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* Fix #628: Add EBNF grammar for railroad diagram generation Add a formal EBNF grammar file (grammar/chaiscript.ebnf) that can be pasted into rr (https://www.bottlecaps.de/rr/ui) to produce navigable railroad diagrams of ChaiScript's syntax. The grammar was validated against the parser implementation and covers all language constructs including class inheritance, guard conditions, raw strings, and const declarations that were missing from the original proposal. A reference section was added to the cheatsheet, and a regression test exercises every documented grammar construct. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * Address review: add grammar railroad diagram link to README Add a Grammar section to readme.md linking to the EBNF grammar file and to mingodad's railroad diagram generator for direct viewing. Requested by @lefticus in PR #673 review. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: leftibot <leftibot@users.noreply.github.com> Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
927 lines
26 KiB
Markdown
927 lines
26 KiB
Markdown
# ChaiScript Versioning
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ChaiScript tries to follow the [Semantic Versioning](http://semver.org/) scheme. This basically means:
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* Major Version Number: API changes / breaking changes
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* Minor Version Number: New Features
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* Patch Version Number: Minor changes / enhancements
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# Initializing ChaiScript
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```
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chaiscript::ChaiScript chai; // initializes ChaiScript, adding the standard ChaiScript types (map, string, ...)
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```
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Note that ChaiScript cannot be used as a global / static object unless it is being compiled with `CHAISCRIPT_NO_THREADS`.
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## Engine Options (`Options`)
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Engine-level options control which scripting capabilities are exposed. These are passed as a `std::vector<Options>` to the `ChaiScript` or `ChaiScript_Basic` constructor.
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| Option | Effect |
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|--------|--------|
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| `Options::Load_Modules` | Enables `load_module()` in scripts (default) |
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| `Options::No_Load_Modules` | Disables `load_module()` |
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| `Options::External_Scripts` | Enables `use()` and `eval_file()` in scripts (default) |
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| `Options::No_External_Scripts` | Disables `use()` and `eval_file()` |
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```cpp
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// Sandboxed engine: no dynamic module loading, no external script evaluation
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chaiscript::ChaiScript chai({}, {},
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{chaiscript::Options::No_Load_Modules, chaiscript::Options::No_External_Scripts});
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```
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## Library Options (`Library_Options`)
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Library-level options control which parts of the standard library are registered. These are passed as a `std::vector<Library_Options>`.
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| Option | Effect |
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|--------|--------|
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| `Library_Options::No_Stdlib` | Disables the entire standard library (types, I/O, prelude, JSON — everything) |
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| `Library_Options::No_IO` | Disables `print_string` and `println_string` (and the prelude's `print`/`puts` wrappers) |
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| `Library_Options::No_Prelude` | Disables the ChaiScript prelude (`print`, `puts`, `filter`, `map`, `foldl`, `join`, etc.) |
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| `Library_Options::No_JSON` | Disables `from_json` and `to_json` |
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With the `ChaiScript` convenience class, pass library options as the fourth constructor parameter:
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```cpp
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// No I/O functions
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chaiscript::ChaiScript chai({}, {}, chaiscript::default_options(),
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{chaiscript::Library_Options::No_IO});
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// No JSON support
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chaiscript::ChaiScript chai({}, {}, chaiscript::default_options(),
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{chaiscript::Library_Options::No_JSON});
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// Completely bare engine — no stdlib at all
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chaiscript::ChaiScript chai({}, {}, chaiscript::default_options(),
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{chaiscript::Library_Options::No_Stdlib});
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// Combine both: no external scripts and no I/O
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chaiscript::ChaiScript chai({}, {},
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{chaiscript::Options::No_Load_Modules, chaiscript::Options::No_External_Scripts},
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{chaiscript::Library_Options::No_IO});
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```
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With `ChaiScript_Basic`, pass library options directly to `Std_Lib::library()`:
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```cpp
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chaiscript::ChaiScript_Basic chai(
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chaiscript::Std_Lib::library({chaiscript::Library_Options::No_IO}),
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create_chaiscript_parser(),
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{}, {},
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{chaiscript::Options::No_Load_Modules, chaiscript::Options::No_External_Scripts});
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```
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Note: `No_Prelude` disables the prelude script which defines convenience functions like `print` (which wraps `print_string`). If you disable the prelude but not I/O, `print_string` and `println_string` are still available.
