1. Fix multi-bit TestCpuFlag(A | B) checks in AYUVToNV12, AYUVToNV21,
RAWToRGBA, NV12ToRGB24Matrix, NV21ToRGB24Matrix, MergeRGBPlane, and
MergeXR30Plane to compare == (A | B) so AVX-512 VBMI/BW kernels are
not dispatched when AVX512VBMI or AVX512VL is absent.
2. Fix 2-byte SVE2 heap buffer overflow on odd widths in
I422ToARGB1555Row_SVE_SC and I422ToARGB4444Row_SVE_SC using
trn1/trn2 + st2b under .b predicates.
3. Fix ARGBPolynomialRow_SSE2 to use packssdw before packuswb, and add
missing vzeroupper to SplitRGBRow_AVX2.
4. Fix CalcFrameSsim to return 0.0 instead of 0.0 / 0 (NaN) when
width <= 8 || height <= 8 so I420Ssim stays finite on small frames.
5. Fix negative-height vertical inversion in ConvertFromI420,
SplitARGBPlane (when dst_a is NULL), I422Rotate, I010Rotate, and
I210Rotate.
6. Fix horizontal flip (negative x/dx) in ScaleFilterCols_NEON (signed
sbfx #16, #16 offset extraction) and ScaleAddCols1_16_C (shift
x >>= 16 before indexing src_ptr).
7. Fix ConvertToARGB odd crop_x chroma alignment in NV12/NV21, src_u
offset in I420/YV12/J420/H420/U420, and FOURCC_U422 calling
U422ToARGB instead of H422ToARGB.
8. Remove dead 14-instruction block in ScaleRowUp2_Bilinear_16_SSE2.
9. Fix UVScale_16 for src_width == 1 (P010ToP410/P210ToP410), enable
and fix column order in TransposeWx4_32_SVE2, fix ByteToFloatRow
NEON Any BPP (3 -> 4), fix AB64ToARGBRow_Any_*, ScaleColsUp2_SSE2,
ScaleUVRowDown2Box_SME, and UYVYToARGBRow_SME macro guards, fix SVE2
loop tail branches (b.lt/b.ge), and remove duplicate HAS_* macros.
10. Fix ConvertFP16ToFP32Column_NEON loop condition and unsigned b.lo
underflow on widths < 8 or not multiples of 8.
11. Fix UYVYToNV12 IS_ALIGNED(awidth, ...) checks and WASM SIMD
IS_ALIGNED(width, 16) checks in I420ToRGB24Matrix /
I422ToRGB24Matrix.
12. Wire SplitUVRow_SVE2, SplitUVRow_LSX, and SplitUVRow_LASX in
NV24ToARGB.
13. Fix MJpegDecoder heap buffer overflows in LoadFrame (reallocate
databuf_[i] when scanlines_size changes), DecodeToBuffers, and
DecodeToCallback (clamp scanlines_to_copy to lines_left and align
skip to max_v_samp_factor).
14. Replace width & (vl - 1) tail calculations with post-loop remainder
across 18 SVE2 functions in row_sve.h for non-power-of-2 SVE VL,
and remove duplicate label 2: in UYVYToARGBRow_SVE_SC.
15. Handle width & 15 tail pixels in DetileToYUY2_C and validate
IS_POWEROFTWO(tile_height) in DetileSplitUVPlane and DetileToYUY2.
16. Avoid signed 32-bit overflow in DivideRow_16_C and C16TO8, fix
ClampFloatToZero_SSE2 pointer increment (lea 0x4) and loop counter
(sub $0x1), and initialize xmm3 in ARGBCopyYToAlphaRow_SSE2.
17. Check max leaf 7 subleaf and max extended CPUID leaf in GetCpuFlags
before querying subleaf 7:1 and extended leaf 0x80000021.
18. Free plane_u on error in I422ToNV21, and fix 4x/2x scratch row
over-allocation in ScaleARGBBilinearDown and ScaleUVBilinearDown.
19. Add ARGBSetRow_RVV and ARGBShuffleRow_RVV in row_rvv.cc.
20. Fix NEON mask (15 -> 7) in ScaleUVRowUp2_Linear_Any_NEON /
_16_Any_NEON, use SIMD InterpolateRow + SplitUVRow in NV16ToI420,
wire SSSE3/SSE2 in ARGBToI400Matrix / ARGBToYUY2Matrix /
ARGBToUYVYMatrix and RGB24Mirror, and split HalfFloatRow multiply
into (src * scale) * 2^-112 to avoid 50x Intel denormal stalls.
