etl/docs/timers/timer.md
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---
title: "timer"
---
{{< callout type="info">}}
Header: `timer.h`
{{< /callout >}}
Contains definitions common to timers.
## timer
```cpp
struct timer
{
// Timer modes.
struct mode
{
enum
{
SINGLE_SHOT = false,
REPEATING = true
};
typedef bool type;
};
// Timer start status.
struct start
{
enum
{
DELAYED = false,
IMMEDIATE = true
};
typedef bool type;
};
// Timer id.
struct id
{
enum
{
NO_TIMER = 255
};
typedef uint_least8_t type;
};
// Timer state.
struct state
{
enum
{
INACTIVE = 0xFFFFFFFF
};
};
};
```
### mode
**Types**
`type`
The type for timer mode.
Defined as `bool`.
**Constants**
`SINGLE_SHOT`
The timer expires once and then stops.
`REPEATING`
The timer is restarted after every timeout.
### start
**Types**
`type`
The type for timer start mode.
Defined as `bool`.
**Constants**
`IMMEDIATE`
- *Single Shot*
The timer is triggered on the next tick. The normal timeout does not occur.
- *Repeating*
The timer is triggered on the next tick and then on subsequent timeouts.
`DELAYED`
The timer is triggered on the timeout.
### id
**Types**
`type`
The type for timer identifiers.
Defined as `uint_least8_t`.
**Constants**
`NO_TIMER`
The id of an unregistered timer.