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# Adding Things To The Engine
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## Adding a Function / Method / Member
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### General
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```cpp
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chai.add(chaiscript::fun(&function_name), "function_name");
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chai.add(chaiscript::fun(&Class::method_name), "method_name");
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chai.add(chaiscript::fun(&Class::member_name), "member_name");
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```
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### Bound Member Functions
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```cpp
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chai.add(chaiscript::fun(&Class::method_name, Class_instance_ptr), "method_name");
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chai.add(chaiscript::fun(&Class::member_name, Class_instance_ptr), "member_name");
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```
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### With Overloads
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#### Preferred
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```cpp
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chai.add(chaiscript::fun<ReturnType (ParamType1, ParamType2)>(&function_with_overloads), "function_name");
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```
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#### Alternative
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```cpp
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chai.add(chaiscript::fun(static_cast<ReturnType (*)(ParamType1, ParamType2)>(&function_with_overloads)), "function_name");
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```
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This overload technique is also used when exposing base members using derived type
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```cpp
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struct Base
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{
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int data;
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};
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struct Derived : public Base
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{};
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chai.add(chaiscript::fun(static_cast<int(Derived::*)>(&Derived::data)), "data");
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```
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### Lambda
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```cpp
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chai.add(
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chaiscript::fun<std::function<std::string (bool)>>(
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[](bool type) {
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if (type) { return "x"; }
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else { return "y"; }
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}), "function_name");
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```
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### Constructors
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```cpp
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chai.add(chaiscript::constructor<MyType ()>(), "MyType");
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chai.add(chaiscript::constructor<MyType (const MyType &)>(), "MyType");
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```
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## Adding Types
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It's not strictly necessary to add types, but it helps with many things. Cloning, better errors, etc.
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```cpp
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chai.add(chaiscript::user_type<MyClass>(), "MyClass");
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```
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## Adding Type Conversions
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User-defined type conversions are possible, defined in either script or in C++.
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### ChaiScript Defined Conversions
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Function objects (including lambdas) can be used to add type conversions
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from inside of ChaiScript:
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```
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add_type_conversion(type("string"), type("Type_Info"), fun(s) { return type(s); });
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```
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### C++ Defined Conversions
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Invoking a C++ type conversion possible with `static_cast`
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```cpp
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chai.add(chaiscript::type_conversion<T, bool>());
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```
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Calling a user-defined type conversion that takes a lambda
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```cpp
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chai.add(chaiscript::type_conversion<TestBaseType, Type2>([](const TestBaseType &t_bt) { /* return converted thing */ }));
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```
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### Class Hierarchies
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If you want objects to be convertable between base and derived classes, you must tell ChaiScript about the relationship.
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```cpp
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chai.add(chaiscript::base_class<Base, Derived>());
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```
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If you have multiple classes in your inheritance graph, you will probably want to tell ChaiScript about all relationships.
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```cpp
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chai.add(chaiscript::base_class<Base, Derived>());
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chai.add(chaiscript::base_class<Derived, MoreDerived>());
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chai.add(chaiscript::base_class<Base, MoreDerived>());
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```
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### Helpers
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A helper function exists for strongly typed and ChaiScript `Vector` function conversion definition:
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```
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chai.add(chaiscript::vector_conversion<std::vector<int>>());
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```
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A helper function also exists for strongly typed and ChaiScript `Map` function conversion definition:
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```
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chai.add(chaiscript::map_conversion<std::map<std::string, int>>());
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```
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This allows you to pass a ChaiScript function to a function requiring `std::vector<int>`
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## Adding Objects
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### `add` — Thread-Local Scoped Variables
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`add` adds an object to the current thread's local scope. The variable is only visible in the
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thread that added it. If the variable already exists in the current scope, it is overwritten.
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```cpp
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chai.add(chaiscript::var(somevar), "somevar"); // copied in
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chai.add(chaiscript::var(std::ref(somevar)), "somevar"); // by reference, shared between C++ and chai
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auto shareddouble = std::make_shared<double>(4.3);
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chai.add(chaiscript::var(shareddouble), "shareddouble"); // by shared_ptr, shared between C++ and chai
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chai.add(chaiscript::const_var(somevar), "somevar"); // copied in and made const
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```
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### `add_global` / `add_global_const` / `set_global` — Global Shared Variables
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Global variables are shared between all threads and are visible from any scope (including inside
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functions). Use these when you need a variable accessible everywhere.
