uchardet/src/LangModels/LangTurkishModel.cpp

203 lines
9.2 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
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*
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*
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* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
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* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
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*
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#include "../nsSBCharSetProber.h"
#include "../nsLanguageDetector.h"
/********* Language model for: Turkish *********/
/**
* Generated by BuildLangModel.py
* On: 2022-12-15 00:26:41.275230
**/
/* Character Mapping Table:
* ILL: illegal character.
* CTR: control character specific to the charset.
* RET: carriage/return.
* SYM: symbol (punctuation) that does not belong to word.
* NUM: 0 - 9.
*
* Other characters are ordered by probabilities
* (0 is the most common character in the language).
*
* Orders are generic to a language. So the codepoint with order X in
* CHARSET1 maps to the same character as the codepoint with the same
* order X in CHARSET2 for the same language.
* As such, it is possible to get missing order. For instance the
* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
* even though they are both used for French. Same for the euro sign.
*/
static const unsigned char Iso_8859_3_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 0, 15, 23, 8, 1, 27, 19, 21, 6, 28, 7, 5, 11, 3, 14, /* 4X */
24, 34, 4, 10, 9, 12, 18, 29, 32, 13, 20,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 0, 15, 23, 8, 1, 27, 19, 21, 2, 28, 7, 5, 11, 3, 14, /* 6X */
24, 34, 4, 10, 9, 12, 18, 29, 32, 13, 20,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM, 53,SYM,SYM,SYM,ILL, 54,SYM,SYM, 2, 17, 25, 55,SYM,ILL, 50, /* AX */
SYM, 56,SYM,SYM,SYM,SYM, 57,SYM,SYM, 6, 17, 25, 58,SYM,ILL, 50, /* BX */
45, 38, 30,ILL, 43, 59, 60, 22, 36, 35, 61, 62, 44, 37, 31, 63, /* CX */
ILL, 42, 48, 41, 47, 64, 26,SYM, 65, 49, 40, 33, 16, 66, 67, 52, /* DX */
45, 38, 30,ILL, 43, 68, 69, 22, 36, 35, 70, 71, 44, 37, 31, 72, /* EX */
ILL, 42, 48, 41, 47, 73, 26,SYM, 74, 49, 40, 33, 16, 75, 76,SYM, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const unsigned char Iso_8859_9_CharToOrderMap[] =
{
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
SYM, 0, 15, 23, 8, 1, 27, 19, 21, 6, 28, 7, 5, 11, 3, 14, /* 4X */
24, 34, 4, 10, 9, 12, 18, 29, 32, 13, 20,SYM,SYM,SYM,SYM,SYM, /* 5X */
SYM, 0, 15, 23, 8, 1, 27, 19, 21, 2, 28, 7, 5, 11, 3, 14, /* 6X */
24, 34, 4, 10, 9, 12, 18, 29, 32, 13, 20,SYM,SYM,SYM,SYM,CTR, /* 7X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
SYM,SYM,SYM,SYM,SYM, 77,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
45, 38, 30, 51, 43, 78, 39, 22, 36, 35, 79, 80, 44, 37, 31, 81, /* CX */
25, 42, 48, 41, 47, 82, 26,SYM, 46, 49, 40, 33, 16, 2, 17, 52, /* DX */
45, 38, 30, 51, 43, 83, 39, 22, 36, 35, 84, 85, 44, 37, 31, 86, /* EX */
25, 42, 48, 41, 47, 87, 26,SYM, 46, 49, 40, 33, 16, 6, 17, 88, /* FX */
};
/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
static const int Unicode_Char_size = 68;
static const unsigned int Unicode_CharOrder[] =
{
65, 0, 66, 15, 67, 23, 68, 8, 69, 1, 70, 27, 71, 19, 72, 21,
73, 2, 73, 6, 74, 28, 75, 7, 76, 5, 77, 11, 78, 3, 79, 14,
80, 24, 82, 4, 83, 10, 84, 9, 85, 12, 86, 18, 87, 29, 88, 32,
89, 13, 90, 20, 97, 0, 98, 15, 99, 23, 100, 8, 101, 1,102, 27,
103, 19, 104, 21, 105, 2, 106, 28, 107, 7, 108, 5, 109, 11,110, 3,
