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Right now, each time we add new language or new charset support, we have too many pieces of code not to forget to edit. The script script/BuildLangModel.py will now take care of the main parts: listing the sequence models, listing the generic language models and computing the numbers for each listing. Furthermore the script will now end with a TODO list of the parts which are still to be done manually (2 functions to edit and a CMakeLists). Finally the script now allows to give a list of languages to edit rather of having to run it with languages one by one. It also allows 2 special code: "none", which will retrain none of the languages, but will re-generate only the new generated listings; and "all" which will retrain all models (useful in particulare when we change the model formats or usage and want to regenerate everything).
265 lines
12 KiB
C++
265 lines
12 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "../nsSBCharSetProber.h"
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#include "../nsSBCharSetProber-generated.h"
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#include "../nsLanguageDetector.h"
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#include "../nsLanguageDetector-generated.h"
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/********* Language model for: Danish *********/
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/**
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* Generated by BuildLangModel.py
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* On: 2022-12-14 21:51:50.797798
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**/
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/* Character Mapping Table:
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* ILL: illegal character.
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* CTR: control character specific to the charset.
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* RET: carriage/return.
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* SYM: symbol (punctuation) that does not belong to word.
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* NUM: 0 - 9.
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*
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* Other characters are ordered by probabilities
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* (0 is the most common character in the language).
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*
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* Orders are generic to a language. So the codepoint with order X in
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* CHARSET1 maps to the same character as the codepoint with the same
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* order X in CHARSET2 for the same language.
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* As such, it is possible to get missing order. For instance the
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* ligature of 'o' and 'e' exists in ISO-8859-15 but not in ISO-8859-1
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* even though they are both used for French. Same for the euro sign.
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*/
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static const unsigned char Iso_8859_15_CharToOrderMap[] =
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{
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
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SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
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NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
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SYM, 5, 16, 23, 7, 0, 13, 10, 17, 6, 24, 12, 9, 11, 2, 8, /* 4X */
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18, 30, 1, 4, 3, 15, 14, 25, 26, 21, 27,SYM,SYM,SYM,SYM,SYM, /* 5X */
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SYM, 5, 16, 23, 7, 0, 13, 10, 17, 6, 24, 12, 9, 11, 2, 8, /* 6X */
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18, 30, 1, 4, 3, 15, 14, 25, 26, 21, 27,SYM,SYM,SYM,SYM,CTR, /* 7X */
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
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SYM,SYM,SYM,SYM,SYM,SYM, 47,SYM, 47,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
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SYM,SYM,SYM,SYM, 55, 48,SYM,SYM, 56,SYM,SYM,SYM, 57, 58, 59,SYM, /* BX */
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42, 33, 60, 41, 32, 20, 22, 37, 34, 28, 53, 38, 61, 36, 62, 63, /* CX */
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40, 39, 64, 35, 65, 66, 29,SYM, 19, 67, 43, 68, 31, 69, 70, 46, /* DX */
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42, 33, 71, 41, 32, 20, 22, 37, 34, 28, 53, 38, 72, 36, 73, 74, /* EX */
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40, 39, 75, 35, 76, 77, 29,SYM, 19, 78, 43, 79, 31, 80, 81, 82, /* FX */
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};
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/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
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static const unsigned char Iso_8859_1_CharToOrderMap[] =
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{
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
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SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
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NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
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SYM, 5, 16, 23, 7, 0, 13, 10, 17, 6, 24, 12, 9, 11, 2, 8, /* 4X */
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18, 30, 1, 4, 3, 15, 14, 25, 26, 21, 27,SYM,SYM,SYM,SYM,SYM, /* 5X */
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SYM, 5, 16, 23, 7, 0, 13, 10, 17, 6, 24, 12, 9, 11, 2, 8, /* 6X */
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18, 30, 1, 4, 3, 15, 14, 25, 26, 21, 27,SYM,SYM,SYM,SYM,CTR, /* 7X */
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 8X */
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 9X */
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SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