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```cpp
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chai.add_global_const(chaiscript::const_var(somevar), "somevar"); // global const, throws if value is non-const or object already exists
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chai.add_global(chaiscript::var(somevar), "somevar"); // global non-const, throws if object already exists
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chai.set_global(chaiscript::var(somevar), "somevar"); // global non-const, overwrites existing or creates new
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```
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### Summary of Differences
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| Method | Scope | Thread Safety | If Name Exists |
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|--------|-------|---------------|----------------|
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| `add` | Thread-local, current scope | Not shared between threads | Overwrites |
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| `add_global` | Global, all scopes and threads | Mutex-protected, shared between threads | Throws exception |
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| `add_global_const` | Global, all scopes and threads | Mutex-protected, shared between threads | Throws exception |
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| `set_global` | Global, all scopes and threads | Mutex-protected, shared between threads | Overwrites |
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## Adding Namespaces
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Namespaces will not be populated until `import` is called.
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This saves memory and computing costs if a namespace is not imported into every ChaiScript instance.
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```cpp
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chai.register_namespace([](chaiscript::Namespace& math) {
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math["pi"] = chaiscript::const_var(3.14159);
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math["sin"] = chaiscript::var(chaiscript::fun([](const double x) { return sin(x); })); },
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"math");
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```
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Import namespace in ChaiScript
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```
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import("math")
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print(math.pi) // prints 3.14159
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```
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# Using STL
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ChaiScript recognizes many types from STL, but you have to add specific instantiation yourself.
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```cpp
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typedef std::vector<std::pair<int, std::string>> data_list;
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data_list my_list{ make_pair(0, "Hello"), make_pair(1, "World") };
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chai.add(chaiscript::bootstrap::standard_library::vector_type<data_list>("DataList"));
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chai.add(chaiscript::bootstrap::standard_library::pair_type<data_list::value_type>("DataElement"));
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chai.add(chaiscript::var(&my_list), "data_list");
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chai.eval(R"_(
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for(var i=0; i<data_list.size(); ++i)
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{
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print(to_string(data_list[i].first) + " " + data_list[i].second)
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}
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)_");
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```
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# Executing Script
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## General
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```cpp
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chai.eval("print(\"Hello World\")");
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chai.eval(R"(print("Hello World"))");
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```
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## Unboxing Return Values
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Returns values are of the type `Boxed_Value` which is meant to be opaque to the programmer. Use one of the unboxing methods to access the internal data.
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### Prefered
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```cpp
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chai.eval<double>("5.3 + 2.1"); // returns 7.4 as a C++ double
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```
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### Alternative
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```cpp
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auto v = chai.eval("5.3 + 2.1");
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chai.boxed_cast<double>(v); // extracts double value from boxed_value and applies known conversions
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chaiscript::boxed_cast<double>(v); // free function version, does not know about conversions
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```
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### Converting Between Algebraic Types
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```cpp
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chaiscript::Boxed_Number(chai.eval("5.3 + 2.1")).get_as<int>(); // works with any number type
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// which is equivalent to, but much more automatic than:
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static_cast<int>(chai.eval<double>("5.3+2.1")); // this version only works if we know that it's a double
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```
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### Conversion Caveats
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Conversion to `std::shared_ptr<T> &` is supported for function calls, but if you attempt to keep a reference to a `shared_ptr<>` you might invoke undefined behavior
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```cpp
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// ok this is supported, you can register it with chaiscript engine
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void nullify_shared_ptr(std::shared_ptr<int> &t) {
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t = nullptr
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}
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```
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```cpp
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int main()
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{
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// do some stuff and create a chaiscript instance
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std::shared_ptr<int> &ptr = chai.eval<std::shared_ptr<int> &>(somevalue);
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// DO NOT do this. Taking a non-const reference to a shared_ptr is not
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// supported and causes undefined behavior in the chaiscript engine
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}
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```
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## Sharing Values
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```cpp
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double &d = chai.eval("var i = 5.2; i"); // d is now a reference to i in the script
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std::shared_ptr<double> d = chai.eval("var i = 5.2; i"); // same result but reference counted
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d = 3;
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chai.eval("print(i)"); // prints 3
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```
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## Catching Eval Errors
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```cpp
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try {
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chai.eval("2.3 + \"String\"");
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} catch (const chaiscript::exception::eval_error &e) {
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std::cout << "Error\n" << e.pretty_print() << '\n';
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}
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```
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## Catching Errors Thrown From Script
