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Implement Qualcomm Hexagon Vector Extensions (HVX) 128-byte SIMD optimizations and runtime CPU detection for Hexagon DSP targets: - CPU detection: Add kCpuHasHexagon and kCpuHasHVX flags, LIBYUV_DISABLE_HVX environment variable support, and Hexagon unit_test mmap/munmap shims. - Rotate/Transpose (rotate_hvx.cc): Implement TransposeWxH_HVX, TransposeUVWxH_HVX, TransposeWxH_16_HVX, and TransposeWxH_32_HVX using power-of-2 vdeal/vshuff butterfly networks. - Compare (compare_hvx.cc): Implement HammingDistance_HVX, SumSquareError_HVX, HashDjb2_HVX, and Ssim4x4Row_HVX. - Scale (scale_hvx.cc): Implement 16 scale row kernels including ScaleAddRow_HVX, ScaleRowDown2*_HVX (8-bit and 16-bit), ScaleRowDown4*_HVX, ScaleARGBRowDown2*_HVX, and ScaleUVRowDown2*_HVX. - Row functions (row_hvx.cc): Implement 58 row kernels covering copy/set/mirror, split/merge, 8/16-bit conversions, YUV-to-ARGB, ARGB-to-YUV, ARGB channel swizzles, blend, attenuate, and interpolate using hardware-predicated partial loads/stores. R=rrwinterton@gmail.com Bug: None Test: libyuv_unittest on Hexagon v81 simulator and Snapdragon 8 Elite Change-Id: Ib6713de51f6246d95e58c95e629ff03f18e3b91e Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/8604586 Reviewed-by: richard winterton <rrwinterton@gmail.com> |
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| include | ||
| infra/config | ||
| riscv_script | ||
| source | ||
| tools_libyuv | ||
| unit_test | ||
| util | ||
| .clang-format | ||
| .gitignore | ||
| .gn | ||
| Android.bp | ||
| Android.mk | ||
| AUTHORS | ||
| BUILD.bazel | ||
| BUILD.gn | ||
| CM_linux_packages.cmake | ||
| CMakeLists.txt | ||
| codereview.settings | ||
| DEPS | ||
| DIR_METADATA | ||
| download_vs_toolchain.py | ||
| GEMINI.md | ||
| libyuv.bzl | ||
| libyuv.gni | ||
| libyuv.gyp | ||
| libyuv.gypi | ||
| LICENSE | ||
| linux.mk | ||
| OWNERS | ||
| PATENTS | ||
| PRESUBMIT.py | ||
| public.mk | ||
| pylintrc | ||
| README.chromium | ||
| README.md | ||
| vpython.toml | ||
| vpython.toml.uv.lock | ||
| winarm.mk | ||
| WORKSPACE.bazel | ||
libyuv is an open source project that includes YUV scaling and conversion functionality.
- Scale YUV to prepare content for compression, with point, bilinear or box filter.
- Convert to YUV from webcam formats for compression.
- Convert to RGB formats for rendering/effects.
- Rotate by 90/180/270 degrees to adjust for mobile devices in portrait mode.
- Optimized for SSSE3/AVX2 on x86/x64.
- Optimized for Neon/SVE2/SME on Arm.
- Optimized for MSA on Mips.
- Optimized for RVV on RISC-V.
Development
See Getting started for instructions on how to get started developing.
You can also browse the docs directory for more documentation.