Bug: b/574714081
Test: libyuv_unittest
Change-Id: Iec3ae5c58d52bee3ef13cf9b765ac84b733aa576
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/8601931
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Commit-Queue: Frank Barchard <fbarchard@google.com>
I422ToRGB24Matrix (299x299, repeat=10000)
====================================================================
CPU Before After Improvement
--------------------------------------------------------------------
Intel Skylake-X 275 ms 213 ms -22.5% (1.29x)
Intel Ice Lake 225 ms 177 ms -21.3% (1.27x)
Intel Sapphire Rapids 181 ms 144 ms -20.4% (1.26x)
Intel Emerald Rapids 167 ms 136 ms -18.6% (1.23x)
Intel Granite Rapids 170 ms 140 ms -17.6% (1.21x)
AMD Zen 4 (Genoa) 192 ms 136 ms -29.2% (1.41x)
AMD Zen 5 (Turin) 102 ms 68 ms -33.3% (1.50x)
AMD Zen 6 (Venice) 102 ms 60 ms -41.2% (1.70x)
====================================================================
I422ToRGB24Matrix (298x299, repeat=10000)
====================================================================
CPU Before After Improvement
--------------------------------------------------------------------
Intel Skylake-X 271 ms 184 ms -32.1% (1.47x)
Intel Ice Lake 235 ms 152 ms -35.3% (1.55x)
Intel Sapphire Rapids 199 ms 128 ms -35.7% (1.55x)
Intel Emerald Rapids 170 ms 121 ms -28.8% (1.40x)
Intel Granite Rapids 177 ms 125 ms -29.4% (1.42x)
AMD Zen 4 (Genoa) 185 ms 119 ms -35.7% (1.55x)
AMD Zen 5 (Turin) 102 ms 59 ms -42.2% (1.73x)
AMD Zen 6 (Venice) 100 ms 51 ms -49.0% (1.96x)
====================================================================
Bug: None
Change-Id: Id75e3d1df6d26bc28a252672816a7c438cb664a4
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/8452502
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Commit-Queue: Frank Barchard <fbarchard@google.com>
I422ToRGB24Matrix (299x299, repeat=10000)
====================================================================
CPU Before After Improvement
--------------------------------------------------------------------
Intel Ice Lake 220 ms 181 ms -17.7% (1.22x)
Intel Sapphire Rapids 181 ms 145 ms -19.9% (1.25x)
Intel Emerald Rapids 169 ms 148 ms -12.4% (1.14x)
Intel Granite Rapids 191 ms 141 ms -26.2% (1.35x)
AMD Zen 4 (Genoa) 171 ms 136 ms -20.5% (1.26x)
AMD Zen 5 (Turin) 94 ms 72 ms -23.4% (1.31x)
AMD Zen 6 (Venice) 95 ms 66 ms -30.5% (1.44x)
====================================================================
Bug: None
Change-Id: I4cd657410cc5253b5e8fd2caa78d17e2b3812393
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/8445804
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Commit-Queue: Frank Barchard <fbarchard@google.com>
P010 and P210 were auxiliary FourCCs and P410 did not exist, so
ConvertToI420, ConvertToARGB, and ConvertFromI420 could not consume or
produce them. Callers had to pick I010/I210 helpers and pack UV by hand.
NV12Scale existed, but NV16/NV24 and P010/P210/P410 had no Scale APIs.
Promote P010 and P210 to primary FourCCs, add FOURCC_P410, and add the
I4xx/Px10 converters those entry points need: I410ToP410, I412ToP412,
P210ToI210, P410ToI410, P010/P210/P410ToI420, I420ToP010/P210/P410,
I422ToP210, I444ToP410, and P410ToARGB/AR30Matrix.
Add NV16Scale (same path as NV12Scale: ScalePlane + UVScale).
Add P010Scale, P210Scale, and P410Scale: 10-bit samples stay in the MSBs, so Y/UV convert to 10-bit LSB, ScalePlane_16, then back to MSB.
UVScale_16 cannot general-scale, so UV is split, scaled as planes, and merged.
Packed-plane layout, odd-width strides, ConvertTo/From round-trips, and
the existing scale factor/size/swap tests cover the new APIs.
Bug: 537818862
Change-Id: I1ae5e6cad5e6d83acf1d0df69f94c23688bbe0e8
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/8346569
Reviewed-by: Frank Barchard <fbarchard@google.com>
Reviewed-by: richard winterton <rrwinterton@gmail.com>
- improves I420ToRAW performance
I420ToRAW on Skylake
Was AVX2
I420ToRAW_Opt (262 ms)
Now AVX512
I420ToRAW_Opt (212 ms)
I420ToRAW on Icelake with avx512vbmi
Was I420ToRAW_Opt (200 ms)
Now I420ToRAW_Opt (187 ms)
Bug: None
Change-Id: If5b171801ba931557d379696fc128d9b155f7c44
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/8267746
Commit-Queue: Frank Barchard <fbarchard@google.com>
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Copy dither4x4 (16 bytes) into an aligned local uint32_t dither4[4] array
using memcpy and index using dither4[y & 3] to avoid unaligned 32-bit
pointer dereference traps in fastbuild / UB sanitizers.