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```cpp
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try {
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chai.eval("throw(runtime_error(\"error\"))", chaiscript::exception_specification<int, double, float, const std::string &, const std::exception &>());
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} catch (const double e) {
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} catch (int) {
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} catch (float) {
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} catch (const std::string &) {
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} catch (const std::exception &e) {
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// This is the one that will be called in the specific throw() above
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}
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```
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## Sharing Functions
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```cpp
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auto p = chai.eval<std::function<std::string (double)>>("to_string");
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p(5); // calls chaiscript's 'to_string' function, returning std::string("5")
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```
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Note: backtick treats operators as normal functions
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```cpp
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auto p = chai.eval<std::function<int (int, int)>>("`+`");
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p(5, 6); // calls chaiscript's '+' function, returning 11
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```
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```cpp
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auto p = chai.eval<std::function<std::string (int, double)>>("fun(x,y) { to_string(x) + to_string(y); }");
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p(3,4.2); // evaluates the lambda function, returning the string "34.2" to C++
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```
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# Language Reference
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## Variables
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```
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var i; // uninitialized variable, can take any value on first assignment;
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auto j; // equiv to var
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var k = 5; // initialized to 5 (integer)
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var l := k; // reference to k
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auto &m = k; // reference to k
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global g = 5; // creates a global variable. If global already exists, it is not re-added
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global g = 2; // global 'g' now equals 2
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global g2;
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if (g2.is_var_undef()) { g2 = 4; } // only initialize g2 once, if global decl hit more than once
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GLOBAL g3; // all upper case version also accepted
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```
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## Looping
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```
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// c-style for loops
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for (var i = 0; i < 100; ++i) { print(i); }
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```
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```
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// while
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while (some_condition()) { /* do something */ }
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```
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```
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// ranged for
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for (i : [1, 2, 3]) { print(i); }
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```
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Each of the loop styles can be broken using the `break` statement. For example:
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```
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while (some_condition()) {
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/* do something */
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if (another_condition()) { break; }
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}
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```
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## Conditionals
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```
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if (expression) { }
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```
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```
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// C++17-style init-if blocks
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// Value of 'statement' is scoped for entire `if` block
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if (statement; expression) { }
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```
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## Switch Statements
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``` chaiscript
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var myvalue = 2
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switch (myvalue) {
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case (1) {
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print("My Value is 1");
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break;
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}
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case (2) {
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print("My Value is 2");
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break;
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}
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default {
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print("My Value is something else.";
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}
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}
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```
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## Built-in Types
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There are a number of built-in types that are part of ChaiScript.
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### Vectors and Maps
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```
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var v = [1,2,3u,4ll,"16", `+`]; // creates vector of heterogenous values
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var m = ["a":1, "b":2]; // map of string:value pairs
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// Add a value to the vector by value.
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v.push_back(123);
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// Add an object to the vector by reference.
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v.push_back_ref(m);
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```
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### Numbers
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Floating point values default to `double` type and integers default to `int` type. All C++ suffixes
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such as `f`, `ll`, `u` as well as scientific notation are supported
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```
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1.0 // double
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1.0f // float
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1.0l // long double
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1 // int
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1u // unsigned int
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1ul // unsigned long
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1ull // unsigned long long
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```
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Literals are automatically sized, just as in C++. For example: `10000000000` is > 32bits and the appropriate type is used to hold it
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on your platform.
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## Functions
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Note that any type of ChaiScript function can be passed freely to C++ and automatically
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converted into a `std::function` object.