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SYM,SYM,SYM,SYM,SYM, 48,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
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42, 33, 83, 41, 32, 20, 22, 37, 34, 28, 53, 38, 84, 36, 85, 86, /* CX */
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40, 39, 87, 35, 88, 89, 29,SYM, 19, 90, 43, 91, 31, 92, 93, 46, /* DX */
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42, 33, 94, 41, 32, 20, 22, 37, 34, 28, 53, 38, 95, 36, 96, 97, /* EX */
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40, 39, 98, 35, 99,100, 29,SYM, 19,101, 43,102, 31,103,104,105, /* FX */
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};
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/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
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static const unsigned char Windows_1252_CharToOrderMap[] =
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{
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
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SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
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NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
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SYM, 5, 16, 23, 7, 0, 13, 10, 17, 6, 24, 12, 9, 11, 2, 8, /* 4X */
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18, 30, 1, 4, 3, 15, 14, 25, 26, 21, 27,SYM,SYM,SYM,SYM,SYM, /* 5X */
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SYM, 5, 16, 23, 7, 0, 13, 10, 17, 6, 24, 12, 9, 11, 2, 8, /* 6X */
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18, 30, 1, 4, 3, 15, 14, 25, 26, 21, 27,SYM,SYM,SYM,SYM,CTR, /* 7X */
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SYM,ILL,SYM,106,SYM,SYM,SYM,SYM,SYM,SYM, 47,SYM,107,ILL,108,ILL, /* 8X */
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ILL,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, 47,SYM,109,ILL,110,111, /* 9X */
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SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
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SYM,SYM,SYM,SYM,SYM, 48,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
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42, 33,112, 41, 32, 20, 22, 37, 34, 28, 53, 38,113, 36,114,115, /* CX */
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40, 39,116, 35,117,118, 29,SYM, 19,119, 43,120, 31,121,122, 46, /* DX */
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42, 33,123, 41, 32, 20, 22, 37, 34, 28, 53, 38,124, 36,125,126, /* EX */
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40, 39,127, 35,128,129, 29,SYM, 19,130, 43,131, 31,132,133,134, /* FX */
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};
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/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
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static const unsigned char Ibm865_CharToOrderMap[] =
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{
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,RET,CTR,CTR,RET,CTR,CTR, /* 0X */
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CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR,CTR, /* 1X */
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SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* 2X */
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NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,NUM,SYM,SYM,SYM,SYM,SYM,SYM, /* 3X */
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SYM, 5, 16, 23, 7, 0, 13, 10, 17, 6, 24, 12, 9, 11, 2, 8, /* 4X */
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18, 30, 1, 4, 3, 15, 14, 25, 26, 21, 27,SYM,SYM,SYM,SYM,SYM, /* 5X */
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SYM, 5, 16, 23, 7, 0, 13, 10, 17, 6, 24, 12, 9, 11, 2, 8, /* 6X */
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18, 30, 1, 4, 3, 15, 14, 25, 26, 21, 27,SYM,SYM,SYM,SYM,CTR, /* 7X */
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37, 31, 28,135, 32, 42, 20, 37, 53, 38, 34,136,137,138, 32, 20, /* 8X */
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28, 22, 22,139, 29,140,141,142,143, 29, 31, 19,SYM, 19,SYM,SYM, /* 9X */
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33, 36, 35, 43, 39, 39,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* AX */
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SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* BX */
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SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* CX */
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SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* DX */
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44, 46,144, 54, 51, 51, 48, 52, 50,145,146, 49,147, 50, 45,SYM, /* EX */
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SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM,SYM, /* FX */
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};
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/*X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 XA XB XC XD XE XF */
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static const int Unicode_Char_size = 62;
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static const unsigned int Unicode_CharOrder[] =
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{
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65, 5, 66, 16, 67, 23, 68, 7, 69, 0, 70, 13, 71, 10, 72, 17,
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73, 6, 74, 24, 75, 12, 76, 9, 77, 11, 78, 2, 79, 8, 80, 18,
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81, 30, 82, 1, 83, 4, 84, 3, 85, 15, 86, 14, 87, 25, 88, 26,
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89, 21, 90, 27, 97, 5, 98, 16, 99, 23, 100, 7, 101, 0,102, 13,
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103, 10, 104, 17, 105, 6, 106, 24, 107, 12, 108, 9, 109, 11,110, 2,
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111, 8, 112, 18, 113, 30, 114, 1, 115, 4, 116, 3, 117, 15,118, 14,
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119, 25, 120, 26, 121, 21, 122, 27, 197, 20, 198, 22, 201, 28,214, 29,
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216, 19, 229, 20, 230, 22, 233, 28, 246, 29, 248, 19,
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};
