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Right now, each time we add new language or new charset support, we have too many pieces of code not to forget to edit. The script script/BuildLangModel.py will now take care of the main parts: listing the sequence models, listing the generic language models and computing the numbers for each listing. Furthermore the script will now end with a TODO list of the parts which are still to be done manually (2 functions to edit and a CMakeLists). Finally the script now allows to give a list of languages to edit rather of having to run it with languages one by one. It also allows 2 special code: "none", which will retrain none of the languages, but will re-generate only the new generated listings; and "all" which will retrain all models (useful in particulare when we change the model formats or usage and want to regenerate everything).
259 lines
11 KiB
C++
259 lines
11 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "../nsSBCharSetProber.h"
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#include "../nsSBCharSetProber-generated.h"
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#include "../nsLanguageDetector.h"
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#include "../nsLanguageDetector-generated.h"
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/********* Language model for: Greek *********/
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/**
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* Generated by BuildLangModel.py
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* On: 2022-12-15 00:00:15.231612
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**/
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/* Character Mapping Table:
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* ILL: illegal character.
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* CTR: control character specific to the charset.
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* RET: carriage/return.
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* SYM: symbol (punctuation) that does not belong to word.
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* NUM: 0 - 9.
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*
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* Other characters are ordered by probabilities
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* (0 is the most common character in the language).
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*
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* Orders are generic to a language. So the codepoint with order X in
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* CHARSET1 maps to the same character as the codepoint with the same
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* order X in CHARSET2 for the same language.
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* As such, it is possible to get missing order. For instance the
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* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
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* even though they are both used for French. Same for the euro sign.
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*/
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static const unsigned char Iso_8859_7_CharToOrderMap[] =
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{
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
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SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
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NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
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SYM, 32, 48, 40, 41, 31, 50, 49, 44, 33, 55, 54, 39, 43, 34, 36, /* 4X */
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47, 59, 35, 37, 38, 45, 52, 53, 58, 51, 57,SYM,SYM,SYM,SYM,SYM, /* 5X */
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SYM, 32, 48, 40, 41, 31, 50, 49, 44, 33, 55, 54, 39, 43, 34, 36, /* 6X */
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47, 59, 35, 37, 38, 45, 52, 53, 58, 51, 57,SYM,SYM,SYM,SYM,CTR, /* 7X */
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
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SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM, /* AX */
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SYM,SYM,SYM,SYM,SYM,SYM, 17,SYM, 19, 22, 15,SYM, 16,SYM, 24, 27, /* BX */
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56, 0, 26, 18, 20, 5, 30, 9, 25, 3, 8, 14, 12, 4, 29, 1, /* CX */
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11, 6,ILL, 7, 2, 13, 28, 23, 42, 21, 46, 60, 17, 19, 22, 15, /* DX */
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61, 0, 26, 18, 20, 5, 30, 9, 25, 3, 8, 14, 12, 4, 29, 1, /* EX */
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11, 6, 10, 7, 2, 13, 28, 23, 42, 21, 46, 60, 16, 24, 27,ILL, /* FX */
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};
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/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
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static const unsigned char Windows_1253_CharToOrderMap[] =
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{
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
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SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
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NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
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SYM, 32, 48, 40, 41, 31, 50, 49, 44, 33, 55, 54, 39, 43, 34, 36, /* 4X */
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47, 59, 35, 37, 38, 45, 52, 53, 58, 51, 57,SYM,SYM,SYM,SYM,SYM, /* 5X */
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SYM, 32, 48, 40, 41, 31, 50, 49, 44, 33, 55, 54, 39, 43, 34, 36, /* 6X */
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47, 59, 35, 37, 38, 45, 52, 53, 58, 51, 57,SYM,SYM,SYM,SYM,CTR, /* 7X */