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### General
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```
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def myfun(x, y) { x + y; } // last statement in body is the return value
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def myfun(x, y) { return x + y; } // equiv
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```
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### Optionally Typed
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```
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def myfun(x, int y) { x + y; } // requires y to be an int
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```
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### With Guards
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```
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def myfun(x, int y) : y > 5 { x - y; } // only called if y > 5
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```
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### Methods
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Methods and functions are mostly equivalent
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```
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def string::add(int y) { this + to_string(y); }
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def add(string s, int y) { s + to_string(y); } //equiv functionality
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// calling new function/method
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"a".add(1); // returns a1
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add("a", 1); // returns a1, either calling syntax works with either def above
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```
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### Lambdas
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```
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var l = fun(x) { x * 15; }
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l(2) // returns 30
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var a = 13
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var m = fun[a](x) { x * a; }
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m(3); // a was captured (by reference), returns 39
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var n = bind(fun(x,y) { x * y; }, _, 10);
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n(2); // returns 20
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```
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## ChaiScript Defined Types (Classes)
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ChaiScript supports user-defined types using the `class` keyword. Classes can have attributes,
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constructors, methods, guards, and operator overloads. There is no inheritance between
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ChaiScript-defined types, but C++ class hierarchies can be exposed (see *Class Hierarchies* above).
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### Class Definition (Block Syntax)
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Define a type with attributes, a constructor, and methods inside a `class` block.
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The keywords `var`, `attr`, and `auto` are interchangeable for declaring attributes.
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```
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class Rectangle {
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var width
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var height
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def Rectangle(w, h) { this.width = w; this.height = h; }
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def Rectangle() { this.width = 0; this.height = 0; }
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def area() { this.width * this.height; }
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}
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var r = Rectangle(3, 4)
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print(r.area()) // prints 12
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```
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### Class Definition (Open Syntax)
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Equivalently, attributes and methods can be defined outside a block using the `TypeName::` prefix.
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```
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attr Circle::radius
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def Circle::Circle(r) { this.radius = r; }
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def Circle::circumference() { 2.0 * 3.14159 * this.radius; }
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```
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Methods can also be added to an existing class after its initial definition:
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```
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def Rectangle::perimeter() { 2 * (this.width + this.height); }
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```
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### Using
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```
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var m = Rectangle(5, 10)
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print(m.area()) // prints 50 — method call syntax
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print(area(m)) // prints 50 — function call syntax (equivalent)
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```
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### Constructor and Method Guards
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Constructors and methods can have guard expressions (after `:`) that control which
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overload is selected at call time.
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```
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class Clamped {
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var value
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def Clamped(x) : x >= 0 { this.value = x; }
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def Clamped(x) { this.value = 0; } // fallback when guard fails
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}
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Clamped(5).value // 5
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Clamped(-3).value // 0
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class Abs {
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var x
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def Abs(v) { this.x = v; }
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def get() : this.x >= 0 { this.x; }
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def get() { -this.x; }
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}
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```
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### Operator Overloading
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Operators can be overloaded on user-defined types using backtick-quoted operator names.
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```
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class Vec2 {
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var x
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var y
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def Vec2(x, y) { this.x = x; this.y = y; }
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def `+`(other) { Vec2(this.x + other.x, this.y + other.y); }
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}
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var v = Vec2(1, 2) + Vec2(3, 4) // v.x == 4, v.y == 6
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```
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Operators can also be overloaded as free functions with guards:
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```
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def `-`(a, b) : is_type(a, "Vec2") && is_type(b, "Vec2") {
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Vec2(a.x - b.x, a.y - b.y)
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}
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```
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### Cloning Objects
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Use `clone()` to create a deep copy of a ChaiScript-defined object.
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```
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var original = Rectangle(10, 20)
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var copy = clone(original)
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copy.width = 99
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print(original.width) // still 10
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```
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## Dynamic Objects
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All ChaiScript defined types and generic Dynamic_Object support dynamic parameters
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```
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var o = Dynamic_Object();
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o.f = fun(x) { print(x); }
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o.f(3); // prints "3"
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```
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Implicit 'this' is allowed:
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```
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var o = Dynamic_Object();
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o.x = 3;
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o.f = fun(y) { print(this.x + y); }
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o.f(10); // prints 13
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```
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## Namespaces
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Namespaces in ChaiScript are Dynamic Objects with global scope
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```
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namespace("math") // create a new namespace
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math.square = fun(x) { x * x } // add a function to the "math" namespace
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math.sum_squares = fun(x, y) { math.square(x) + math.square(y) }
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print(math.square(4)) // prints 16
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print(math.sum_squares(2, 5)) // prints 29
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```
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### Option Explicit
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If you want to disable dynamic parameter definitions, you can `set_explicit`.
