etl/docs/callbacks/signal.md
John Wellbelove 4a88884b39
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---------

Co-authored-by: Roland Reichwein <Roland.Reichwein@bmw.de>
Co-authored-by: John Wellbelove <john.wellbelove@etlcpp.com>
Co-authored-by: John Wellbelove <john.wellbelove@etlcpp.co.uk>
2026-06-06 13:12:44 +01:00

7.9 KiB

title
signal

{{< callout type="info">}} Header: signal.h
From: 20.44.0
{{< /callout >}}

A class that implements simple signal/slot framework.
Uses etl::delegate as the default slot type, though other types may be used.

template <typename TFunction, size_t Size, typename TSlot = etl::delegate<TFunction>>
class signal

TFunction The callback function signature. Size The maximum numbr of slots for the signal. TSlot The callback slot type. Default = etl::delegate<TFunction>

Types

slot_type Defined as the slot type. size_type The size type used internally. span_type The span type used in the connect API.

Constructors

template <typename... TSlots>
ETL_CONSTEXPR14 explicit signal(TSlots&&... slots) ETL_NOEXCEPT

Construct the signal from a variadic list of slots.
Can be used as a constexpr constructor.
Static asserts if any of the slots are not slot_type.
Static asserts if the number of slots exceeds capacity.

Connect

bool connect(const slot_type& slot)

Connects the slot, if not already connected and returns true.
If the signal is full, asserts etl::signal_full and returns false.


bool connect(std::initializer_list<const slot_type> slots)

Connects all of the slots and returns true.
If the number of slots exceeds the signal's max size, asserts an etl::signal_full and returns false.
Enabled if ETL_HAS_INITIALIZER_LIST and ETL_USING_CPP17 are defined as 1.


bool connect(const span_type slots)

Connects all of the slots and returns true. If the number of slots exceeds the signal's max size, asserts an etl::signal_full and returns false.

Disconnect

void disconnect(const slot_type& slot) ETL_NOEXCEPT

Disconnects slot from the signal.
If the signal does not contain the slot there is no error.


void disconnect(std::initializer_list<const slot_type> slots) ETL_NOEXCEPT

Disconnects all of the slots from the signal.
If the signal does not contain a particular slot, there is no error.
Enabled if ETL_HAS_INITIALIZER_LIST and ETL_USING_CPP17 are defined as 1.


void disconnect(const span_type slots) ETL_NOEXCEPT

Disconnects all of the slots from the signal.
If the signal does not contain a particular slot, there is no error.

void disconnect_all() ETL_NOEXCEPT

Disconnects all slots from the signal.

Status

ETL_CONSTEXPR14 bool connected(const slot_type& slot) const ETL_NOEXCEPT

Checks if a slot is connected to the signal.


ETL_CONSTEXPR14 bool empty() const ETL_NOEXCEPT

Return true if the signal has no slots connected.


ETL_CONSTEXPR14 bool full() const ETL_NOEXCEPT

Return true if the signal has the maximum number of slots connected.


ETL_CONSTEXPR14 size_type max_size() const ETL_NOEXCEPT

Returns the total number of slots that can be connected.


ETL_CONSTEXPR14 size_type size() const ETL_NOEXCEPT

Returns the total slots currently connected.


ETL_CONSTEXPR14 size_type available() const ETL_NOEXCEPT

Returns the total empty slots available.

Call

template <typename... TArgs>
void operator()(TArgs&&... args) const ETL_NOEXCEPT

Function operator that calls each slot with the supplied parameters.

Errors

etl::signal_full

Indicates that an attempt to add a slot to a full signal occurred.
Inherits from etl::signal_exception.