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SYM,ILL,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM,ILL,SYM,ILL,ILL,ILL,ILL, /* 8X */
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ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM,ILL,SYM,ILL,ILL,ILL,ILL, /* 9X */
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SYM,SYM, 17,SYM,SYM,SYM,SYM,SYM,SYM,SYM,ILL,SYM,SYM,SYM,SYM,SYM, /* AX */
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SYM,SYM,SYM,SYM,SYM, 62,SYM,SYM, 19, 22, 15,SYM, 16,SYM, 24, 27, /* BX */
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56, 0, 26, 18, 20, 5, 30, 9, 25, 3, 8, 14, 12, 4, 29, 1, /* CX */
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11, 6,ILL, 7, 2, 13, 28, 23, 42, 21, 46, 60, 17, 19, 22, 15, /* DX */
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61, 0, 26, 18, 20, 5, 30, 9, 25, 3, 8, 14, 12, 4, 29, 1, /* EX */
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11, 6, 10, 7, 2, 13, 28, 23, 42, 21, 46, 60, 16, 24, 27,ILL, /* FX */
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};
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/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
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static const int Unicode_Char_size = 86;
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static const unsigned int Unicode_CharOrder[] =
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{
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65, 32, 67, 40, 68, 41, 69, 31, 73, 33, 76, 39, 78, 34, 79, 36,
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82, 35, 83, 37, 84, 38, 97, 32, 99, 40, 100, 41, 101, 31,105, 33,
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108, 39, 110, 34, 111, 36, 114, 35, 115, 37, 116, 38, 902, 17,904, 19,
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905, 22, 906, 15, 908, 16, 910, 24, 911, 27, 913, 0, 914, 26,915, 18,
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916, 20, 917, 5, 918, 30, 919, 9, 920, 25, 921, 3, 922, 8,923, 14,
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924, 12, 925, 4, 926, 29, 927, 1, 928, 11, 929, 6, 931, 7,931, 10,
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932, 2, 933, 13, 934, 28, 935, 23, 936, 42, 937, 21, 940, 17,941, 19,
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942, 22, 943, 15, 945, 0, 946, 26, 947, 18, 948, 20, 949, 5,950, 30,
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951, 9, 952, 25, 953, 3, 954, 8, 955, 14, 956, 12, 957, 4,958, 29,
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959, 1, 960, 11, 961, 6, 962, 10, 963, 7, 964, 2, 965, 13,966, 28,
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967, 23, 968, 42, 969, 21, 972, 16, 973, 24, 974, 27,
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};
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/* Model Table:
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* Total considered sequences: 1515 / 1849
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* - Positive sequences: first 852 (0.9950198012242328)
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* - Probable sequences: next 229 (1081-852) (0.003981133733535591)
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* - Neutral sequences: last 768 (0.0009990650422315728)
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* - Negative sequences: 334 (off-ratio)
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* Negative sequences: TODO
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*/
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static const PRUint8 GreekLangModel[] =
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{
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2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,
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0,3,3,3,3,3,2,3,3,3,0,0,0,0,0,0,0,0,0,0,0,3,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,
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2,3,3,3,3,3,2,3,3,3,0,0,0,0,0,0,0,0,0,0,0,3,
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3,3,3,3,3,3,3,3,1,3,3,1,3,3,3,3,3,3,2,3,0,
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3,3,2,3,3,2,3,2,0,3,0,0,0,0,0,2,0,0,0,0,0,0,
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3,3,3,2,3,3,3,3,3,3,3,3,3,1,3,2,3,3,3,3,3,
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3,3,3,1,3,3,3,3,3,3,0,0,0,0,0,1,0,0,0,0,0,3,
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3,3,3,3,3,3,2,3,3,3,3,1,2,3,3,3,3,3,3,3,3,
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3,3,3,3,3,1,3,2,1,3,0,1,0,0,0,0,0,0,0,0,0,0,
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3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,2,3,
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3,2,3,3,3,3,3,3,3,3,1,0,0,0,0,0,0,0,0,0,0,3,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
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3,3,3,3,3,3,3,3,3,2,0,0,0,0,0,1,0,0,0,0,0,1,
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3,3,3,3,2,3,3,3,3,3,0,3,3,3,3,3,3,3,2,3,3,
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3,3,3,3,3,3,3,3,0,1,0,0,0,0,0,0,0,0,0,0,0,0,
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3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,1,3,3,
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3,3,2,3,2,2,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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1,1,3,1,3,3,3,3,3,0,3,3,3,0,3,1,0,0,3,1,3,
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0,0,3,1,3,2,0,3,3,0,1,0,0,0,0,0,0,0,0,0,0,3,
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1,1,1,0,0,1,0,0,0,2,0,0,1,0,0,0,0,0,0,0,0,
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0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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3,3,3,3,3,3,3,1,1,3,1,3,0,3,3,3,3,3,1,3,1,
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3,3,1,3,1,1,3,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,