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```
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class My_Class {
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def My_Class() {
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this.set_explicit(true);
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this.x = 2; // this would fail with explicit set to true
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}
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};
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```
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## method_missing
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A function of the signature `method_missing(object, name, param1, param2, param3)` will be called if an appropriate
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method cannot be found
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```
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def method_missing(int i, string name, Vector v) {
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print("method_missing(${i}, ${name}), ${v.size()} params");
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}
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5.bob(1,2,3); // prints "method_missing(5, bob, 3 params)"
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```
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`method_missing` signature can be either 2 parameters or 3 parameters. If the signature contains two parameters
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it is treated as a property. If the property contains a function then additional parameters are passed to
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the contained function.
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If both a 2 parameter and a 3 parameter signature match, the 3 parameter function always wins.
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## Context
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* `__LINE__` Current file line number
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* `__FILE__` Full path of current file
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* `__CLASS__` Name of current class
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* `__FUNC__` Name of current function
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|
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# Built-in Functions
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## Evaluation
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```
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eval("4 + 5") // dynamically eval script string and returns value of last statement
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eval_file("filename") // evals file and returns value of last statement
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use("filename") // evals file exactly once and returns value of last statement
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// if the file had already been 'used' nothing happens and undefined is returned
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```
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Both `use` and `eval_file` search the 'usepaths' passed to the ChaiScript constructor
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## Reflection and Introspection
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ChaiScript provides built-in reflection capabilities for inspecting types, functions, and objects at runtime.
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### Type Inspection
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```
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type_name(x) // returns the type name of a value as a string
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is_type(x, "typename") // returns true if x is of the named type
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type("typename") // returns a Type_Info object for the named type
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// Examples
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type_name(1) // "int"
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type_name("hello") // "string"
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is_type(1, "int") // true
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is_type(1, "string") // false
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```
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### Object Inspection Methods
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Every object in ChaiScript supports these methods:
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```
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x.get_type_info() // returns a Type_Info object for the value
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x.is_type("string") // returns true if x is of the named type
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x.is_type(string_type) // returns true if x matches the Type_Info
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x.is_var_const() // returns true if x is immutable
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x.is_var_null() // returns true if x is a null pointer
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x.is_var_pointer() // returns true if x is stored as a pointer
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x.is_var_reference() // returns true if x is stored as a reference
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x.is_var_undef() // returns true if x is undefined
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```
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|
|
### Type_Info
|
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`Type_Info` objects describe a type. You can get them via `type("typename")` or `x.get_type_info()`.
|
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|
|
```
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var ti = type("int")
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ti.name() // ChaiScript registered name, e.g. "int"
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ti.cpp_name() // mangled C++ type name
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ti.cpp_bare_name() // C++ name without const/pointer/reference
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ti.bare_equal(other) // true if types match ignoring const/ptr/ref
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ti.is_type_const() // true if type is const
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ti.is_type_reference() // true if type is a reference
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ti.is_type_void() // true if type is void
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ti.is_type_undef() // true if type is undefined
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ti.is_type_pointer() // true if type is a pointer
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ti.is_type_arithmetic() // true if type is arithmetic (int, double, etc.)
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|
```
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Built-in type constants are available: `int_type`, `double_type`, `string_type`, `bool_type`, `Object_type`, `Function_type`, `vector_type`, `map_type`.