Bug: None
Test: LibYUVConvertTest.TestNoDither, LibYUVConvertTest.TestDither
Change-Id: I4447cd2924b16739a9bce2792d57a550dedeb345
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/8262354
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Commit-Queue: Frank Barchard <fbarchard@google.com>
Reviewed-by: Wan-Teh Chang <wtc@google.com>
- Implemented `I422ToRGB24Row_AVX2` and `I422ToRGB24Row_AVX512VBMI` in:
- `row_gcc.cc`: Inline assembly for GCC/Clang.
- `row_win.cc`: C++ intrinsics for MSVC (also verified with Clang).
Reduced width alignment requirement: changed from 32-pixel to 16-pixel
alignment in `convert_argb.cc` and `row_any.cc`. This allows the AVX2
path to be used for more common video resolutions.
```
I420ToRAW vs Rust on Icelake Xeon
Size I420ToRAW yuv420_to_rgb iterations
------- --------- --------------- ----------
640x480 57 us 77.377 µs/iter 3000
1280x720 170 us 221.671 µs/iter 1000
1920x1080 396 us 494.324 µs/iter 500
3840x2160 2040 us 2357 µs/iter 200
```
Bug: 42280902
Change-Id: I07c0505c95410ea16a6218c858844791a11ef073
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/7908323
Reviewed-by: Wan-Teh Chang <wtc@google.com>
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Commit-Queue: Frank Barchard <fbarchard@google.com>
Treat height == INT_MIN as invalid. Omit explicit height == INT_MIN
check if we disallow height < 32768.
Perform multiplications of stride in the ptrdiff_t type.
Add checks for invalid width and height to some functions.
Bug: 518806561
Change-Id: I5e39fffed7f806852a8758d4b59df919839c0a3b
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/7891415
Reviewed-by: Frank Barchard <fbarchard@google.com>
Commit-Queue: Wan-Teh Chang <wtc@google.com>
In all functions that start with ARGB, BGRA, RGBA or ABGR in the include/libyuv/ headers, make sure the parameter variable name has the same 4 letters, but lower case, and the comment before the function should have the same matching name. Then make sure the implementation in source/ folder has the same variable names.
Change-Id: Idadbbbb993156eea16e318719f4888cb3bed5f6a
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/7760057
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
This can make use of the existing load/convert/store macros that are
already present for other kernels, so add I422ToAR30Row_SVE2 and
I422ToAR30Row_SME to match the existing kernels.
Reduction in time taken observed for the new SVE2 implementation,
compared to the existing Neon implementation:
Cortex-A510: -9.1%
Cortex-A520: +6.8% (!)
Cortex-A710: -4.0%
Cortex-A715: -1.1%
Cortex-A720: -1.1%
Cortex-X2: -5.7%
Cortex-X3: -5.9%
Cortex-X4: -2.8%
Cortex-X925: -4.0%
Change-Id: Ibf8bfaaeaba51f426649ded621cb0c8948dd9ee1
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/6592332
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
Move the READYUV444_SVE_2X and I444TORGB_SVE_2X macros to row_sve.h so
they are usable in both SVE2 and SME implementations, and use them to
add new I444ToRGB24Row implementations for SVE2 and SME. We need to use
the unrolled versions here to use the ST3B interleaving store
instructions, since there is no partial vector version of this store
instruction.
Reduction in time taken observed for the new SVE2 implementation,
compared to the existing Neon implementation:
Cortex-A510: -57.6%
Cortex-A520: -38.1%
Cortex-A710: -15.5%
Cortex-A715: -9.2%
Cortex-A720: -9.2%
Cortex-X2: -25.8%
Cortex-X3: -26.2%
Cortex-X4: -23.2%
Cortex-X925: -17.8%
Change-Id: I6acd0b798a35e5352d4fad664769f12d3d938ed7
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/6530646
Reviewed-by: Justin Green <greenjustin@google.com>
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
Some of the color conversion kernels already have Streaming-SVE
implementations however many do not. We can re-use the existing SVE
implementation by moving it to a new shared row_sve.h header and marking
it with a "streaming-compatible" attribute to ensure it can be called
from both streaming and non-streaming execution modes.
