considered sequences: 1515 / 1849
* - Positive sequences: first 852 (0.9950198012242328)
* - Probable sequences: next 229 (1081-852) (0.003981133733535591)
* - Neutral sequences: last 768 (0.0009990650422315728)
* - Negative sequences: 334 (off-ratio)
* Negative sequences: TODO
*/
static const PRUint8 GreekLangModel[] =
{
2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,
0,3,3,3,3,3,2,3,3,3,0,0,0,0,0,0,0,0,0,0,0,3,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,
2,3,3,3,3,3,2,3,3,3,0,0,0,0,0,0,0,0,0,0,0,3,
3,3,3,3,3,3,3,3,1,3,3,1,3,3,3,3,3,3,2,3,0,
3,3,2,3,3,2,3,2,0,3,0,0,0,0,0,2,0,0,0,0,0,0,
3,3,3,2,3,3,3,3,3,3,3,3,3,1,3,2,3,3,3,3,3,
3,3,3,1,3,3,3,3,3,3,0,0,0,0,0,1,0,0,0,0,0,3,
3,3,3,3,3,3,2,3,3,3,3,1,2,3,3,3,3,3,3,3,3,
3,3,3,3,3,1,3,2,1,3,0,1,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,2,3,
3,2,3,3,3,3,3,3,3,3,1,0,0,0,0,0,0,0,0,0,0,3,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
3,3,3,3,3,3,3,3,3,2,0,0,0,0,0,1,0,0,0,0,0,1,
3,3,3,3,2,3,3,3,3,3,0,3,3,3,3,3,3,3,2,3,3,
3,3,3,3,3,3,3,3,0,1,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,1,3,3,
3,3,2,3,2,2,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,1,3,1,3,3,3,3,3,0,3,3,3,0,3,1,0,0,3,1,3,
0,0,3,1,3,2,0,3,3,0,1,0,0,0,0,0,0,0,0,0,0,3,
1,1,1,0,0,1,0,0,0,2,0,0,1,0,0,0,0,0,0,0,0,
0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,1,1,3,1,3,0,3,3,3,3,3,1,3,1,
3,3,1,3,1,1,3,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,2,3,3,3,1,3,1,3,2,3,3,3,1,3,3,3,1,3,0,
3,3,1,3,0,3,3,3,0,1,0,0,0,0,0,1,1,0,0,0,0,2,
3,3,3,3,3,3,3,3,3,3,3,3,3,1,3,3,3,3,3,3,3,
0,3,3,0,3,3,2,3,3,3,0,0,0,0,0,0,0,0,0,0,0,3,
3,3,3,3,3,3,1,3,3,3,2,3,3,3,3,3,3,3,3,3,3,
3,3,2,3,3,3,3,3,1,1,0,0,0,0,0,1,0,0,0,0,0,2,
3,3,3,1,3,3,3,3,3,3,3,3,3,0,3,0,0,0,3,0,3,
3,0,3,0,3,3,0,3,3,3,0,0,0,0,0,0,0,0,0,0,0,3,
2,3,3,2,3,3,3,3,3,2,3,3,3,1,3,0,0,0,3,0,3,
2,0,3,0,3,3,0,3,3,3,0,0,0,0,0,0,0,0,0,0,0,2,
3,3,3,3,3,3,3,3,3,2,3,3,3,1,3,0,0,0,3,1,3,
1,0,3,0,3,3,0,3,3,3,0,0,0,0,0,0,0,0,0,0,0,2,
3,3,1,3,3,3,3,0,3,3,0,0,3,3,3,3,3,3,3,3,3,
3,3,3,3,0,1,3,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,1,3,3,3,1,3,0,0,0,3,0,3,
3,0,3,0,3,3,0,3,3,3,0,0,0,0,0,0,0,0,0,0,0,3,
3,3,0,3,2,3,3,0,1,3,0,0,1,3,0,3,3,3,1,3,1,
3,3,0,3,0,0,3,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,2,3,2,3,1,3,3,3,1,3,3,3,1,3,2,1,3,3,1,3,
0,3,2,0,3,3,1,2,3,2,0,0,0,0,0,0,0,0,0,0,0,0,
1,1,3,2,3,2,3,3,3,1,3,3,3,0,3,0,0,0,3,1,3,
0,0,3,0,3,1,0,3,2,1,0,0,0,0,0,0,0,0,0,0,0,2,
3,3,3,3,3,3,3,1,0,3,1,0,3,3,3,3,3,3,0,3,0,
3,3,0,3,3,1,3,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,3,2,3,3,3,3,3,2,3,3,3,0,3,0,0,0,3,0,3,
2,0,3,0,3,3,0,3,3,3,0,0,0,0,0,0,0,0,0,0,0,3,
3,3,0,3,3,3,3,0,1,3,1,0,3,3,3,3,3,3,0,3,0,
3,3,0,3,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,1,3,1,3,3,1,1,3,1,0,1,3,3,3,3,3,2,3,3,
3,3,0,2,0,2,2,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,
2,2,3,2,3,1,3,3,2,3,3,3,3,0,3,0,0,0,1,0,3,
2,0,2,0,3,3,0,1,2,2,0,0,0,0,0,0,0,0,0,0,0,1,
3,3,3,3,2,3,3,2,0,3,0,0,1,3,3,3,3,3,2,3,0,
3,3,0,3,3,0,3,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,
3,3,1,3,0,3,0,0,1,3,0,2,1,3,0,3,2,3,1,3,0,
3,3,0,3,0,0,1,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,
3,3,1,3,2,3,1,1,1,3,0,1,2,2,1,3,3,3,1,3,1,
3,3,1,2,0,1,3,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,
0,1,1,0,0,0,0,1,1,1,0,1,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,3,3,3,3,3,3,3,3,3,3,3,0,
0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,3,2,3,3,3,2,3,3,3,3,3,0,
0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,3,3,2,3,3,3,3,3,3,3,3,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,
0,0,0,0,0,0,0,0,0,0,3,3,3,3,2,3,3,3,2,3,3,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,1,0,0,0,0,0,0,0,3,3,3,3,3,3,3,3,3,3,3,0,
0,1,1,0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,
0,0,0,0,1,1,0,0,0,0,2,2,2,3,3,3,3,3,3,3,3,0,
0,1,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,0,
0,0,0,0,0,0,0,0,0,0,3,3,3,2,2,3,3,3,2,3,1,0,
0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,3,3,3,1,3,3,3,3,2,1,1,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,3,3,3,1,1,3,2,2,3,2,3,0,
0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,3,3,3,1,3,3,2,3,3,2,1,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,3,3,3,2,3,3,2,1,2,1,2,0,
3,3,1,2,0,3,0,0,0,3,0,0,0,3,0,3,2,2,0,1,0,
2,3,0,1,0,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
};
const SequenceModel Iso_8859_7GreekModel =
{
Iso_8859_7_CharToOrderMap,
GreekLangModel,
43,
(float)0.9990009349577684,
PR_FALSE,
"ISO-8859-7",
"el"
};
const SequenceModel Windows_1253GreekModel =
{
Windows_1253_CharToOrderMap,
GreekLangModel,
43,
(float)0.9990009349577684,
PR_FALSE,
"WINDOWS-1253",
"el"
};
const LanguageModel GreekModel =
{
"el",
Unicode_CharOrder,
86,
GreekLangModel,
43,
6,
(float)0.440545731568196,
27,
(float)0.03465402569480207,
};