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3,3,2,3,3,3,1,3,1,3,2,3,3,3,1,3,3,3,1,3,0,
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3,3,1,3,0,3,3,3,0,1,0,0,0,0,0,1,1,0,0,0,0,2,
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3,3,3,3,3,3,3,3,3,3,3,3,3,1,3,3,3,3,3,3,3,
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0,3,3,0,3,3,2,3,3,3,0,0,0,0,0,0,0,0,0,0,0,3,
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3,3,3,3,3,3,1,3,3,3,2,3,3,3,3,3,3,3,3,3,3,
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3,3,2,3,3,3,3,3,1,1,0,0,0,0,0,1,0,0,0,0,0,2,
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3,3,3,1,3,3,3,3,3,3,3,3,3,0,3,0,0,0,3,0,3,
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3,0,3,0,3,3,0,3,3,3,0,0,0,0,0,0,0,0,0,0,0,3,
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2,3,3,2,3,3,3,3,3,2,3,3,3,1,3,0,0,0,3,0,3,
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2,0,3,0,3,3,0,3,3,3,0,0,0,0,0,0,0,0,0,0,0,2,
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3,3,3,3,3,3,3,3,3,2,3,3,3,1,3,0,0,0,3,1,3,
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1,0,3,0,3,3,0,3,3,3,0,0,0,0,0,0,0,0,0,0,0,2,
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3,3,1,3,3,3,3,0,3,3,0,0,3,3,3,3,3,3,3,3,3,
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3,3,3,3,0,1,3,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,
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3,3,3,3,3,3,3,3,3,1,3,3,3,1,3,0,0,0,3,0,3,
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3,0,3,0,3,3,0,3,3,3,0,0,0,0,0,0,0,0,0,0,0,3,
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3,3,0,3,2,3,3,0,1,3,0,0,1,3,0,3,3,3,1,3,1,
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3,3,0,3,0,0,3,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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1,2,3,2,3,1,3,3,3,1,3,3,3,1,3,2,1,3,3,1,3,
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0,3,2,0,3,3,1,2,3,2,0,0,0,0,0,0,0,0,0,0,0,0,
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1,1,3,2,3,2,3,3,3,1,3,3,3,0,3,0,0,0,3,1,3,
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0,0,3,0,3,1,0,3,2,1,0,0,0,0,0,0,0,0,0,0,0,2,
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3,3,3,3,3,3,3,1,0,3,1,0,3,3,3,3,3,3,0,3,0,
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3,3,0,3,3,1,3,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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3,3,3,2,3,3,3,3,3,2,3,3,3,0,3,0,0,0,3,0,3,
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2,0,3,0,3,3,0,3,3,3,0,0,0,0,0,0,0,0,0,0,0,3,
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3,3,0,3,3,3,3,0,1,3,1,0,3,3,3,3,3,3,0,3,0,
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3,3,0,3,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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3,3,1,3,1,3,3,1,1,3,1,0,1,3,3,3,3,3,2,3,3,
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3,3,0,2,0,2,2,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,
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2,2,3,2,3,1,3,3,2,3,3,3,3,0,3,0,0,0,1,0,3,
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2,0,2,0,3,3,0,1,2,2,0,0,0,0,0,0,0,0,0,0,0,1,
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3,3,3,3,2,3,3,2,0,3,0,0,1,3,3,3,3,3,2,3,0,
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3,3,0,3,3,0,3,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,
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3,3,1,3,0,3,0,0,1,3,0,2,1,3,0,3,2,3,1,3,0,
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3,3,0,3,0,0,1,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,
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3,3,1,3,2,3,1,1,1,3,0,1,2,2,1,3,3,3,1,3,1,
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3,3,1,2,0,1,3,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,
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0,1,1,0,0,0,0,1,1,1,0,1,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,3,3,3,3,3,3,3,3,3,3,3,0,
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0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,3,2,3,3,3,2,3,3,3,3,3,0,
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0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,3,3,2,3,3,3,3,3,3,3,3,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,
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0,0,0,0,0,0,0,0,0,0,3,3,3,3,2,3,3,3,2,3,3,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,1,0,0,0,0,0,0,0,3,3,3,3,3,3,3,3,3,3,3,0,
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0,1,1,0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,
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0,0,0,0,1,1,0,0,0,0,2,2,2,3,3,3,3,3,3,3,3,0,
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0,1,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,0,
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0,0,0,0,0,0,0,0,0,0,3,3,3,2,2,3,3,3,2,3,1,0,
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0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,3,3,3,1,3,3,3,3,2,1,1,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,3,3,3,1,1,3,2,2,3,2,3,0,
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0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,3,3,3,1,3,3,2,3,3,2,1,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,0,0,0,0,0,0,0,0,3,3,3,2,3,3,2,1,2,1,2,0,
|
|
3,3,1,2,0,3,0,0,0,3,0,0,0,3,0,3,2,2,0,1,0,
|
|
2,3,0,1,0,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
};
|
|
|
|
|
|
const SequenceModel Iso_8859_7GreekModel =
|
|
{
|
|
Iso_8859_7_CharToOrderMap,
|
|
GreekLangModel,
|
|
43,
|
|
(float)0.9990009349577684,
|
|
PR_FALSE,
|
|
"ISO-8859-7",
|
|
"el"
|
|
};
|
|
|
|
const SequenceModel Windows_1253GreekModel =
|
|
{
|
|
Windows_1253_CharToOrderMap,
|
|
GreekLangModel,
|
|
43,
|
|
(float)0.9990009349577684,
|
|
PR_FALSE,
|
|
"WINDOWS-1253",
|
|
"el"
|
|
};
|
|
|
|
const LanguageModel GreekModel =
|
|
{
|
|
"el",
|
|
Unicode_CharOrder,
|
|
86,
|
|
GreekLangModel,
|
|
43,
|
|
6,
|
|
(float)0.440545731568196,
|
|
27,
|
|
(float)0.03465402569480207,
|
|
};
|