As part of this move to a common header we also add duplicated
streaming-mode implementations of the following kernels that did not
previously have an SME implementation:
- I210AlphaToARGBRow_SME
- I210ToAR30Row_SME
- I210ToARGBRow_SME
- I212ToAR30Row_SME
- I212ToARGBRow_SME
- I400ToARGBRow_SME
- I410AlphaToARGBRow_SME
- I410ToAR30Row_SME
- I410ToARGBRow_SME
- I422AlphaToARGBRow_SME
- I422ToARGB1555Row_SME
- I422ToARGB4444Row_SME
- I422ToRGB24Row_SME
- I422ToRGB565Row_SME
- I422ToRGBARow_SME
- I444AlphaToARGBRow_SME
- NV12ToARGBRow_SME
- NV12ToRGB24Row_SME
- NV21ToARGBRow_SME
- NV21ToRGB24Row_SME
- P210ToAR30Row_SME
- P210ToARGBRow_SME
- P410ToAR30Row_SME
- P410ToARGBRow_SME
- UYVYToARGBRow_SME
- YUY2ToARGBRow_SME
Change-Id: I84583478e465351cbe6fc0ec65254c3009922e84
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/6087804
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
Now that we have the `_2X` versions of the macros we can use these to
implement `ToRGB24` kernels. These cannot use the bottom/top approach
previously used by other SVE kernels since there are three rather than
two or four elements each.
Reduction in runtimes observed compared to the existing Neon
implementations:
| NV12ToRGB24Row | NV21ToRGB24Row
Cortex-A510 | -60.7% | -60.7%
Cortex-A520 | -46.0% | -46.0%
Cortex-A715 | -25.2% | -25.2%
Cortex-A720 | -25.2% | -25.2%
Cortex-X2 | -28.9% | -29.0%
Cortex-X3 | -28.2% | -28.1%
Cortex-X4 | -30.8% | -30.7%
Cortex-X925 | -28.8% | -28.9%
Change-Id: I39853d124bfdcac38584109870b398b8ecd5b632
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/6067149
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
Fix errors in ARGBAttenuateRow_LASX and ARGBAttenuateRow_LSX functions
caused by changes in calculation methods.
In addition, add the option to automatically add "-mlsx" and "-mlasx" to
enable SIMD optimization when compiling with cmake on LoongArch
platform.
Bug: libyuv:913
Change-Id: I7215f5198d3fb94f981d60969dc21a483006023e
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/5802829
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: Ben Weiss <bweiss@google.com>
This is based on an unrolled version of the existing SVE2 code. The
implementation in this case is a pure streaming-SVE (SSVE)
implementation based on the existing SVE2 implementation, we do not use
the ZA tile.
Change-Id: I83d8e58aafd814125b3446fb1c9ec4a5fb56fe3e
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/5913882
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: Justin Green <greenjustin@google.com>
Including addition of a new row_sme.cc file and associated
infrastructure.
The actual implementation in this case is a pure streaming-SVE (SSVE)
implementation based on the existing SVE2 implementation, we do not use
the ZA tile.
Change-Id: Ibc132c55de8d41a107e563b95f842323fef94444
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/5913881
Reviewed-by: Justin Green <greenjustin@google.com>
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
This makes use of the same approach as the Neon code to avoid redundant
narrowing and then widening shifts by instead placing the values at the
top portion of the lanes and then shifting down from there instead.
Observed reduction in runtime compared to the existing Neon code:
Cortex-A510: -35.5%
Cortex-A520: -38.2%
Cortex-A715: -19.8%
Cortex-A720: -19.8%
Cortex-X2: -24.2%
Cortex-X3: -24.1%
Cortex-X4: -21.6%
Cortex-X925: -19.5%
Bug: b/42280942
Change-Id: I0a916600e7bdee0f5480ea843b44ab046bb3d082
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/5802968
Reviewed-by: Justin Green <greenjustin@google.com>
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
This makes use of the same approach as the Neon code to avoid redundant
narrowing and then widening shifts by instead placing the values at the
top portion of the lanes and then shifting down from there instead.
Observed reduction in runtime compared to the existing Neon code:
Cortex-A510: -41.8%
Cortex-A520: -42.6%
Cortex-A715: -22.5%
Cortex-A720: -22.6%
Cortex-X2: -22.7%
Cortex-X3: -22.4%
Cortex-X4: -19.4%
Cortex-X925: -27.0%
Bug: b/42280942
Change-Id: I24b092bb352d9858e3d969d82b55940bb00ac7e0
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/5802967
Reviewed-by: Justin Green <greenjustin@google.com>
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
This makes use of the same approach as the Neon code to avoid redundant
narrowing and then widening shifts by instead placing the values at the
top portion of the lanes and then shifting down from there instead.
Observed reduction in runtime compared to the existing Neon code:
Cortex-A510: -41.1%
Cortex-A520: -38.2%
Cortex-A715: -21.5%
Cortex-A720: -21.6%
Cortex-X2: -21.6%
Cortex-X3: -22.0%
Cortex-X4: -23.5%
Cortex-X925: -21.7%
Bug: b/42280942
Change-Id: Id84872141435566bbf94a4bbf0227554b5b5fb91
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/5802966
Reviewed-by: Justin Green <greenjustin@google.com>
Reviewed-by: Frank Barchard <fbarchard@chromium.org>