mirror of
https://github.com/ETLCPP/etl.git
synced 2026-06-15 16:36:03 +08:00
240 lines
5.0 KiB
Markdown
240 lines
5.0 KiB
Markdown
---
|
|
title: "pool"
|
|
weight: 3
|
|
---
|
|
|
|
{{< callout >}}
|
|
Header: `pool.h`
|
|
{{< /callout >}}
|
|
|
|
A fixed capacity object pool, where allocation and release are O(1) operations.
|
|
|
|
**Internally defined storage**
|
|
```cpp
|
|
etl::pool<typename T, size_t Size>
|
|
```
|
|
|
|
**Externally defined storage**
|
|
```cpp
|
|
etl::pool_ext<typename T>
|
|
```
|
|
|
|
---
|
|
|
|
`etl::pool` inherits from `etl::generic_pool`, which itself inherits from `etl::ipool`.
|
|
`etl::ipool` may be used as a size and type independent pointer or reference type for any `etl::pool`.
|
|
|
|
**Notes**
|
|
There are two methods for allocating objects from the pool.
|
|
|
|
```cpp
|
|
allocate
|
|
release
|
|
```
|
|
`allocate` does not construct. It merely provides access to memory that is sized and aligned to contain a `T` object. The programmer must use placement `new` to construct the object.
|
|
`release` returns the memory allocation to the to the pool.
|
|
|
|
```cpp
|
|
create
|
|
destroy
|
|
```
|
|
`create` allocates memory from the pool and calls its constructor.
|
|
`destroy` will call the destructor for the object and release it back to the pool.
|
|
|
|
## Example
|
|
```cpp
|
|
class Data
|
|
{
|
|
...
|
|
};
|
|
|
|
etl::pool<Data, 10> data_pool;
|
|
|
|
// Create.
|
|
Data* pdata = new (data_pool.allocate<Data>()) Data();
|
|
|
|
// Destroy
|
|
pdata->~Data();
|
|
data_pool.release(pdata);
|
|
```
|
|
|
|
---
|
|
|
|
Heterogeneous pools may be constructed by basing the pool's type on a `union`, or using `etl::variant`.
|
|
|
|
```cpp
|
|
union Data
|
|
{
|
|
char text[100];
|
|
int counter;
|
|
double ratio;
|
|
};
|
|
|
|
etl::pool<Data, 10> data_pool;
|
|
|
|
char *pc = data_pool.allocate<char>();
|
|
int *pi = data_pool.allocate<int>();
|
|
double *pd = data_pool.allocate<double>();
|
|
```
|
|
|
|
## Constructors
|
|
|
|
```cpp
|
|
pool()
|
|
```
|
|
**Description**
|
|
For `etl::pool`.
|
|
Constructs a pool.
|
|
No elements are constructed.
|
|
|
|
---
|
|
|
|
```cpp
|
|
pool_ext(char* buffer, size_t size)
|
|
```
|
|
**Description**
|
|
For `etl::pool_ext`.
|
|
Constructs a pool from an external bufffer.
|
|
No elements are constructed.
|
|
|
|
## Operations
|
|
|
|
```cpp
|
|
template <typename T>
|
|
T* allocate()
|
|
```
|
|
**Description**
|
|
Allocates an item from the pool and returns a pointer to it.
|
|
If the pool has no free items then an `etl::pool_no_allocation()` is emitted and a `nullptr` is returned.
|
|
**Note:** Does not call the object's constructor.
|
|
|
|
---
|
|
|
|
```cpp
|
|
void release(const void* const p_object);
|
|
```
|
|
**Description**
|
|
Releases an object back to the pool.
|
|
If the object does not belong to the pool an `etl::pool_object_not_in_pool()` is emitted.
|
|
**Note:** Does not call the object's destructor.
|
|
|
|
---
|
|
|
|
```cpp
|
|
void release_all();
|
|
```
|
|
Releases all objects back to the pool.
|
|
**Note:** Does not destruct any `T` objects.
|
|
|
|
---
|
|
|
|
```cpp
|
|
bool is_in_pool(const T* const p_object) const;
|
|
```
|
|
**Description**
|
|
Checks to see if an object belongs to the pool.
|
|
Returns `true` if it does, otherwise `false`.
|
|
|
|
---
|
|
|
|
**C++03**
|
|
**Description**
|
|
```cpp
|
|
template <typename T>
|
|
T* create()
|
|
```
|
|
|
|
```cpp
|
|
template <typename T, typename T1>
|
|
T* create(const T1& value1)
|
|
```
|
|
|
|
```cpp
|
|
template <typename T, typename T1, typename T2>
|
|
T* create(const T1& value1, const T2& value2)
|
|
```
|
|
|
|
```cpp
|
|
template <typename T, typename T1, typename T2, typename T3>
|
|
T* create(const T1& value1, const T2& value2, const T3& value3)
|
|
```
|
|
|
|
```cpp
|
|
template <typename T, typename T1, typename T2, typename T3, typename T4>
|
|
T* create(const T1& value1, const T2& value2, const T3& value3, const T4& value4)
|
|
```
|
|
|
|
---
|
|
|
|
**C++11**
|
|
```cpp
|
|
template <typename T, typename... Args>
|
|
T* create(Args&&... args)
|
|
```
|
|
|
|
---
|
|
|
|
There is a matching destroy function.
|
|
|
|
```cpp
|
|
template <typename T>
|
|
void destroy(const void* const p_object)
|
|
```
|
|
|
|
## Capacity
|
|
|
|
```cpp
|
|
bool empty() const
|
|
```
|
|
**Description**
|
|
Returns `true` if there are no allocated objects in the pool, otherwise `false`.
|
|
|
|
---
|
|
|
|
```cpp
|
|
bool full() const
|
|
```
|
|
**Description**
|
|
Returns `true` if there are no free objects in the pool, otherwise `false`.
|
|
|
|
---
|
|
|
|
```cpp
|
|
size_t available() const
|
|
```
|
|
**Description**
|
|
Returns the remaining available free objects in the pool.
|
|
|
|
---
|
|
|
|
```cpp
|
|
size_t size() const
|
|
```
|
|
**Description**
|
|
Returns the number of allocated objects in the pool.
|
|
|
|
---
|
|
|
|
```cpp
|
|
size_t max_size() const
|
|
```
|
|
**Description**
|
|
Returns the maximum number of objects in the pool.
|
|
|
|
## Constants
|
|
|
|
`TYPE_SIZE` The size of an item in the pool.
|
|
`SIZE` The maximum number of items in the pool.
|
|
`ALIGNMENT` The alignment of items in the pool.
|
|
|
|
## The Technical Bit
|
|
|
|
The pool is based around a block of memory, with storage for Size items, properly aligned for type `T`.
|
|
Each item in the pool is a `union` of a `uintptr_t` and a type `T`. Free items contain a pointer to the next free item. Allocated items contain a `T` value.
|
|
|
|
Allocation is quick, as all that is necessary is to return the address of the next free item.
|
|
|
|
Release is similarly quick, as the item's content is simply replaced with the address of the current next free item.
|
|
|
|
On first use the memory block is uninitialised. On each new allocation a new item is initialised with the address of the next free item. This just-in-time initialisation means that construction does not involve writing to a potentially large amount of memory in one go.
|