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|
|
### Function Introspection
|
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|
|
Function objects support these introspection methods:
|
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|
|
```
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|
f.get_arity() // number of parameters (-1 for variadic)
|
|
f.get_param_types() // Vector of Type_Info (first element is return type)
|
|
f.get_contained_functions() // Vector of overloaded functions (empty if not a conglomerate)
|
|
f.has_guard() // true if the function has a guard condition
|
|
f.get_guard() // returns the guard function (throws if none)
|
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f.get_annotation() // returns the annotation description
|
|
f.call([param1, param2]) // call the function with a vector of parameters
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|
|
// Examples
|
|
def my_func(a, b) { return a + b; }
|
|
my_func.get_arity() // 2
|
|
my_func.has_guard() // false
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|
|
def guarded(x) : x > 0 { return x; }
|
|
guarded.has_guard() // true
|
|
guarded.get_guard().get_arity() // 1
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|
|
// Calling functions dynamically
|
|
`+`.call([1, 2]) // 3
|
|
```
|
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|
|
### System Introspection
|
|
|
|
```
|
|
get_functions() // returns a Map of all registered functions (name -> function)
|
|
get_objects() // returns a Map of all scripting objects (name -> value)
|
|
function_exists("f") // returns true if a function named "f" is registered
|
|
call_exists(`f`, args) // returns true if f can be called with the given args
|
|
dump_system() // prints all registered functions to stdout
|
|
dump_object(x) // prints information about a value to stdout
|
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|
|
// Examples
|
|
var funcs = get_functions()
|
|
funcs["print"] // the print function object
|
|
function_exists("print") // true
|
|
call_exists(`+`, 1, 2) // true
|
|
```
|
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|
|
### Dynamic_Object Reflection
|
|
|
|
ChaiScript-defined classes are Dynamic_Objects internally. They support:
|
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|
|
```
|
|
obj.get_type_name() // returns the ChaiScript class name (e.g. "MyClass")
|
|
obj.get_attrs() // returns a Map of all attributes
|
|
obj.has_attr("name") // returns true if the attribute exists
|
|
obj.get_attr("name") // returns the value of the attribute
|
|
obj.set_explicit(true) // disables dynamic attribute creation
|
|
obj.is_explicit() // returns true if explicit mode is enabled
|
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|
|
// Example
|
|
class MyClass {
|
|
var x
|
|
def MyClass() { this.x = 10; }
|
|
}
|
|
var m = MyClass()
|
|
m.get_type_name() // "MyClass"
|
|
m.get_attrs() // map containing "x" -> 10
|
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type_name(m) // "Dynamic_Object" (the underlying C++ type)
|
|
m.is_type("MyClass") // true (checks the ChaiScript class name)
|
|
```
|
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|
|
## JSON
|
|
|
|
* `from_json` converts a JSON string into its strongly typed (map, vector, int, double, string) representations
|
|
* `to_json` converts a ChaiScript object (either a `Object` or one of map, vector, int, double, string) tree into its JSON string representation
|
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|
|
## IO Redirection
|
|
|
|
By default, ChaiScript's `print()` and `puts()` functions write to stdout. You can redirect
|
|
output on a per-instance basis by setting a single print handler. Both `println_string`
|
|
(used by `print()`) and `print_string` (used by `puts()`) dispatch through the same handler —
|
|
`println_string` simply appends a newline before calling it.
|
|
|
|
```cpp
|
|
chaiscript::ChaiScript chai;
|
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|
|
// Redirect all output (print_string and println_string both use this handler)
|
|
chai.set_print_handler([](const std::string &s) {
|
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my_log_window.append(s);
|
|
});
|
|
```
|
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|
|
This is useful for embedding ChaiScript in GUI applications, logging frameworks, or any
|
|
context where stdout is not the desired output destination.
|
|
|
|
```cpp
|
|
// Example: capture all output to a string
|
|
std::string captured;
|
|
chai.set_print_handler([&captured](const std::string &s) {
|
|
captured += s;
|
|
});
|
|
|
|
chai.eval("print(42)"); // captured == "42\n"
|
|
chai.eval("puts(\"hi\")"); // captured == "42\nhi"
|
|
```
|
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|
|
The print handler can also be set from within ChaiScript itself via `set_print_handler`:
|
|
|
|
```chaiscript
|
|
// Redirect output from within a script
|
|
set_print_handler(fun(s) { my_custom_log(s) })
|
|
```
|
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|
|
## Extras
|
|
ChaiScript itself does not provide a link to the math functions defined in `<cmath>`. You can either add them yourself, or use the [ChaiScript_Extras](https://github.com/ChaiScript/ChaiScript_Extras) helper library. (Which also provides some additional string functions.)
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|
|
## Grammar Railroad Diagrams
|
|
|
|
A formal EBNF grammar for ChaiScript is available in [`grammar/chaiscript.ebnf`](grammar/chaiscript.ebnf). You can visualize it as navigable railroad diagrams by pasting its contents into one of these tools:
|
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|
|
* [rr — Railroad Diagram Generator (IPv6)](https://www.bottlecaps.de/rr/ui)
|
|
* [rr — Railroad Diagram Generator (IPv4)](https://rr.red-dove.com/ui)
|
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|
|
Open either link, switch to the **Edit Grammar** tab, paste the file contents, then click **View Diagram**.
|