3 Commits

Author SHA1 Message Date
Frank Barchard
f249eaa72f [libyuv] Fix top 20 bugs and performance issues
1. Fix multi-bit TestCpuFlag(A | B) checks in AYUVToNV12, AYUVToNV21,
   RAWToRGBA, NV12ToRGB24Matrix, NV21ToRGB24Matrix, MergeRGBPlane, and
   MergeXR30Plane to compare == (A | B) so AVX-512 VBMI/BW kernels are
   not dispatched when AVX512VBMI or AVX512VL is absent.
2. Fix 2-byte SVE2 heap buffer overflow on odd widths in
   I422ToARGB1555Row_SVE_SC and I422ToARGB4444Row_SVE_SC using
   trn1/trn2 + st2b under .b predicates.
3. Fix ARGBPolynomialRow_SSE2 to use packssdw before packuswb, and add
   missing vzeroupper to SplitRGBRow_AVX2.
4. Fix CalcFrameSsim to return 0.0 instead of 0.0 / 0 (NaN) when
   width <= 8 || height <= 8 so I420Ssim stays finite on small frames.
5. Fix negative-height vertical inversion in ConvertFromI420,
   SplitARGBPlane (when dst_a is NULL), I422Rotate, I010Rotate, and
   I210Rotate.
6. Fix horizontal flip (negative x/dx) in ScaleFilterCols_NEON (signed
   sbfx #16, #16 offset extraction) and ScaleAddCols1_16_C (shift
   x >>= 16 before indexing src_ptr).
7. Fix ConvertToARGB odd crop_x chroma alignment in NV12/NV21, src_u
   offset in I420/YV12/J420/H420/U420, and FOURCC_U422 calling
   U422ToARGB instead of H422ToARGB.
8. Remove dead 14-instruction block in ScaleRowUp2_Bilinear_16_SSE2.
9. Fix UVScale_16 for src_width == 1 (P010ToP410/P210ToP410), enable
   and fix column order in TransposeWx4_32_SVE2, fix ByteToFloatRow
   NEON Any BPP (3 -> 4), fix AB64ToARGBRow_Any_*, ScaleColsUp2_SSE2,
   ScaleUVRowDown2Box_SME, and UYVYToARGBRow_SME macro guards, fix SVE2
   loop tail branches (b.lt/b.ge), and remove duplicate HAS_* macros.
10. Fix ConvertFP16ToFP32Column_NEON loop condition and unsigned b.lo
    underflow on widths < 8 or not multiples of 8.
11. Fix UYVYToNV12 IS_ALIGNED(awidth, ...) checks and WASM SIMD
    IS_ALIGNED(width, 16) checks in I420ToRGB24Matrix /
    I422ToRGB24Matrix.
12. Wire SplitUVRow_SVE2, SplitUVRow_LSX, and SplitUVRow_LASX in
    NV24ToARGB.
13. Fix MJpegDecoder heap buffer overflows in LoadFrame (reallocate
    databuf_[i] when scanlines_size changes), DecodeToBuffers, and
    DecodeToCallback (clamp scanlines_to_copy to lines_left and align
    skip to max_v_samp_factor).
14. Replace width & (vl - 1) tail calculations with post-loop remainder
    across 18 SVE2 functions in row_sve.h for non-power-of-2 SVE VL,
    and remove duplicate label 2: in UYVYToARGBRow_SVE_SC.
15. Handle width & 15 tail pixels in DetileToYUY2_C and validate
    IS_POWEROFTWO(tile_height) in DetileSplitUVPlane and DetileToYUY2.
16. Avoid signed 32-bit overflow in DivideRow_16_C and C16TO8, fix
    ClampFloatToZero_SSE2 pointer increment (lea 0x4) and loop counter
    (sub $0x1), and initialize xmm3 in ARGBCopyYToAlphaRow_SSE2.
17. Check max leaf 7 subleaf and max extended CPUID leaf in GetCpuFlags
    before querying subleaf 7:1 and extended leaf 0x80000021.
18. Free plane_u on error in I422ToNV21, and fix 4x/2x scratch row
    over-allocation in ScaleARGBBilinearDown and ScaleUVBilinearDown.
19. Add ARGBSetRow_RVV and ARGBShuffleRow_RVV in row_rvv.cc.
20. Fix NEON mask (15 -> 7) in ScaleUVRowUp2_Linear_Any_NEON /
    _16_Any_NEON, use SIMD InterpolateRow + SplitUVRow in NV16ToI420,
    wire SSSE3/SSE2 in ARGBToI400Matrix / ARGBToYUY2Matrix /
    ARGBToUYVYMatrix and RGB24Mirror, and split HalfFloatRow multiply
    into (src * scale) * 2^-112 to avoid 50x Intel denormal stalls.

Bug: b/574714081
Test: libyuv_unittest
Change-Id: Iec3ae5c58d52bee3ef13cf9b765ac84b733aa576
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/8601931
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Commit-Queue: Frank Barchard <fbarchard@google.com>
2026-10-19 16:46:40 -07:00
Frank Barchard
16af162cf9 [libyuv] Optimize RotatePlane_16 SIMD and compact 32-bit transposes
Implement SIMD 16-bit plane rotation (TransposePlane_16,
RotatePlane90_16, RotatePlane180_16, RotatePlane270_16) used by
I010Rotate, I210Rotate, and I410Rotate, keeping tile sizes compact
with full-register writes and zero cross-lane shuffles:
- AVX2: 8x16 tile in ymm0..ymm15 with _Any tail (low-end x86 SIMD)
- AVX-512BW: 8x32 tile in zmm0..zmm15 with k1/k2 right/bottom masks
- NEON (ARM64/ARM32): 8x16 tile in v0..v23 / q0..q11 with _Any tail
- SME: 8xVL tile using ZA16 horizontal/vertical array slices
- RVV: 8xVL tile using widening unpacks with hardware vl tail
- WASM SIMD: 8x8 tile in v128 with _Any tail

Also update 32-bit ARGBRotate x86 transposes to compact vertical
in-lane tiles with full-register writes and zero cross-lane shuffles:
- TransposeWxH_32_AVX2: 4x8 tile in ymm0..ymm7 with vpmaskmovd tails
- TransposeWxH_32_AVX512BW: 4x16 tile in zmm0..zmm7 with k1/k2 tails

Add RotatePlane16_SplitMergeUV_Opt and RotatePlane16_SplitMergeUV_Odd
unit tests comparing 16-bit rotation against SplitUVPlane +
RotatePlane + MergeUVPlane across 0/90/180/270 degrees.