Examples

constexpr size_t MaxSlots = 3;

using callback_type = void(int a, int b);
using signal_type   = etl::signal<callback_type, MaxSlots>;
using slot_type     = signal_type::slot_type;
using span_type     = signal_type::span_type;

using not_slot_type = etl::delegate<void(int)>;

Defining the slot functions

void Function1(int a, int b)
{
  std::cout << "Function1: " << a << "," << b << "\n";
}

void Function2(int a, int b)
{
  std::cout << "Function2: " << a << "," << b << "\n";
}

void Function3(int a, int b)
{
  std::cout << "Function3: " << a << "," << b << "\n";
}
0
void Function4(int a, int b)
{
  std::cout << "Function4: " << a << "," << b << "\n";
}

void Function5(int a)
{
  std::cout << "Function5: " << a << "\n";
}

Creating the slots

constexpr slot_type MakeSlot1() noexcept
{
return slot_type::create<Function1>();
}

constexpr slot_type MakeSlot2() noexcept
{
return slot_type::create<Function2>();
}

constexpr slot_type MakeSlot3() noexcept
{
return slot_type::create<Function3>();
}

constexpr slot_type MakeSlot4() noexcept
{
return slot_type::create<Function4>();
}

constexpr not_slot_type MakeSlot5() noexcept
{
return not_slot_type::create<Function5>();
}

Define the signals as constexpr

// Define the signal and connect as constexpr
constexpr signal_type({ MakeSlot1(), MakeSlot2(), MakeSlot3() });

// Define the signal and connect as constexpr.
// Static assert "Number of slots exceeds capacity"
constexpr signal_type({ MakeSlot1(), MakeSlot2(), MakeSlot3(), MakeSlot4() });

// Define the signal and connect as constexpr.
// Static assert "All slots must be slot_type"
constexpr signal_type({ MakeSlot1(), MakeSlot2(), MakeSlot5() });

Defining the signal at runtime

// Define the signal.
signal_type signal;

// Connect one at a time.
signal.connect(MakeSlot1());
signal.connect(MakeSlot2());
signal.connect(MakeSlot3());

// Connect using initializer_list.
signal.connect({ MakeSlot1(), MakeSlot2(), MakeSlot3() });

// Connect using span.
const slot_type slot_list[] = { MakeSlot1(), MakeSlot2(), MakeSlot3() };
signal.connect(slot_list);

Checking the status

// Define the signal.
signal_type signal;

signal.max_size()             // Returns 3
signal.size()                 // Returns 0
signal.available()            // Returns 3
signal.empty();               // Returns true
signal.full();                // Returns false
signal.connected(MakeSlot1()) // Returns false
signal.connected(MakeSlot2()) // Returns false
signal.connected(MakeSlot3()) // Returns false

signal.connect(MakeSlot1());  // Returns true

signal.max_size()             // Returns 3
signal.size()                 // Returns 1
signal.available()            // Returns 2
signal.empty();               // Returns false
signal.full();                // Returns false
signal.connected(MakeSlot1()) // Returns true
signal.connected(MakeSlot2()) // Returns false
signal.connected(MakeSlot3()) // Returns false

signal.connect(MakeSlot1());  // Already connected. Returns true

signal.max_size()             // Returns 3
signal.size()                 // Returns 1
signal.available()            // Returns 2
signal.empty();               // Returns false
signal.full();                // Returns false
signal.connected(MakeSlot1()) // Returns true
signal.connected(MakeSlot2()) // Returns false
signal.connected(MakeSlot3()) // Returns false

signal.connect(MakeSlot2());  // Returns true

signal.max_size()             // Returns 3
signal.size()                 // Returns 2
signal.available()            // Returns 1
signal.empty();               // Returns false
signal.full();                // Returns false
signal.connected(MakeSlot1()) // Returns true
signal.connected(MakeSlot2()) // Returns true
signal.connected(MakeSlot3()) // Returns false

signal.connect(MakeSlot3());  // Returns true

signal.max_size()             // Returns 3
signal.size()                 // Returns 3
signal.available()            // Returns 0
signal.empty();               // Returns false
signal.full();                // Returns true
signal.connected(MakeSlot1()) // Returns true
signal.connected(MakeSlot2()) // Returns true
signal.connected(MakeSlot3()) // Returns true

signal.connect(MakeSlot4());  // ETL_ASSERT etl::signal_full. Returns false

Calling the signal

signal_type signal({ MakeSlot1(), MakeSlot2(), MakeSlot3() });

signal(1, 2); // Call all of the slots with the parameters 1 & 2

Output

Function1: 1,2
Function2: 1,2
Function3: 1,2