111, 14, 112, 24, 114, 4, 115, 10, 116, 9, 117, 12, 118, 18,119, 29,
120, 32, 121, 13, 122, 20, 194, 30, 199, 22, 206, 31, 214, 26,219, 33,
220, 16, 226, 30, 231, 22, 238, 31, 246, 26, 251, 33, 252, 16,286, 25,
287, 25, 305, 6, 350, 17, 351, 17,
};
/* Model Table:
* Total considered sequences: 1018 / 1156
* - Positive sequences: first 535 (0.995041989262771)
* - Probable sequences: next 164 (699-535) (0.003962858701427208)
* - Neutral sequences: last 457 (0.0009951520358018051)
* - Negative sequences: 138 (off-ratio)
* Negative sequences: TODO
*/
static const PRUint8 TurkishLangModel[] =
{
3,3,3,3,3,3,1,3,3,3,3,3,3,3,3,3,0,3,3,3,3,3,3,3,3,3,1,3,3,2,1,1,2,0,
3,3,3,3,3,3,0,3,3,3,3,3,3,3,3,3,0,3,3,3,3,3,3,3,3,3,0,3,3,3,0,0,3,0,
3,3,3,3,3,3,0,3,3,3,3,3,3,3,3,3,1,3,3,3,3,3,3,3,3,3,1,3,3,1,1,0,2,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,0,2,3,2,2,1,2,1,1,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0,2,3,3,1,1,3,1,1,
3,3,3,3,1,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,2,3,3,3,2,0,2,3,2,1,3,3,0,1,
2,1,0,3,3,3,3,3,3,3,3,3,2,3,2,3,0,3,3,1,3,2,3,3,3,3,0,3,0,0,0,0,1,0,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,2,1,2,3,2,1,0,3,2,1,1,3,1,0,3,
3,3,3,2,3,3,3,1,3,2,3,2,3,3,3,2,3,0,2,2,1,2,0,2,1,0,3,1,1,2,2,1,0,0,
3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,0,3,2,2,3,3,3,1,0,3,3,1,2,1,1,0,0,
3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,0,2,2,1,3,3,3,3,0,3,3,0,2,1,1,0,0,
3,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,2,2,2,3,3,1,3,3,0,3,2,1,2,2,3,1,1,
3,3,3,3,3,3,0,3,3,3,3,3,2,3,2,3,0,3,3,3,3,3,3,3,3,3,0,3,1,0,0,0,2,0,
3,3,3,3,3,3,3,3,3,2,3,3,3,2,3,3,3,1,3,3,2,2,1,3,2,0,3,2,0,1,1,0,2,1,
2,3,3,3,3,3,0,3,3,3,3,3,3,3,3,3,0,3,3,3,3,3,2,3,3,3,0,3,3,3,0,0,2,0,
3,3,3,2,3,3,3,1,3,1,2,3,3,2,3,2,3,1,1,1,2,1,0,2,1,0,3,0,1,2,2,1,0,1,
1,2,1,3,3,3,0,3,3,3,3,3,0,3,1,3,1,3,3,1,3,2,3,3,3,3,1,3,1,0,0,0,1,0,
3,3,3,2,3,3,3,3,1,3,2,3,3,2,2,2,3,0,3,3,1,2,3,1,1,0,2,2,0,0,1,0,0,1,
3,3,3,2,3,3,3,2,3,0,3,2,3,3,3,2,2,2,3,2,2,2,0,3,0,0,0,1,1,0,1,1,0,0,
3,3,3,3,3,3,3,1,2,2,3,2,3,2,3,1,3,0,1,2,2,3,0,0,1,0,3,1,1,1,2,0,1,0,
3,3,3,2,1,3,3,2,3,2,2,3,3,3,3,2,3,0,1,3,2,3,0,3,1,0,2,0,0,0,1,1,0,1,
3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,2,3,2,3,0,2,2,3,1,2,0,2,1,0,1,3,2,0,0,
3,3,3,0,2,3,3,2,1,3,2,3,3,2,3,2,3,0,0,1,0,1,0,0,0,0,3,0,0,0,0,0,0,0,
3,3,3,3,3,3,3,3,3,3,2,2,3,2,3,2,3,0,1,1,1,3,0,3,1,0,0,2,0,0,0,0,0,0,
3,3,3,1,3,3,3,3,1,3,3,3,3,2,3,1,3,0,0,1,1,3,3,1,2,0,1,1,1,1,1,0,0,0,
3,3,3,1,3,3,3,1,3,0,1,3,3,0,2,1,3,0,0,0,2,1,0,1,0,0,0,0,0,0,0,0,0,0,
0,1,1,3,3,3,0,3,3,3,3,3,0,3,0,1,0,2,2,2,3,1,3,1,3,3,0,1,0,0,0,0,0,0,
3,3,3,2,3,3,3,2,1,3,2,1,3,3,3,1,2,2,0,1,1,1,1,2,1,0,1,3,0,1,0,1,0,0,
3,3,3,2,1,2,2,1,2,0,1,1,3,0,3,0,2,0,0,1,1,0,0,1,1,0,1,1,0,1,0,0,0,0,
3,3,3,2,2,1,1,1,1,1,2,1,1,1,3,1,0,1,0,0,0,2,0,1,0,0,0,0,0,1,0,0,0,0,
0,0,1,3,3,3,0,3,2,2,1,2,0,2,0,2,0,2,1,1,2,2,0,0,0,2,0,1,0,0,0,0,0,0,
0,0,0,0,1,1,0,1,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
2,1,2,0,0,1,2,0,0,1,1,0,1,0,1,0,0,0,1,0,0,0,0,1,2,0,0,1,0,0,0,0,1,0,
1,0,0,1,1,1,0,1,0,0,2,3,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,
};
const SequenceModel Iso_8859_3TurkishModel =
{
Iso_8859_3_CharToOrderMap,
TurkishLangModel,
34,
(float)0.9990048479641982,
PR_FALSE,
"ISO-8859-3",
"tr"
};
const SequenceModel Iso_8859_9TurkishModel =
{
Iso_8859_9_CharToOrderMap,
TurkishLangModel,
34,
(float)0.9990048479641982,
PR_FALSE,
"ISO-8859-9",
"tr"
};
const LanguageModel TurkishModel =
{
"tr",
Unicode_CharOrder,
68,
TurkishLangModel,
34,
5,
(float)0.4444901594335149,
23,
(float)0.03317779168044757,
};