Performance on 1275x1650 (1000 iterations, before -> after):
CPU                     90 degree               180 degree
Coral RVV (Verilator)   7306 -> 1415c (5.16x)   2274 -> 719c (3.16x)
AMD Rome (Zen 2)        821 -> 215ms (3.82x)    259 -> 181ms (1.44x)
AMD Genoa (Zen 4)       483 -> 129ms (3.73x)    149 -> 111ms (1.34x)
AMD Turin (Zen 5)       321 -> 101ms (3.18x)    109 -> 78ms (1.40x)
AMD Milan (Zen 3)       505 -> 189ms (2.67x)    199 -> 118ms (1.69x)
Intel Skylake-X         1076 -> 447ms (2.41x)   353 -> 317ms (1.11x)
WASM SIMD (d8)          415 -> 203ms (2.04x)    370 -> 106ms (3.49x)
Intel Emerald Rapids    735 -> 422ms (1.74x)    238 -> 233ms (1.02x)
Intel Haswell           1120 -> 648ms (1.73x)   438 -> 393ms (1.11x)
Intel Ice Lake          774 -> 474ms (1.63x)    279 -> 290ms (0.96x)
ARM Neoverse-N1         864 -> 544ms (1.59x)    404 -> 266ms (1.52x)
Ampere Siryn            862 -> 576ms (1.50x)    568 -> 329ms (1.72x)
Google Axion (Maple)    554 -> 379ms (1.46x)    199 -> 142ms (1.41x)
Intel Sapphire Rapids   1126 -> 772ms (1.46x)   301 -> 288ms (1.04x)
Intel Granite Rapids    730 -> 565ms (1.29x)    280 -> 280ms (1.00x)
NVIDIA Grace            462 -> 365ms (1.26x)    192 -> 126ms (1.52x)
ARM Cortex-A53          28290 -> 24386ms (1.16x) 7178 -> 5075ms (1.41x)
Google Axion 2 (Tamar)  523 -> 453ms (1.15x)    217 -> 112ms (1.93x)

Test: libyuv_unittest --gtest_filter=*Rotate*
Bug: b/42280942
Change-Id: I91ba6cac22185b5d294fcb98344fdb8a23cc94ff
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/8545294
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Commit-Queue: Frank Barchard <fbarchard@google.com>
2026-10-12 10:57:34 -07:00
Frank Barchard
eeb06a6451 [libyuv] Optimize ARGBRotate for Intel SSE2, AVX2, and AVX-512
Optimize 32-bit ARGBRotate (0, 90, 180, 270) across Intel x86/x64
architectures (SSE2, AVX2, AVX512BW), with matching kernels for ARM
(NEON, SVE2, SME), WASM, LoongArch (LSX, LASX), and RISC-V (RVV):

- Replace column-by-column ScaleARGBRowDownEven gather loops in
  ARGBTranspose (90/270) with full-plane horizontal tile transposes:
  - AVX512BW (TransposeWxH_32_AVX512BW / TransposeNx4_32_AVX512BW):
    Transpose 16x16 blocks across zmm0..zmm31 using 4-stage
    vpunpckldq/hdq, vpunpcklqdq/hqdq, and vshufi32x4 butterflies with
    k-masked right and bottom tails, eliminating Any wrappers and scalar
    C edge fallbacks.
  - AVX2 (TransposeWxH_32_AVX2 / TransposeNx4_32_AVX2):
    Transpose 8x8 blocks across ymm0..ymm15 using vpunpck* and
    vperm2i128 with vpmaskmovd masked tails.
  - SSE2 (Transpose4x4_32_SSE2 / Transpose4x4_32_Any_SSE2):
    Transpose 4x4 blocks in xmm registers.
- Implement ARGBRotate180 directly via ARGBMirror with negative height,
  avoiding intermediate row buffer allocations and extra copies.
- Implement ARGBRotate0 via ARGBCopy.

Speedup vs Before (1275x1650, US Letter 150 DPI, 1000 iterations):
CPU                  | 0 deg   | 90 deg  | 180 deg | 270 deg
---------------------|---------|---------|---------|--------
Intel Ice Lake       | 1.02x   | 1.34x   | 1.18x   | 1.33x
Intel Skylake-X      | 1.02x   | 1.20x   | 1.07x   | 1.13x
Intel Emerald Rapids | 1.01x   | 1.07x   | 1.00x   | 1.07x
Intel AVX-512 vs C   | 1.00x   | 2.67x   | 2.41x   | 2.63x

R=rrwinterton@gmail.com

Bug: b/42280915
Test: LIBYUV_WIDTH=1275 LIBYUV_HEIGHT=1650 LIBYUV_REPEAT=1000 ./out/Release/libyuv_unittest --gtest_filter=*ARGBRotate*
Change-Id: Ib308a225c17e46eab083a9da4033598fcf0c303c
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/8538986
Reviewed-by: richard winterton <rrwinterton@gmail.com>
2026-10-08 16:20:46 -07:00