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/* Model Table:
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* Total considered sequences: 925 / 961
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* - Positive sequences: first 485 (0.9950259492446578)
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* - Probable sequences: next 131 (616-485) (0.003975741174389147)
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* - Neutral sequences: last 345 (0.0009983095809530385)
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* - Negative sequences: 36 (off-ratio)
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* Negative sequences: TODO
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*/
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static const PRUint8 DanishLangModel[] =
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{
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,2,3,1,3,3,3,3,2,0,0,1,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,2,2,2,1,2,2,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,2,1,2,2,1,1,
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3,3,3,3,3,3,3,2,3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,1,3,2,1,1,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,0,2,0,1,2,
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3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,3,0,0,3,1,3,3,3,2,3,0,0,1,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,1,2,1,3,2,2,3,2,0,1,2,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,2,3,2,1,1,2,0,1,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,1,1,3,0,3,3,3,3,2,0,0,1,
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3,3,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,1,0,1,1,1,1,
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3,3,3,3,3,3,3,3,3,3,3,3,2,2,3,3,3,3,2,3,3,3,3,1,3,1,0,0,1,2,0,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,3,3,3,1,1,1,0,1,1,0,
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3,3,3,3,3,3,3,1,3,3,2,3,3,2,3,3,2,3,2,3,3,3,3,1,3,1,0,1,1,2,0,
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3,3,2,3,3,3,3,2,3,3,3,2,2,3,2,3,2,3,2,3,3,3,3,2,3,1,2,0,2,1,0,
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3,3,3,3,3,3,3,3,3,3,2,2,2,2,2,3,2,2,2,2,3,2,3,1,3,0,0,0,1,0,0,
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3,3,3,3,3,3,3,3,2,3,3,3,3,3,3,2,3,2,3,1,0,1,1,3,1,1,2,1,0,0,0,
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3,3,3,3,3,3,3,2,3,3,1,2,1,1,1,3,3,1,1,3,3,3,3,2,3,1,0,1,0,1,1,
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3,3,3,3,3,3,3,1,3,3,2,2,2,1,3,3,1,1,1,3,3,3,3,1,3,2,1,1,1,1,0,
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3,3,3,3,3,3,3,3,3,3,3,2,2,3,2,3,3,3,3,2,3,2,3,1,0,1,0,1,1,0,0,
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3,3,3,3,3,0,2,3,1,3,3,3,3,2,3,1,3,1,1,0,0,2,0,0,3,0,0,0,0,0,0,
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3,3,3,3,3,0,0,3,1,3,2,1,3,2,3,0,3,1,1,1,0,0,0,1,1,0,0,0,0,0,0,
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3,3,3,3,3,3,2,3,3,3,3,3,3,2,3,2,3,2,3,2,0,0,0,2,1,2,0,1,0,1,0,
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2,3,3,3,3,1,3,3,2,3,3,3,3,3,3,2,3,1,2,0,0,0,0,2,0,0,0,0,0,0,0,
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3,3,1,3,2,3,3,2,3,3,1,2,3,1,1,3,1,3,1,1,0,3,3,3,0,0,0,1,1,0,1,
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3,3,3,3,3,3,3,3,3,3,1,1,1,1,1,3,2,1,0,3,1,3,3,1,1,0,0,0,0,2,0,
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3,2,2,1,2,3,3,1,3,2,0,0,1,0,0,1,1,2,0,1,0,1,1,0,0,2,0,1,0,1,0,
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3,0,1,1,1,2,3,0,1,1,1,1,0,1,1,0,0,1,3,1,0,1,0,1,0,1,1,0,0,0,0,
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3,1,1,1,1,2,3,1,3,1,1,2,1,0,0,2,1,1,1,1,0,1,0,1,0,1,0,2,1,0,1,
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2,2,2,2,1,1,0,1,1,1,1,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,1,0,0,0,
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0,2,1,2,1,0,0,1,0,2,1,1,1,1,1,0,1,1,1,0,0,1,0,1,0,1,0,0,0,1,0,
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1,0,0,0,0,2,1,0,1,0,0,0,0,0,1,3,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,
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};
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const SequenceModel Iso_8859_15DanishModel =
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{
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Iso_8859_15_CharToOrderMap,
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DanishLangModel,
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31,
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(float)0.999001690419047,
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PR_TRUE,
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"ISO-8859-15",
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"da"
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};
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const SequenceModel Iso_8859_1DanishModel =
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{
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Iso_8859_1_CharToOrderMap,
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DanishLangModel,
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31,
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(float)0.999001690419047,
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PR_TRUE,
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"ISO-8859-1",
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"da"
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};
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const SequenceModel Windows_1252DanishModel =
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{
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|
Windows_1252_CharToOrderMap,
|
|
DanishLangModel,
|
|
31,
|
|
(float)0.999001690419047,
|
|
PR_TRUE,
|
|
"WINDOWS-1252",
|
|
"da"
|
|
};
|
|
|
|
const SequenceModel Ibm865DanishModel =
|
|
{
|
|
Ibm865_CharToOrderMap,
|
|
DanishLangModel,
|
|
31,
|
|
(float)0.999001690419047,
|
|
PR_TRUE,
|
|
"IBM865",
|
|
"da"
|
|
};
|
|
|
|
const LanguageModel DanishModel =
|
|
{
|
|
"da",
|
|
Unicode_CharOrder,
|
|
62,
|
|
DanishLangModel,
|
|
31,
|
|
5,
|
|
(float)0.44984602512589994,
|
|
19,
|
|
(float)0.037218017605308955,
|
|
};
|